Player Matchup

Tiamat
Tiamat
IS1Duke
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 65L
1,300 Elo+
Party 1
Mulan
Mulan
IndirectJet
Mulan
Level 81
God Stats
1W - 3L
1,167 SR
Queue Stats
56W - 76L
1,293 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NBD Blackout
Ah Muzen Cab
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 13L
1,278 Elo+
Solo
Team Averages
Level 46
1,389 SR
1,290 Elo+

VS

Team Averages
Level 48
1,535 SR
1,288 Elo+
Skadi
Skadi
Killerladysm
Skadi
Level 8
God Stats
6W - 13L
1,493 SR
Queue Stats
7W - 14L
1,128 Elo+
Solo
Tiamat
Tiamat
PrinceVangg
Tiamat
Level 108
God Stats
4W - 6L
1,402 SR
Queue Stats
19W - 25L
1,392 Elo+
Solo
Bacchus
Bacchus
Tiinchho
Bacchus
Level 29
God Stats
36W - 40L
1,711 SR
Queue Stats
192W - 247L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IS1Duke
Tiamat
16
0 / 10 / 6
14,584
503
12,423
26,709
22,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 14 / 0
16,878
582
30,819
48,899
46,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
NBD Blackout
Ah Muzen Cab
19
1 / 11 / 5
15,241
526
17,851
28,632
12,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 15
16,369
564
9,036
17,797
7,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
20
26 / 1 / 8
21,000
724
59,515
29,953
48,443
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Tiinchho
Bacchus
20
6 / 0 / 24
19,347
667
21,003
37,015
81,080
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
82
10
Kills
35
35
Deaths
11
11
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Tiamat
IS1Duke
Tiamat
0
10
6
0.3
L
9
14
0
0.64
W
3
10
15
1.05
L
Ah Muzen Cab
NBD Blackout
Ah Muzen Cab
1
11
5
0.32
W
Tiamat
26
1
8
30
W
Bacchus
Tiinchho
Bacchus
6
0
24
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,093
Damage
89,554
104,240
Taken
84,765
81,463
Mitigated
137,097
24,745
Healing
22,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
IS1Duke
Tiamat
12,423
1,573
0
3,494
26,709
22,770
0
20,645
6,064
58,375
0
L
30,819
2,008
0
15,372
48,899
46,078
0
37,324
11,575
0
76,044
W
9,036
4,012
0
1,385
17,797
7,574
864
1,421
16,376
0
31,447
L
Ah Muzen Cab
NBD Blackout
Ah Muzen Cab
17,851
7,762
0
5,879
28,632
12,615
0
22,853
5,779
0
90,437
W
Tiamat
59,515
5,795
0
15,098
29,953
48,443
986
4,810
25,143
163,462
0
W
Bacchus
Tiinchho
Bacchus
21,003
3,140
990
4,825
37,015
81,080
926
6,217
30,798
61,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,703
Gold Earned
56,716
254
Minions Killed
280
0
Camps Cleared
0
1,227,688
Distance Traveled
1,576,644
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
14,584
503
51
2
0
410,760
0
L
Mulan
16,878
582
86
3
0
404,280
1
W
Skadi
16,369
564
52
2
0
424,102
4
L
Ah Muzen Cab
15,241
526
117
4
0
412,648
0
W
Tiamat
21,000
724
172
6
0
512,305
0
W
Bacchus
19,347
667
56
2
0
640,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role