Player Matchup

Chaac
Chaac
Grimnorkidd
Chaac
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 108L
1,408 Elo+
Party 2
Tiamat
Tiamat
XguitarGuy49
Tiamat
Level 39
God Stats
0W - 1L
1,764 SR
Queue Stats
29W - 27L
1,384 Elo+
Solo
Danzaburou
Danzaburou
mafia_pikachu_21
Danzaburou
Level 18
God Stats
10W - 14L
1,443 SR
Queue Stats
83W - 87L
1,284 Elo+
Party 2
Team Averages
Level 29
1,569 SR
1,358 Elo+

VS

Team Averages
Level 64
1,577 SR
1,436 Elo+
Ganesha
Ganesha
DILBO_THE_GREAT
Ganesha
Level 29
God Stats
2W - 2L
1,332 SR
Queue Stats
19W - 22L
1,339 Elo+
Party 1
Sun Wukong
Sun Wukong
Ekiller101
Sun Wukong
Level 57
God Stats
12W - 8L
1,519 SR
Queue Stats
18W - 22L
1,381 Elo+
Party 1
Tiamat
Tiamat
RaveScope
Tiamat
Level 105
God Stats
3W - 1L
1,879 SR
Queue Stats
101W - 103L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
7,040
587
9,360
9,478
6,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
10
0 / 8 / 1
6,934
578
6,757
9,540
5,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
mafia_pikachu_21
Danzaburou
10
0 / 5 / 1
7,127
594
5,342
9,417
2,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 16
8,341
695
4,650
10,175
7,535
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Ekiller101
Sun Wukong
12
8 / 0 / 4
9,275
773
7,611
7,763
4,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
RaveScope
Tiamat
13
8 / 1 / 6
9,419
785
10,456
8,189
5,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
16
16
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
0
0
16
8
W
Sun Wukong
Ekiller101
Sun Wukong
8
0
4
10
L
1
3
0
0.33
W
Tiamat
RaveScope
Tiamat
8
1
6
11
L
Tiamat
0
8
1
0.06
L
Danzaburou
mafia_pikachu_21
Danzaburou
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,459
Damage
22,717
28,435
Taken
26,127
14,772
Mitigated
17,757
7,000
Healing
7,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,650
532
0
500
10,175
7,535
846
2,341
7,305
14,758
0
W
Sun Wukong
Ekiller101
Sun Wukong
7,611
2,671
930
2,039
7,763
4,411
1,277
1,898
5,580
0
25,036
L
9,360
1,772
0
3,747
9,478
6,050
0
4,908
4,210
0
26,390
W
Tiamat
RaveScope
Tiamat
10,456
1,268
318
3,826
8,189
5,811
276
1,775
5,969
42,093
0
L
Tiamat
6,757
208
0
1,286
9,540
5,815
0
5,405
3,906
18,486
0
L
Danzaburou
mafia_pikachu_21
Danzaburou
5,342
3,228
0
1,967
9,417
2,907
0
4,102
5,169
0
20,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,101
Gold Earned
27,035
89
Minions Killed
123
0
Camps Cleared
0
532,929
Distance Traveled
636,814
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,341
695
0
0
0
238,489
0
W
Sun Wukong
9,275
773
49
4
0
193,545
0
L
Chaac
7,040
587
24
2
0
172,852
0
W
Tiamat
9,419
785
74
6
0
204,780
1
L
Tiamat
6,934
578
31
3
0
171,193
1
L
Danzaburou
7,127
594
34
3
0
188,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role