Player Matchup

Athena
Athena
Leonidas5446
Athena
Level 76
God Stats
88W - 134L
1,515 SR
Queue Stats
314W - 535L
1,303 Elo+
Party 3
Cthulhu
Cthulhu
Papa_Clean
Cthulhu
Level 24
God Stats
4W - 11L
1,292 SR
Queue Stats
29W - 41L
1,243 Elo+
Party 2
Nemesis
Nemesis
Papa_Rose12
Nemesis
Level 39
God Stats
18W - 15L
1,724 SR
Queue Stats
123W - 147L
1,280 Elo+
Party 2
Danzaburou
Danzaburou
Tobbacca
Danzaburou
Level 6
God Stats
19W - 35L
1,162 SR
Queue Stats
186W - 350L
1,083 Elo+
Party 3
Hades
Hades
xBothShot1stx
Hades
Level 60
God Stats
54W - 76L
1,186 SR
Queue Stats
104W - 160L
1,288 Elo+
Party 3
Team Averages
Level 41
1,376 SR
1,239 Elo+

VS

Team Averages
Level 64
1,491 SR
1,378 Elo+
Cernunnos
Cernunnos
JefeSecureTheBag
Cernunnos
Level 108
God Stats
16W - 15L
1,518 SR
Queue Stats
216W - 172L
1,527 Elo+
Solo
Fenrir
Fenrir
OnboardShark
Fenrir
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,310 Elo+
Party 4
Cthulhu
Cthulhu
YT-ramzfan12
Cthulhu
Level 42
God Stats
3W - 4L
1,536 SR
Queue Stats
44W - 42L
1,469 Elo+
Party 1
Tiamat
Tiamat
oORatzzzOo
Tiamat
Level 65
God Stats
14W - 19L
1,399 SR
Queue Stats
108W - 128L
1,311 Elo+
Party 1
Achilles
Achilles
xMPxQuench
Achilles
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 23L
1,274 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
4 / 5 / 7
9,896
471
8,719
20,259
24,038
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Papa_Clean
Cthulhu
12
3 / 9 / 3
7,863
374
10,008
23,450
12,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Papa_Rose12
Nemesis
12
0 / 7 / 5
7,740
369
8,143
16,631
4,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Tobbacca
Danzaburou
16
3 / 10 / 2
10,685
509
5,713
16,267
5,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 2 / 5
11,007
524
18,434
15,036
9,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
20
13 / 2 / 8
12,658
603
22,747
23,783
9,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
16
8 / 2 / 7
11,230
535
9,281
13,146
6,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
YT-ramzfan12
Cthulhu
16
3 / 5 / 14
10,797
514
14,083
13,877
6,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tiamat
oORatzzzOo
Tiamat
16
5 / 6 / 9
10,947
521
15,872
14,220
7,882
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
xMPxQuench
Achilles
18
4 / 5 / 1
11,109
529
10,136
15,923
9,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
72
18
Kills
33
33
Deaths
20
22
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
13
2
8
8.5
L
Athena
4
5
7
1.5
W
Fenrir
8
2
7
5.75
L
Cthulhu
Papa_Clean
Cthulhu
3
9
3
0.5
L
Nemesis
Papa_Rose12
Nemesis
0
7
5
0.36
L
Danzaburou
Tobbacca
Danzaburou
3
10
2
0.4
W
Cthulhu
YT-ramzfan12
Cthulhu
3
5
14
2
W
Tiamat
oORatzzzOo
Tiamat
5
6
9
1.58
L
8
2
5
5.25
W
Achilles
xMPxQuench
Achilles
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,017
Damage
72,119
91,643
Taken
80,949
55,347
Mitigated
38,383
19,604
Healing
30,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
22,747
13,464
0
18,451
23,783
9,070
3,817
8,489
14,923
0
113,943
L
Athena
8,719
2,660
0
1,541
20,259
24,038
48
4,263
15,671
44,521
0
W
Fenrir
9,281
1,908
0
3,569
13,146
6,099
0
4,850
8,271
0
50,068
L
Cthulhu
Papa_Clean
Cthulhu
10,008
607
812
4,275
23,450
12,143
0
7,839
15,591
24,003
0
L
Nemesis
Papa_Rose12
Nemesis
8,143
4,453
666
4,961
16,631
4,401
416
6,463
10,125
0
23,424
L
Danzaburou
Tobbacca
Danzaburou
5,713
2,564
0
2,018
16,267
5,326
0
4,970
11,247
0
53,203
W
Cthulhu
YT-ramzfan12
Cthulhu
14,083
1,225
1,097
967
13,877
6,331
109
5,238
8,544
48,711
0
W
Tiamat
oORatzzzOo
Tiamat
15,872
4,324
0
4,066
14,220
7,882
4,587
10,172
3,948
59,483
0
L
18,434
616
537
4,794
15,036
9,439
462
6,420
8,598
64,528
0
W
Achilles
xMPxQuench
Achilles
10,136
5,817
0
2,706
15,923
9,001
2,052
7,771
8,102
0
65,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,191
Gold Earned
56,741
357
Minions Killed
503
0
Camps Cleared
0
1,794,640
Distance Traveled
1,812,005
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,658
603
132
6
0
339,107
5
L
Athena
9,896
471
81
4
0
371,977
3
W
Fenrir
11,230
535
71
3
0
431,358
0
L
Cthulhu
7,863
374
29
1
0
340,946
0
L
Nemesis
7,740
369
51
2
0
390,769
4
L
Danzaburou
10,685
509
85
4
0
322,753
0
W
Cthulhu
10,797
514
80
4
0
376,491
5
W
Tiamat
10,947
521
109
5
0
298,968
2
L
Hades
11,007
524
111
5
0
368,195
1
W
Achilles
11,109
529
111
5
0
366,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role