Player Matchup

Yemoja
Yemoja
Bricecube96
Yemoja
Level 9
God Stats
1W - 1L
1,271 SR
Queue Stats
2W - 5L
1,151 Elo+
Party 4
Janus
Janus
Sevengal
Janus
Level 47
God Stats
16W - 11L
1,501 SR
Queue Stats
22W - 22L
1,360 Elo+
Party 3
Xbalanque
Xbalanque
SirZot
Xbalanque
Level 28
God Stats
3W - 0L
1,293 SR
Queue Stats
7W - 7L
1,151 Elo+
Party 4
Guan Yu
Guan Yu
Themeatall24
Guan Yu
Level 16
God Stats
7W - 3L
1,720 SR
Queue Stats
9W - 6L
1,409 Elo+
Party 3
Set
Set
lilrover
Set
Level 25
God Stats
4W - 0L
1,736 SR
Queue Stats
14W - 18L
1,354 Elo+
Party 3
Team Averages
Level 25
1,504 SR
1,285 Elo+

VS

Team Averages
Level 23
1,483 SR
1,326 Elo+
Tiamat
Tiamat
FlightMotion05
Tiamat
Level 27
God Stats
1W - 3L
1,523 SR
Queue Stats
29W - 41L
1,263 Elo+
Party 2
Cernunnos
Cernunnos
Iffitheboi
Cernunnos
Level 23
God Stats
12W - 20L
1,394 SR
Queue Stats
36W - 67L
1,230 Elo+
Party 2
Kali
Kali
Legend1200
Kali
Level 28
God Stats
6W - 3L
1,619 SR
Queue Stats
123W - 123L
1,468 Elo+
Party 1
Sobek
Sobek
Wotan888
Sobek
Level 16
God Stats
5W - 5L
1,582 SR
Queue Stats
12W - 21L
1,322 Elo+
Party 1
Bellona
Bellona
YoungTaoist640
Bellona
Level 21
God Stats
8W - 12L
1,296 SR
Queue Stats
111W - 129L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 1 / 3
5,402
540
2,524
3,548
1,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Sevengal
Janus
13
11 / 1 / 1
7,701
770
4,611
3,700
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
SirZot
Xbalanque
8
2 / 3 / 2
5,338
534
5,246
6,297
1,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Themeatall24
Guan Yu
9
0 / 1 / 1
5,171
517
1,049
4,821
2,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 1 / 5
5,632
563
3,406
6,013
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
4,264
426
727
2,382
954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Iffitheboi
Cernunnos
9
1 / 5 / 4
5,597
560
5,179
5,832
1,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
2 / 3 / 2
6,025
603
3,646
6,625
3,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sobek
Wotan888
Sobek
8
1 / 2 / 2
5,199
520
1,364
8,588
4,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 1 / 0
6,198
620
3,351
5,201
3,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
14
Kills
7
7
Deaths
14
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
1
3
1.5
L
0
3
0
0
L
Cernunnos
Iffitheboi
Cernunnos
1
5
4
0.6
L
2
3
2
1
W
Janus
Sevengal
Janus
11
1
1
11.5
W
Xbalanque
SirZot
Xbalanque
2
3
2
1
W
Guan Yu
Themeatall24
Guan Yu
0
1
1
0.5
L
Sobek
Wotan888
Sobek
1
2
2
1
L
3
1
0
3
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,836
Damage
14,267
24,379
Taken
28,628
7,592
Mitigated
15,010
8,015
Healing
7,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
2,524
209
376
549
3,548
1,199
224
442
3,081
13,519
0
L
727
148
0
252
2,382
954
0
924
1,360
8,175
0
L
Cernunnos
Iffitheboi
Cernunnos
5,179
2,882
0
544
5,832
1,683
0
1,615
4,173
0
28,794
L
3,646
1,952
0
2,039
6,625
3,652
0
852
5,762
0
30,284
W
Janus
Sevengal
Janus
4,611
656
0
1,153
3,700
833
340
538
3,016
38,992
0
W
Xbalanque
SirZot
Xbalanque
5,246
3,415
0
1,613
6,297
1,060
414
542
5,730
0
24,243
W
Guan Yu
Themeatall24
Guan Yu
1,049
231
120
1,378
4,821
2,388
212
0
4,646
313
16,956
L
Sobek
Wotan888
Sobek
1,364
225
0
3,871
8,588
4,809
0
2,433
6,113
14,102
0
L
3,351
1,099
0
1,034
5,201
3,912
224
1,032
4,085
0
20,676
W
3,406
1,773
0
2,826
6,013
2,112
0
451
5,540
0
25,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,244
Gold Earned
27,283
251
Minions Killed
203
0
Camps Cleared
0
1,020,477
Distance Traveled
876,494
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,402
540
20
2
0
179,278
0
L
Tiamat
4,264
426
27
3
0
84,379
1
L
Cernunnos
5,597
560
61
6
0
167,976
0
L
Kali
6,025
603
58
6
0
221,769
1
W
Janus
7,701
770
88
9
0
236,422
0
W
Xbalanque
5,338
534
47
5
0
183,073
2
W
Guan Yu
5,171
517
41
4
0
219,086
0
L
Sobek
5,199
520
25
3
0
191,564
3
L
Bellona
6,198
620
32
3
0
210,806
0
W
Set
5,632
563
55
6
0
202,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role