Player Matchup

Thor
Thor
Jotaslayer
Thor
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 51L
1,361 Elo+
Party 1
Kukulkan
Kukulkan
Keross
Kukulkan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,431 Elo+
Party 1
Nike
Nike
PóicaOincOinc
Nike
Level 15
God Stats
5W - 2L
1,730 SR
Queue Stats
86W - 61L
1,371 Elo+
Party 1
Zeus
Zeus
TipoZw
Zeus
Level 25
God Stats
4W - 4L
1,390 SR
Queue Stats
270W - 269L
1,507 Elo+
Solo
Izanami
Izanami
XimR
Izanami
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 17L
1,323 Elo+
Party 1
Team Averages
Level 17
1,524 SR
1,399 Elo+

VS

Team Averages
Level 25
1,495 SR
1,515 Elo+
Izanami
Izanami
EvileyeSama
Izanami
Level 5
God Stats
3W - 3L
1,731 SR
Queue Stats
223W - 215L
1,472 Elo+
Solo
Odin
Odin
OHEXAENOSSO
Odin
Level 18
God Stats
7W - 8L
1,429 SR
Queue Stats
23W - 21L
1,565 Elo+
Party 2
Nox
Nox
S2FlavinhaS2
Nox
Level 7
God Stats
2W - 3L
1,313 SR
Queue Stats
9W - 15L
1,500 Elo+
Party 2
Artio
Artio
XXarada
Artio
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,537 Elo+
Party 2
Fenrir
Fenrir
xAramiSx
Fenrir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 3
8,372
523
4,759
11,112
3,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Keross
Kukulkan
13
3 / 5 / 10
8,615
538
9,302
7,764
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 1 / 13
8,889
556
13,127
11,549
8,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
TipoZw
Zeus
15
7 / 0 / 6
9,615
601
9,400
3,405
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
XimR
Izanami
14
7 / 4 / 10
9,211
576
8,390
11,768
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EvileyeSama
Izanami
15
5 / 8 / 3
9,914
620
8,332
14,578
4,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 1
7,016
439
4,472
11,741
5,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
5 / 4 / 3
8,138
509
8,116
9,025
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artio
XXarada
Artio
10
1 / 7 / 7
7,304
457
3,367
16,680
10,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
xAramiSx
Fenrir
12
3 / 3 / 2
7,809
488
4,498
11,778
4,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
27
Kills
14
14
Deaths
27
42
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
EvileyeSama
Izanami
5
8
3
0.81
W
6
4
3
1.88
W
Kukulkan
Keross
Kukulkan
3
5
10
1.6
L
0
5
1
0.1
W
4
1
13
10.5
L
5
4
3
1.63
W
Zeus
TipoZw
Zeus
7
0
6
10
L
Artio
XXarada
Artio
1
7
7
0.64
W
Izanami
XimR
Izanami
7
4
10
3
L
Fenrir
xAramiSx
Fenrir
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,978
Damage
28,785
45,598
Taken
63,802
18,719
Mitigated
28,227
14,265
Healing
14,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
EvileyeSama
Izanami
8,332
5,976
0
4,211
14,578
4,804
3,184
5,869
8,684
0
68,255
W
4,759
1,904
0
2,720
11,112
3,560
640
1,557
9,422
0
33,065
W
Kukulkan
Keross
Kukulkan
9,302
1,711
0
346
7,764
2,571
818
1,948
5,754
39,462
0
L
4,472
1,487
0
1,416
11,741
5,270
0
2,914
8,415
185
29,615
W
13,127
3,520
0
3,699
11,549
8,256
960
3,414
7,680
4,768
38,899
L
8,116
148
0
883
9,025
3,182
0
3,732
5,243
31,359
0
W
Zeus
TipoZw
Zeus
9,400
1,604
0
1,494
3,405
1,083
122
1,445
1,904
55,558
0
L
Artio
XXarada
Artio
3,367
551
312
2,304
16,680
10,732
0
6,823
9,757
11,328
0
W
Izanami
XimR
Izanami
8,390
5,815
0
6,006
11,768
3,249
3,187
2,751
8,884
0
43,710
L
Fenrir
xAramiSx
Fenrir
4,498
1,371
0
5,282
11,778
4,239
0
2,041
9,662
0
41,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,702
Gold Earned
40,181
375
Minions Killed
347
0
Camps Cleared
0
1,464,198
Distance Traveled
1,457,741
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,914
620
129
8
0
253,977
1
W
Thor
8,372
523
59
4
0
325,887
2
W
Kukulkan
8,615
538
72
5
0
266,660
3
L
Odin
7,016
439
60
4
0
300,981
1
W
Nike
8,889
556
66
4
0
311,291
1
L
Nox
8,138
509
74
5
0
307,432
1
W
Zeus
9,615
601
107
7
0
309,294
11
L
Artio
7,304
457
12
1
0
318,173
1
W
Izanami
9,211
576
71
4
0
251,066
2
L
Fenrir
7,809
488
72
5
0
277,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role