Player Matchup

Hel
Hel
OnyxAndroid
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,043 Elo+
Party 1
Ra
Ra
SlagKing
Ra
Level 2
God Stats
0W - 2L
1,290 SR
Queue Stats
0W - 4L
1,070 Elo+
Party 1
Jormungandr
Jormungandr
TheHamDemon
Jormungandr
Level 28
God Stats
0W - 2L
1,211 SR
Queue Stats
15W - 14L
1,043 Elo+
Party 1
Yemoja
Yemoja
Torrtellinii
Yemoja
Level 2
God Stats
5W - 5L
1,500 SR
Queue Stats
40W - 40L
1,170 Elo+
Party 1
Olorun
Olorun
thedirtyknapkin
Olorun
Level 10
God Stats
22W - 15L
1,200 SR
Queue Stats
22W - 20L
1,043 Elo+
Party 1
Team Averages
Level 9
1,340 SR
1,074 Elo+

VS

Team Averages
Level 18
1,546 SR
1,501 Elo+
Cthulhu
Cthulhu
DarkLordHadez
Cthulhu
Level 24
God Stats
37W - 32L
1,466 SR
Queue Stats
196W - 225L
1,506 Elo+
Party 2
Izanami
Izanami
DrToco
Izanami
Level 17
God Stats
13W - 13L
1,724 SR
Queue Stats
22W - 27L
1,718 Elo+
Party 2
Olorun
Olorun
KFCDriveThru
Olorun
Level 6
God Stats
12W - 6L
1,500 SR
Queue Stats
21W - 16L
1,500 Elo+
Solo
Bellona
Bellona
Rimedane
Bellona
Level 27
God Stats
2W - 0L
1,737 SR
Queue Stats
20W - 14L
1,443 Elo+
Solo
Hachiman
Hachiman
justiceWNG
Hachiman
Level 16
God Stats
5W - 4L
1,304 SR
Queue Stats
33W - 37L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 6
9,942
994
5,014
15,624
8,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 9 / 6
8,983
898
10,164
16,081
8,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TheHamDemon
Jormungandr
15
2 / 4 / 6
9,728
973
12,603
18,709
17,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
15
3 / 2 / 4
10,804
1,080
5,899
12,817
14,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 4 / 5
9,612
961
12,913
18,810
9,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

97

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
4 / 2 / 15
10,691
1,069
16,207
11,973
13,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
DrToco
Izanami
18
6 / 0 / 15
11,457
1,146
22,144
10,236
4,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
15
5 / 2 / 8
10,482
1,048
8,411
6,355
2,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Rimedane
Bellona
17
7 / 2 / 11
11,044
1,104
18,558
13,624
11,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
justiceWNG
Hachiman
16
2 / 2 / 15
9,942
994
12,073
9,608
3,778
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
88
8
Kills
24
24
Deaths
8
27
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
2
15
5.75
W
Izanami
DrToco
Izanami
6
0
15
13.5
W
Olorun
5
2
8
4.5
L
1
5
6
0.8
W
Bellona
Rimedane
Bellona
7
2
11
6.25
L
0
9
6
0.33
L
Jormungandr
TheHamDemon
Jormungandr
2
4
6
1.25
L
Yemoja
3
2
4
2.5
W
Hachiman
justiceWNG
Hachiman
2
2
15
4.75
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,593
Damage
77,393
82,041
Taken
51,796
59,406
Mitigated
35,548
28,932
Healing
9,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
16,207
568
699
0
11,973
13,098
0
10,428
1,395
30,734
0
W
Izanami
DrToco
Izanami
22,144
16,690
0
4,887
10,236
4,542
0
9,463
723
0
46,493
W
Olorun
8,411
3,930
131
715
6,355
2,549
0
6,099
131
17,457
0
L
5,014
897
5,779
2,551
15,624
8,819
0
5,095
10,479
9,444
0
W
Bellona
Rimedane
Bellona
18,558
5,855
0
1,848
13,624
11,581
0
11,121
2,303
373
42,617
L
10,164
2,052
2,383
2,275
16,081
8,340
0
4,462
11,469
26,379
0
L
Jormungandr
TheHamDemon
Jormungandr
12,603
4,374
0
488
18,709
17,980
0
5,330
13,204
29,928
0
L
Yemoja
5,899
1,339
5,416
1,302
12,817
14,328
0
5,511
7,231
17,013
0
W
Hachiman
justiceWNG
Hachiman
12,073
9,483
0
1,471
9,608
3,778
0
8,832
651
0
24,056
L
12,913
6,818
1,987
6,751
18,810
9,939
0
4,513
14,247
27,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,069
Gold Earned
53,616
136
Minions Killed
200
3
Camps Cleared
9
812,424
Distance Traveled
834,516
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,691
1,069
25
3
2
184,489
0
W
Izanami
11,457
1,146
68
7
3
173,538
0
W
Olorun
10,482
1,048
28
3
0
118,464
0
L
Hel
9,942
994
10
1
1
167,580
1
W
Bellona
11,044
1,104
46
5
3
208,831
0
L
Ra
8,983
898
45
5
0
156,767
0
L
Jormungandr
9,728
973
32
3
0
176,449
0
L
Yemoja
10,804
1,080
22
2
2
148,008
1
W
Hachiman
9,942
994
33
3
1
149,194
0
L
Olorun
9,612
961
27
3
0
163,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role