Player Matchup

Pele
Pele
GwSeth993
Pele
Level 147
God Stats
10W - 20L
1,449 SR
Queue Stats
214W - 218L
1,613 Elo+
Party 2
Apollo
Apollo
HarlemHavoc
Apollo
Level 7
God Stats
10W - 4L
1,500 SR
Queue Stats
58W - 19L
1,807 Elo+
Party 3
Chang'e
Chang'e
Jackaverted
Chang'e
Level 160
God Stats
66W - 28L
1,742 SR
Queue Stats
103W - 41L
1,776 Elo+
Party 3
Ymir
Ymir
Mucerp
Ymir
Level 8
God Stats
2W - 0L
1,343 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
reedjon
Sun Wukong
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,534 Elo+
Party 3
Team Averages
Level 71
1,507 SR
1,646 Elo+

VS

Team Averages
Level 21
1,506 SR
1,709 Elo+
Bellona
Bellona
BaconSavior
Bellona
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
10W - 5L
2,030 Elo+
Solo
Ullr
Ullr
DarykTTV
Ullr
Level 26
God Stats
39W - 28L
1,619 SR
Queue Stats
66W - 50L
1,630 Elo+
Party 1
Baba Yaga
Baba Yaga
DylBano
Baba Yaga
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,606 Elo+
Party 1
Geb
Geb
SUSHIGAMING223
Geb
Level 5
God Stats
0W - 1L
1,212 SR
Queue Stats
1W - 1L
1,654 Elo+
Solo
King Arthur
King Arthur
Skorgello
King Arthur
Level 29
God Stats
28W - 12L
1,697 SR
Queue Stats
64W - 48L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
2 / 1 / 5
6,268
627
4,115
7,817
2,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
10
4 / 0 / 1
6,046
605
2,889
5,704
1,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
Jackaverted
Chang'e
11
4 / 0 / 1
6,176
618
3,788
5,418
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
Mucerp
Ymir
7
0 / 1 / 2
4,339
434
543
3,978
2,121
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sun Wukong
reedjon
Sun Wukong
8
1 / 2 / 0
5,071
507
2,621
6,882
2,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BaconSavior
Bellona
11
2 / 1 / 0
5,994
599
6,136
7,892
4,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
9
2 / 3 / 0
5,356
536
4,754
4,166
839
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baba Yaga
DylBano
Baba Yaga
9
0 / 1 / 0
4,878
488
2,576
3,975
1,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 3 / 2
4,684
468
1,897
4,035
1,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Skorgello
King Arthur
5
0 / 3 / 0
4,123
412
529
5,111
1,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
4
4
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
BaconSavior
Bellona
2
1
0
2
L
Ullr
2
3
0
0.67
L
Baba Yaga
DylBano
Baba Yaga
0
1
0
0
W
Pele
2
1
5
4.5
W
Apollo
4
0
1
4.5
W
Chang'e
Jackaverted
Chang'e
4
0
1
4.5
W
Ymir
Mucerp
Ymir
0
1
2
1
L
0
3
2
0.33
L
King Arthur
Skorgello
King Arthur
0
3
0
0
W
Sun Wukong
reedjon
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,956
Damage
15,892
29,799
Taken
25,179
10,607
Mitigated
9,923
13,082
Healing
7,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BaconSavior
Bellona
6,136
2,275
0
4,770
7,892
4,717
0
0
7,892
0
37,261
L
Ullr
4,754
835
0
219
4,166
839
0
714
3,410
0
27,200
L
Baba Yaga
DylBano
Baba Yaga
2,576
160
0
1,036
3,975
1,155
0
1,816
2,081
27,508
0
W
Pele
4,115
983
0
3,997
7,817
2,402
374
1,230
6,587
0
38,839
W
Apollo
2,889
1,550
0
4,025
5,704
1,345
0
594
5,110
0
36,922
W
Chang'e
Jackaverted
Chang'e
3,788
563
258
2,551
5,418
1,768
320
2,199
3,219
34,459
0
W
Ymir
Mucerp
Ymir
543
256
0
0
3,978
2,121
270
450
3,528
6,665
0
L
1,897
494
0
345
4,035
1,420
0
1,436
2,531
8,504
0
L
King Arthur
Skorgello
King Arthur
529
155
0
1,185
5,111
1,792
84
163
4,934
0
12,210
W
Sun Wukong
reedjon
Sun Wukong
2,621
385
0
2,251
6,882
2,971
0
0
6,882
0
23,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,900
Gold Earned
25,035
300
Minions Killed
236
0
Camps Cleared
0
911,088
Distance Traveled
956,570
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,994
599
81
8
0
181,620
2
L
Ullr
5,356
536
65
7
0
177,184
2
L
Baba Yaga
4,878
488
51
5
0
182,442
0
W
Pele
6,268
627
90
9
0
190,630
3
W
Apollo
6,046
605
76
8
0
189,318
2
W
Chang'e
6,176
618
75
8
0
196,395
6
W
Ymir
4,339
434
13
1
0
170,966
0
L
Geb
4,684
468
11
1
0
235,452
1
L
King Arthur
4,123
412
28
3
0
179,872
0
W
Sun Wukong
5,071
507
46
5
0
163,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role