Player Matchup

Rama
Rama
AerialFatality
Rama
Level 69
God Stats
2W - 1L
1,504 SR
Queue Stats
116W - 97L
1,545 Elo+
Party 2
Ra
Ra
TCB1122
Ra
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 6L
1,491 Elo+
Party 1
Cerberus
Cerberus
TankorBust
Cerberus
Level 24
God Stats
1W - 0L
1,764 SR
Queue Stats
41W - 29L
1,625 Elo+
Party 1
Guan Yu
Guan Yu
XxINSANEVANITYxX
Guan Yu
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
143W - 140L
1,530 Elo+
Party 2
Kukulkan
Kukulkan
rickyarnol
Kukulkan
Level 11
God Stats
19W - 13L
1,674 SR
Queue Stats
63W - 40L
1,565 Elo+
Solo
Team Averages
Level 22
1,588 SR
1,551 Elo+

VS

Team Averages
Level 11
1,489 SR
1,567 Elo+
Nemesis
Nemesis
Faxku
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,549 Elo+
Solo
Olorun
Olorun
bathToaster
Olorun
Level 6
God Stats
1W - 2L
1,475 SR
Queue Stats
7W - 12L
1,450 Elo+
Solo
Mercury
Mercury
kiritouzamaki
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,522 Elo+
Party 3
Neith
Neith
narutokirigaya
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,848 Elo+
Party 3
Ganesha
Ganesha
panchito10
Ganesha
Level 27
God Stats
43W - 27L
1,472 SR
Queue Stats
83W - 81L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 0 / 25
14,512
1,319
39,313
10,463
4,730
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 8 / 16
10,425
948
3,932
9,740
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
TankorBust
Cerberus
20
18 / 0 / 26
16,048
1,459
26,497
15,275
20,055
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
3 / 6 / 20
11,609
1,055
7,521
16,932
16,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
rickyarnol
Kukulkan
20
10 / 2 / 25
13,722
1,247
29,845
9,468
4,357
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Faxku
Nemesis
17
3 / 13 / 12
10,966
997
11,226
27,414
13,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
17
2 / 7 / 7
10,554
959
11,025
20,243
7,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
16
1 / 17 / 8
10,037
912
10,333
26,099
9,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
10 / 7 / 4
12,154
1,105
16,979
19,845
7,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
panchito10
Ganesha
18
0 / 6 / 15
10,509
955
6,289
24,161
30,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
62
50
Kills
16
16
Deaths
50
112
Assists
46
Player
Kills
Deaths
Assists
KDA
W
18
0
25
30.5
L
Nemesis
Faxku
Nemesis
3
13
12
0.69
W
1
8
16
1.13
W
Cerberus
TankorBust
Cerberus
18
0
26
31
W
3
6
20
2.17
L
Olorun
2
7
7
0.79
L
Mercury
1
17
8
0.29
L
10
7
4
1.71
L
Ganesha
panchito10
Ganesha
0
6
15
1.25
W
Kukulkan
rickyarnol
Kukulkan
10
2
25
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,108
Damage
55,852
61,878
Taken
117,762
50,028
Mitigated
67,306
14,401
Healing
10,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
39,313
35,453
0
5,372
10,463
4,730
0
1,835
8,628
0
59,285
L
Nemesis
Faxku
Nemesis
11,226
4,753
0
2,716
27,414
13,303
0
12,367
14,947
0
21,704
W
3,932
505
288
0
9,740
4,341
0
2,290
7,450
10,209
0
W
Cerberus
TankorBust
Cerberus
26,497
1,801
0
5,063
15,275
20,055
0
2,907
12,368
39,494
0
W
7,521
1,623
1,380
2,298
16,932
16,545
0
8,511
8,421
0
15,403
L
Olorun
11,025
6,479
277
3,905
20,243
7,273
0
12,339
7,854
40,141
0
L
Mercury
10,333
5,372
0
472
26,099
9,220
0
14,824
11,200
0
18,194
L
16,979
10,878
0
2,675
19,845
7,336
0
11,480
8,340
0
32,394
L
Ganesha
panchito10
Ganesha
6,289
173
0
0
24,161
30,174
0
9,264
14,722
36,004
0
W
Kukulkan
rickyarnol
Kukulkan
29,845
813
0
0
9,468
4,357
0
1,771
7,697
70,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,316
Gold Earned
54,220
205
Minions Killed
195
9
Camps Cleared
4
947,871
Distance Traveled
1,044,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,512
1,319
43
4
2
201,475
0
L
Nemesis
10,966
997
40
4
1
223,566
0
W
Ra
10,425
948
15
1
0
107,200
0
W
Cerberus
16,048
1,459
30
3
1
247,125
0
W
Guan Yu
11,609
1,055
10
1
4
183,346
0
L
Olorun
10,554
959
91
8
1
197,447
0
L
Mercury
10,037
912
28
3
1
221,703
0
L
Neith
12,154
1,105
33
3
1
201,953
0
L
Ganesha
10,509
955
3
0
0
199,603
0
W
Kukulkan
13,722
1,247
107
10
2
208,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role