Player Matchup

Pele
Pele
Benski964
Pele
Level 29
God Stats
15W - 13L
1,633 SR
Queue Stats
165W - 175L
1,585 Elo+
Party 1
King Arthur
King Arthur
Marzen65
King Arthur
Level 27
God Stats
1W - 3L
1,555 SR
Queue Stats
113W - 103L
1,602 Elo+
Party 1
Cthulhu
Cthulhu
Smallppt69
Cthulhu
Level 17
God Stats
7W - 9L
1,502 SR
Queue Stats
103W - 114L
1,532 Elo+
Party 1
Izanami
Izanami
lark-daddyLGRW
Izanami
Level 27
God Stats
63W - 58L
1,457 SR
Queue Stats
172W - 178L
1,567 Elo+
Party 1
Discordia
Discordia
snollygoster4
Discordia
Level 17
God Stats
59W - 37L
1,500 SR
Queue Stats
112W - 106L
1,522 Elo+
Party 1
Team Averages
Level 23
1,529 SR
1,561 Elo+

VS

Team Averages
Level 28
1,566 SR
1,565 Elo+
Chaac
Chaac
ArchedMammal514
Chaac
Level 23
God Stats
2W - 2L
1,452 SR
Queue Stats
18W - 15L
1,597 Elo+
Party 2
Danzaburou
Danzaburou
HermanGlover
Danzaburou
Level 29
God Stats
28W - 21L
1,580 SR
Queue Stats
74W - 63L
1,604 Elo+
Party 2
Hera
Hera
Jokerben22
Hera
Level 20
God Stats
1W - 0L
1,786 SR
Queue Stats
21W - 21L
1,578 Elo+
Party 2
Loki
Loki
VelazcoPR
Loki
Level 37
God Stats
9W - 6L
1,511 SR
Queue Stats
468W - 464L
1,465 Elo+
Party 2
Baron Samedi
Baron Samedi
medicis_mindPR
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
7 / 6 / 1
12,899
537
13,626
23,020
9,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Marzen65
King Arthur
18
2 / 2 / 2
11,144
464
11,657
21,547
16,122
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Smallppt69
Cthulhu
15
2 / 6 / 2
9,955
415
6,130
16,463
14,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
0 / 8 / 6
10,566
440
8,243
16,801
5,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
snollygoster4
Discordia
17
2 / 8 / 1
11,214
467
4,373
12,439
4,483
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 5
12,785
533
15,001
16,443
13,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
HermanGlover
Danzaburou
20
10 / 3 / 5
14,593
608
17,849
15,671
6,509
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 2 / 3
14,117
588
14,111
8,141
3,253
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
20
5 / 1 / 9
12,839
535
8,238
14,602
6,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
medicis_mindPR
Baron Samedi
20
4 / 5 / 7
12,437
518
13,484
21,544
10,179
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
13
Kills
30
30
Deaths
13
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
Pele
7
6
1
1.25
W
Danzaburou
HermanGlover
Danzaburou
10
3
5
4.17
W
8
2
3
4.75
L
King Arthur
Marzen65
King Arthur
2
2
2
1.5
L
Cthulhu
Smallppt69
Cthulhu
2
6
2
0.5
W
Loki
5
1
9
9.5
L
0
8
6
0.38
W
Baron Samedi
medicis_mindPR
Baron Samedi
4
5
7
1.5
L
Discordia
snollygoster4
Discordia
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,029
Damage
68,683
90,270
Taken
76,401
50,452
Mitigated
39,830
21,508
Healing
33,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,001
2,545
785
8,229
16,443
13,555
1,809
1,735
14,708
0
78,853
L
Pele
13,626
3,406
0
7,850
23,020
9,655
0
6,814
16,206
0
107,960
W
Danzaburou
HermanGlover
Danzaburou
17,849
8,794
0
3,209
15,671
6,509
3,325
2,374
13,087
0
107,517
W
14,111
2,532
364
2,721
8,141
3,253
1,549
1,738
6,403
88,140
0
L
King Arthur
Marzen65
King Arthur
11,657
816
0
7,430
21,547
16,122
350
5,080
16,467
0
64,336
L
Cthulhu
Smallppt69
Cthulhu
6,130
140
0
1,873
16,463
14,592
0
5,385
11,078
31,700
0
W
Loki
8,238
1,182
399
4,576
14,602
6,334
518
1,071
13,531
0
71,119
L
8,243
5,963
0
3,805
16,801
5,600
850
3,093
13,708
0
69,417
W
Baron Samedi
medicis_mindPR
Baron Samedi
13,484
738
1,756
11,832
21,544
10,179
903
3,585
17,959
90,444
0
L
Discordia
snollygoster4
Discordia
4,373
488
0
550
12,439
4,483
87
7,223
5,216
55,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,778
Gold Earned
66,771
560
Minions Killed
680
0
Camps Cleared
0
2,195,003
Distance Traveled
2,326,902
0
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,785
533
128
5
0
447,941
5
L
Pele
12,899
537
168
7
0
461,803
0
W
Danzaburou
14,593
608
138
6
0
463,422
2
W
Hera
14,117
588
164
7
0
469,632
3
L
King Arthur
11,144
464
113
5
0
513,995
0
L
Cthulhu
9,955
415
40
2
0
427,760
0
W
Loki
12,839
535
133
6
0
541,505
2
L
Izanami
10,566
440
141
6
0
394,744
0
W
Baron Samedi
12,437
518
117
5
0
404,402
8
L
Discordia
11,214
467
98
4
0
396,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role