Player Matchup

Arachne
Arachne
HozerBuck
Arachne
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
126W - 66L
1,896 Elo+
Party 1
Nu Wa
Nu Wa
JT Weaver
Nu Wa
Level 116
God Stats
0W - 1L
1,245 SR
Queue Stats
4W - 2L
1,896 Elo+
Party 1
Tiamat
Tiamat
SamBams
Tiamat
Level 124
God Stats
1W - 1L
1,458 SR
Queue Stats
80W - 34L
1,772 Elo+
Party 1
Team Averages
Level 121
1,401 SR
1,855 Elo+

VS

Team Averages
Level 100
1,537 SR
1,504 Elo+
Tiamat
Tiamat
KAIOCANT
Tiamat
Level 89
God Stats
37W - 29L
1,531 SR
Queue Stats
254W - 220L
1,502 Elo+
Solo
Hercules
Hercules
Raz0r v2
Hercules
Level 75
God Stats
11W - 9L
1,736 SR
Queue Stats
61W - 67L
1,588 Elo+
Solo
Khepri
Khepri
SQ1 SPAZZ
Khepri
Level 137
God Stats
3W - 2L
1,342 SR
Queue Stats
168W - 177L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HozerBuck
Arachne
13
1 / 9 / 2
10,513
584
9,614
20,198
6,351
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
JT Weaver
Nu Wa
14
3 / 5 / 1
11,379
632
14,565
10,414
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiamat
SamBams
Tiamat
15
1 / 4 / 4
11,238
624
13,532
14,517
11,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KAIOCANT
Tiamat
17
15 / 3 / 2
13,674
760
23,639
16,886
15,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Raz0r v2
Hercules
15
2 / 0 / 15
11,704
650
6,783
23,964
14,256
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
SQ1 SPAZZ
Khepri
14
1 / 2 / 14
12,133
674
6,670
16,342
17,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
5
Kills
18
18
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Arachne
HozerBuck
Arachne
1
9
2
0.22
L
Nu Wa
JT Weaver
Nu Wa
3
5
1
0.7
W
Tiamat
KAIOCANT
Tiamat
15
3
2
5.33
W
Hercules
Raz0r v2
Hercules
2
0
15
9.5
W
Khepri
SQ1 SPAZZ
Khepri
1
2
14
4
L
Tiamat
SamBams
Tiamat
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,711
Damage
37,092
45,129
Taken
57,192
21,546
Mitigated
47,112
10,716
Healing
23,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
HozerBuck
Arachne
9,614
7,924
0
6,304
20,198
6,351
260
12,474
7,724
0
54,367
L
Nu Wa
JT Weaver
Nu Wa
14,565
3,399
0
329
10,414
3,365
153
7,786
2,628
51,594
0
W
Tiamat
KAIOCANT
Tiamat
23,639
3,049
694
6,555
16,886
15,166
53
7,184
9,475
83,886
0
W
Hercules
Raz0r v2
Hercules
6,783
1,685
1,438
13,175
23,964
14,256
1,806
11,753
11,801
0
51,075
W
Khepri
SQ1 SPAZZ
Khepri
6,670
112
0
1,311
16,342
17,690
47
8,474
7,673
33,949
0
L
Tiamat
SamBams
Tiamat
13,532
1,353
0
4,083
14,517
11,830
31
10,213
4,304
55,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,130
Gold Earned
37,511
206
Minions Killed
248
0
Camps Cleared
0
907,005
Distance Traveled
1,047,319
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,513
584
54
3
0
325,245
0
L
Nu Wa
11,379
632
57
3
0
284,510
3
W
Tiamat
13,674
760
116
6
0
336,293
1
W
Hercules
11,704
650
81
5
0
357,956
3
W
Khepri
12,133
674
51
3
0
353,070
4
L
Tiamat
11,238
624
95
5
0
297,250
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role