Player Matchup

Scylla
Scylla
DarkPhoenix4311
Scylla
Level 28
God Stats
9W - 6L
1,602 SR
Queue Stats
88W - 73L
1,466 Elo+
Solo
Pele
Pele
Homie-D-Clown88
Pele
Level 27
God Stats
7W - 10L
1,125 SR
Queue Stats
146W - 148L
1,351 Elo+
Solo
Achilles
Achilles
Thex MysticK
Achilles
Level 16
God Stats
3W - 2L
1,278 SR
Queue Stats
138W - 111L
1,356 Elo+
Solo
Chang'e
Chang'e
VisionPond129
Chang'e
Level 29
God Stats
14W - 17L
1,547 SR
Queue Stats
78W - 97L
1,304 Elo+
Solo
Neith
Neith
lilmissthing270
Neith
Level 29
God Stats
31W - 34L
1,260 SR
Queue Stats
38W - 49L
1,281 Elo+
Solo
Team Averages
Level 26
1,362 SR
1,352 Elo+

VS

Team Averages
Level 24
1,521 SR
1,326 Elo+
Bakasura
Bakasura
BigMexican86652
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,408 Elo+
Solo
Cerberus
Cerberus
Shadowstay
Cerberus
Level 29
God Stats
8W - 4L
1,665 SR
Queue Stats
42W - 33L
1,407 Elo+
Solo
Susano
Susano
atomic-moth87
Susano
Level 24
God Stats
4W - 2L
1,714 SR
Queue Stats
8W - 5L
1,406 Elo+
Solo
Thor
Thor
dic8th
Thor
Level 8
God Stats
1W - 2L
1,303 SR
Queue Stats
6W - 10L
1,271 Elo+
Solo
Artemis
Artemis
xxSuzuki08gxx
Artemis
Level 28
God Stats
8W - 9L
1,424 SR
Queue Stats
63W - 73L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 5 / 15
16,428
1,643
30,324
16,532
5,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
12 / 9 / 23
12,973
1,297
23,425
21,693
8,437
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Thex MysticK
Achilles
20
13 / 4 / 26
13,827
1,383
16,011
17,441
15,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
17
4 / 2 / 21
10,937
1,094
11,298
10,341
3,412
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 2 / 20
11,505
1,151
9,124
8,482
5,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

178

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
5 / 15 / 8
11,454
1,145
15,800
23,371
6,709
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Shadowstay
Cerberus
18
8 / 12 / 7
12,989
1,299
17,828
28,401
27,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 14 / 7
11,388
1,139
14,051
21,524
6,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
dic8th
Thor
17
1 / 8 / 8
10,139
1,014
7,168
13,297
5,139
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
16
2 / 6 / 9
10,114
1,011
10,160
12,057
3,089
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
61
55
Kills
22
22
Deaths
55
105
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bakasura
5
15
8
0.6
W
22
5
15
5.9
W
12
9
23
2.61
L
Cerberus
Shadowstay
Cerberus
8
12
7
0.96
W
Achilles
Thex MysticK
Achilles
13
4
26
6.5
W
Chang'e
4
2
21
7.25
L
6
14
7
0.68
L
Thor
dic8th
Thor
1
8
8
0.63
W
4
2
20
7
L
Artemis
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,182
Damage
65,007
74,489
Taken
98,650
37,780
Mitigated
48,280
20,778
Healing
5,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
15,800
10,035
0
860
23,371
6,709
0
11,885
11,380
0
33,845
W
30,324
5,441
245
5,063
16,532
5,518
0
4,267
11,985
58,590
0
W
23,425
12,736
0
5,883
21,693
8,437
0
4,696
16,086
0
43,066
L
Cerberus
Shadowstay
Cerberus
17,828
2,351
0
4,284
28,401
27,109
0
11,251
16,910
45,998
0
W
Achilles
Thex MysticK
Achilles
16,011
7,641
0
2,503
17,441
15,360
0
3,993
13,098
0
24,891
W
Chang'e
11,298
2,049
3,660
2,130
10,341
3,412
0
2,863
7,408
38,680
0
L
14,051
2,964
0
501
21,524
6,234
0
8,209
13,233
0
29,763
L
Thor
dic8th
Thor
7,168
2,091
0
0
13,297
5,139
0
4,945
8,302
0
17,986
W
9,124
5,726
0
1,294
8,482
5,053
0
2,009
6,357
0
16,313
L
Artemis
10,160
7,941
0
0
12,057
3,089
0
4,738
7,203
0
21,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,670
Gold Earned
56,084
184
Minions Killed
201
13
Camps Cleared
2
780,956
Distance Traveled
748,458
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,454
1,145
41
4
1
157,817
0
W
Scylla
16,428
1,643
63
6
12
159,525
3
W
Pele
12,973
1,297
36
4
0
153,160
0
L
Cerberus
12,989
1,299
77
8
0
180,027
0
W
Achilles
13,827
1,383
16
2
0
193,820
1
W
Chang'e
10,937
1,094
48
5
1
152,655
0
L
Susano
11,388
1,139
27
3
0
192,896
0
L
Thor
10,139
1,014
32
3
1
97,344
0
W
Neith
11,505
1,151
21
2
0
121,796
0
L
Artemis
10,114
1,011
24
2
0
120,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role