Player Matchup

Tiamat
Tiamat
Borinth47
Tiamat
Level 18
God Stats
8W - 3L
1,533 SR
Queue Stats
23W - 11L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
BossManSteve13
Danzaburou
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 18L
1,494 Elo+
Solo
Yemoja
Yemoja
DrButtChug
Yemoja
Level 11
God Stats
2W - 2L
1,759 SR
Queue Stats
24W - 14L
1,462 Elo+
Party 1
Bakasura
Bakasura
TimmySmalls
Bakasura
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,693 Elo+
Party 1
Osiris
Osiris
fourQuote
Osiris
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,445 Elo+
Party 1
Team Averages
Level 13
1,558 SR
1,524 Elo+

VS

Team Averages
Level 19
1,512 SR
1,356 Elo+
Ravana
Ravana
BigBananaMan64
Ravana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,561 Elo+
Party 2
Ra
Ra
DrPopper
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,561 Elo+
Party 2
Chernobog
Chernobog
Horsetaur
Chernobog
Level 18
God Stats
0W - 2L
1,752 SR
Queue Stats
18W - 21L
1,079 Elo+
Party 3
Bellona
Bellona
Sw1tchblades750
Bellona
Level 38
God Stats
3W - 4L
1,307 SR
Queue Stats
6W - 11L
1,395 Elo+
Party 2
Ares
Ares
Thegodsarealie
Ares
Level 6
God Stats
7W - 10L
1,500 SR
Queue Stats
42W - 71L
1,185 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Borinth47
Tiamat
18
9 / 0 / 28
10,972
1,097
23,646
4,674
5,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
BossManSteve13
Danzaburou
17
8 / 2 / 18
11,142
1,114
14,424
9,387
4,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
DrButtChug
Yemoja
17
1 / 0 / 25
10,928
1,093
2,874
3,787
4,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
TimmySmalls
Bakasura
17
11 / 1 / 16
11,579
1,158
18,427
11,336
5,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
fourQuote
Osiris
18
11 / 0 / 21
11,454
1,145
20,064
14,436
12,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

341

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 3
8,724
872
9,715
16,403
6,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 13 / 1
8,641
864
5,875
18,757
8,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Horsetaur
Chernobog
14
2 / 5 / 0
9,027
903
9,644
12,347
4,480
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 3 / 2
8,583
858
6,739
16,092
13,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
0 / 11 / 2
8,278
828
920
20,704
10,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
11
40
Kills
3
3
Deaths
40
108
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
Tiamat
Borinth47
Tiamat
9
0
28
23
W
Danzaburou
BossManSteve13
Danzaburou
8
2
18
8.5
W
Yemoja
DrButtChug
Yemoja
1
0
25
13.5
L
1
13
1
0.12
L
Chernobog
Horsetaur
Chernobog
2
5
0
0.4
L
0
3
2
0.33
L
0
11
2
0.09
W
Bakasura
TimmySmalls
Bakasura
11
1
16
19
W
Osiris
fourQuote
Osiris
11
0
21
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,435
Damage
32,893
43,620
Taken
84,303
31,166
Mitigated
43,781
20,373
Healing
5,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,715
2,863
378
2,034
16,403
6,975
0
5,271
10,121
0
20,835
W
Tiamat
Borinth47
Tiamat
23,646
1,868
0
1,443
4,674
5,502
0
1,004
3,635
45,426
0
W
Danzaburou
BossManSteve13
Danzaburou
14,424
5,940
0
1,059
9,387
4,093
0
1,469
7,768
0
39,371
W
Yemoja
DrButtChug
Yemoja
2,874
934
8,910
2,423
3,787
4,386
0
1,166
2,621
9,095
0
L
5,875
1,097
100
123
18,757
8,199
0
4,454
12,637
15,839
0
L
Chernobog
Horsetaur
Chernobog
9,644
5,438
0
601
12,347
4,480
0
2,927
8,204
0
26,147
L
6,739
537
669
1,503
16,092
13,188
0
4,998
10,448
0
30,254
L
920
187
0
442
20,704
10,939
0
7,696
11,655
3,396
0
W
Bakasura
TimmySmalls
Bakasura
18,427
12,732
0
1,930
11,336
5,006
0
1,688
9,573
0
21,676
W
Osiris
fourQuote
Osiris
20,064
13,484
0
4,608
14,436
12,179
0
1,468
12,768
0
32,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,075
Gold Earned
43,253
192
Minions Killed
142
9
Camps Cleared
4
992,741
Distance Traveled
780,980
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,724
872
25
3
0
170,192
0
W
Tiamat
10,972
1,097
55
6
0
209,864
0
W
Danzaburou
11,142
1,114
67
7
1
157,399
0
W
Yemoja
10,928
1,093
16
2
0
171,863
0
L
Ra
8,641
864
29
3
2
148,048
1
L
Chernobog
9,027
903
46
5
1
179,002
1
L
Bellona
8,583
858
41
4
1
199,201
0
L
Ares
8,278
828
1
0
0
84,537
0
W
Bakasura
11,579
1,158
27
3
5
240,174
0
W
Osiris
11,454
1,145
27
3
3
213,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role