Player Matchup

Aphrodite
Aphrodite
BrandontheBro
Aphrodite
Level 89
God Stats
2W - 4L
1,273 SR
Queue Stats
57W - 112L
1,016 Elo+
Party 1
Erlang Shen
Erlang Shen
BrittheBro
Erlang Shen
Level 106
God Stats
0W - 4L
1,464 SR
Queue Stats
134W - 272L
1,152 Elo+
Party 1
Athena
Athena
ItsMicko19588
Athena
Level 29
God Stats
2W - 7L
1,469 SR
Queue Stats
44W - 131L
1,192 Elo+
Party 1
Team Averages
Level 75
1,402 SR
1,120 Elo+

VS

Team Averages
Level 59
1,558 SR
1,526 Elo+
Tiamat
Tiamat
HUGEOH
Tiamat
Level 66
God Stats
6W - 2L
1,500 SR
Queue Stats
131W - 100L
1,682 Elo+
Solo
Danzaburou
Danzaburou
Zinshadow
Danzaburou
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,448 Elo+
Party 2
Cerberus
Cerberus
samw1segamgee
Cerberus
Level 85
God Stats
2W - 1L
1,675 SR
Queue Stats
2W - 3L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BrandontheBro
Aphrodite
20
8 / 6 / 13
17,404
622
24,679
33,234
19,080
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
BrittheBro
Erlang Shen
19
11 / 10 / 10
17,940
641
31,111
37,061
32,478
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 4 / 18
17,400
621
15,371
37,854
61,905
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HUGEOH
Tiamat
20
15 / 0 / 4
19,874
710
39,673
16,440
14,187
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Zinshadow
Danzaburou
18
2 / 11 / 15
16,294
582
21,483
22,887
8,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
samw1segamgee
Cerberus
19
3 / 11 / 14
16,711
597
28,185
44,956
47,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
53
22
Kills
20
20
Deaths
22
41
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BrandontheBro
Aphrodite
8
6
13
2.42
L
Erlang Shen
BrittheBro
Erlang Shen
11
10
10
1.6
W
Tiamat
HUGEOH
Tiamat
15
0
4
17
L
3
4
18
3
W
Danzaburou
Zinshadow
Danzaburou
2
11
15
0.86
W
Cerberus
samw1segamgee
Cerberus
3
11
14
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,161
Damage
89,341
108,149
Taken
84,283
113,463
Mitigated
70,263
52,244
Healing
30,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BrandontheBro
Aphrodite
24,679
4,550
19,395
18,767
33,234
19,080
907
25,398
7,337
116,514
0
L
Erlang Shen
BrittheBro
Erlang Shen
31,111
17,765
828
7,051
37,061
32,478
2,197
20,307
16,158
593
101,030
W
Tiamat
HUGEOH
Tiamat
39,673
4,086
496
6,768
16,440
14,187
112
5,575
10,865
143,531
0
L
15,371
3,145
0
6,203
37,854
61,905
435
20,688
16,445
41,197
0
W
Danzaburou
Zinshadow
Danzaburou
21,483
12,485
695
3,138
22,887
8,850
2,823
11,033
11,854
0
62,911
W
Cerberus
samw1segamgee
Cerberus
28,185
3,701
1,202
17,843
44,956
47,226
225
24,001
20,955
60,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,744
Gold Earned
52,879
301
Minions Killed
298
0
Camps Cleared
0
1,477,471
Distance Traveled
1,412,145
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
17,404
622
143
5
0
450,616
0
L
Erlang Shen
17,940
641
97
3
0
465,517
6
W
Tiamat
19,874
710
159
6
0
535,142
1
L
Athena
17,400
621
61
2
0
561,338
2
W
Danzaburou
16,294
582
72
3
0
400,427
0
W
Cerberus
16,711
597
67
2
0
476,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role