Player Matchup

Nemesis
Nemesis
Asdf4762
Nemesis
Level 28
God Stats
18W - 12L
1,730 SR
Queue Stats
100W - 77L
1,756 Elo+
Solo
Medusa
Medusa
DeOneWhoRisk
Medusa
Level 18
God Stats
7W - 4L
1,719 SR
Queue Stats
70W - 58L
1,722 Elo+
Solo
Nu Wa
Nu Wa
OhFudge123
Nu Wa
Level 26
God Stats
2W - 1L
1,805 SR
Queue Stats
34W - 18L
1,617 Elo+
Solo
Vamana
Vamana
Yemmm
Vamana
Level 21
God Stats
4W - 2L
1,500 SR
Queue Stats
603W - 275L
1,841 Elo+
Solo
Athena
Athena
iamleeks
Athena
Level 18
God Stats
15W - 12L
1,500 SR
Queue Stats
130W - 150L
1,602 Elo+
Solo
Team Averages
Level 22
1,651 SR
1,707 Elo+

VS

Team Averages
Level 22
1,554 SR
1,632 Elo+
Tyr
Tyr
ACEYGRACEC
Tyr
Level 14
God Stats
1W - 2L
1,536 SR
Queue Stats
34W - 28L
1,656 Elo+
Solo
Erlang Shen
Erlang Shen
DominANTrix
Erlang Shen
Level 25
God Stats
2W - 2L
1,498 SR
Queue Stats
76W - 67L
1,597 Elo+
Solo
Cthulhu
Cthulhu
LemonDiesel8305
Cthulhu
Level 29
God Stats
44W - 40L
1,616 SR
Queue Stats
738W - 693L
1,672 Elo+
Solo
Zeus
Zeus
burragahardie
Zeus
Level 29
God Stats
80W - 71L
1,622 SR
Queue Stats
199W - 178L
1,684 Elo+
Solo
Ullr
Ullr
torre_huron8
Ullr
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 26L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Asdf4762
Nemesis
14
9 / 1 / 4
8,461
651
7,645
8,552
3,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
11
4 / 0 / 7
6,821
525
7,474
6,262
2,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
13
2 / 2 / 6
7,801
600
6,467
6,880
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Yemmm
Vamana
14
1 / 1 / 1
7,836
603
8,350
11,951
7,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
iamleeks
Athena
11
1 / 2 / 10
6,974
536
3,583
9,345
4,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,437
572
8,343
15,033
8,555
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
DominANTrix
Erlang Shen
12
3 / 4 / 0
7,224
556
5,421
10,370
3,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 4 / 0
6,323
486
3,949
12,355
5,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 3 / 1
6,937
534
8,525
7,633
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 4 / 0
5,148
396
1,848
6,372
1,754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
17
Kills
6
6
Deaths
17
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Nemesis
Asdf4762
Nemesis
9
1
4
11
W
Medusa
4
0
7
7.5
L
Erlang Shen
DominANTrix
Erlang Shen
3
4
0
0.75
L
0
4
0
0
W
Nu Wa
2
2
6
2.5
W
Vamana
Yemmm
Vamana
1
1
1
1.5
L
2
3
1
0.83
W
Athena
iamleeks
Athena
1
2
10
3
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,519
Damage
28,086
42,990
Taken
51,763
19,306
Mitigated
22,087
15,396
Healing
13,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,343
1,484
0
6,617
15,033
8,555
0
834
14,111
0
54,803
W
Nemesis
Asdf4762
Nemesis
7,645
4,750
0
1,862
8,552
3,186
0
1,539
6,933
0
41,101
W
Medusa
7,474
3,201
0
1,719
6,262
2,027
1,081
3,421
2,745
0
36,577
L
Erlang Shen
DominANTrix
Erlang Shen
5,421
3,230
0
808
10,370
3,968
0
1,820
8,478
0
48,620
L
3,949
259
0
3,646
12,355
5,395
0
2,425
9,818
34,005
0
W
Nu Wa
6,467
1,437
0
2,330
6,880
2,267
781
2,835
3,859
44,716
0
W
Vamana
Yemmm
Vamana
8,350
3,747
0
7,216
11,951
7,724
0
0
11,951
0
54,885
L
8,525
120
0
1,583
7,633
2,415
0
2,566
4,861
45,160
0
W
Athena
iamleeks
Athena
3,583
1,212
0
2,269
9,345
4,102
310
4,131
5,028
19,511
0
L
1,848
184
0
1,203
6,372
1,754
0
1,873
4,445
0
19,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,893
Gold Earned
33,069
368
Minions Killed
398
0
Camps Cleared
0
1,348,206
Distance Traveled
1,106,064
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,437
572
121
9
0
230,661
3
W
Nemesis
8,461
651
73
6
0
274,634
3
W
Medusa
6,821
525
53
4
0
260,806
1
L
Erlang Shen
7,224
556
93
7
0
249,768
0
L
Cthulhu
6,323
486
55
4
0
245,726
1
W
Nu Wa
7,801
600
90
7
0
255,864
3
W
Vamana
7,836
603
112
9
0
270,337
2
L
Zeus
6,937
534
88
7
0
225,295
3
W
Athena
6,974
536
40
3
0
286,565
6
L
Ullr
5,148
396
41
3
0
154,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role