Player Matchup

Baron Samedi
Baron Samedi
GrandmaBerg
Baron Samedi
Level 64
God Stats
50W - 56L
1,452 SR
Queue Stats
1,324W - 1,331L
1,464 Elo+
Party 1
Bellona
Bellona
IceDragon1254
Bellona
Level 26
God Stats
31W - 38L
1,485 SR
Queue Stats
461W - 467L
1,453 Elo+
Party 1
Chiron
Chiron
Jordanwilson
Chiron
Level 44
God Stats
56W - 42L
1,515 SR
Queue Stats
494W - 458L
1,508 Elo+
Party 4
Thanatos
Thanatos
Psychdlics
Thanatos
Level 55
God Stats
5W - 4L
1,466 SR
Queue Stats
334W - 403L
1,362 Elo+
Party 4
Jormungandr
Jormungandr
Vespertea
Jormungandr
Level 84
God Stats
13W - 11L
1,442 SR
Queue Stats
395W - 388L
1,398 Elo+
Party 1
Team Averages
Level 55
1,472 SR
1,437 Elo+

VS

Team Averages
Level 33
1,519 SR
1,316 Elo+
Cernunnos
Cernunnos
KozukIDOden
Cernunnos
Level 35
God Stats
1W - 4L
1,198 SR
Queue Stats
25W - 46L
1,299 Elo+
Party 3
Arachne
Arachne
Nachomki
Arachne
Level 28
God Stats
4W - 3L
1,805 SR
Queue Stats
78W - 74L
1,412 Elo+
Party 2
King Arthur
King Arthur
PDXcheesehead
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,183 Elo+
Party 3
Athena
Athena
benearjls
Athena
Level 43
God Stats
6W - 13L
1,591 SR
Queue Stats
308W - 386L
1,413 Elo+
Party 2
Tiamat
Tiamat
ladingo1
Tiamat
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 30L
1,275 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GrandmaBerg
Baron Samedi
20
8 / 3 / 9
15,280
588
14,301
15,102
7,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
20
9 / 1 / 10
16,509
635
27,125
17,962
19,916
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chiron
20
18 / 3 / 4
17,631
678
27,560
26,497
14,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Psychdlics
Thanatos
20
5 / 6 / 3
13,932
536
7,138
18,484
8,344
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Vespertea
Jormungandr
20
5 / 0 / 15
14,840
571
11,122
17,801
17,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KozukIDOden
Cernunnos
18
4 / 12 / 1
12,137
467
16,886
24,409
8,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Nachomki
Arachne
19
6 / 5 / 3
12,115
466
10,968
27,852
11,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
PDXcheesehead
King Arthur
18
1 / 8 / 0
10,610
408
3,313
20,054
18,298
Boots

Boots

+6%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
benearjls
Athena
16
2 / 9 / 2
10,674
411
7,026
23,048
23,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
ladingo1
Tiamat
16
0 / 11 / 4
10,456
402
7,036
19,931
9,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
23
45
Kills
13
13
Deaths
45
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GrandmaBerg
Baron Samedi
8
3
9
4.17
W
Bellona
9
1
10
14
W
Chiron
18
3
4
6.67
L
Cernunnos
KozukIDOden
Cernunnos
4
12
1
0.38
L
Arachne
Nachomki
Arachne
6
5
3
1.5
L
King Arthur
PDXcheesehead
King Arthur
1
8
0
0.13
W
Thanatos
Psychdlics
Thanatos
5
6
3
1.08
W
Jormungandr
Vespertea
Jormungandr
5
0
15
12.5
L
Athena
benearjls
Athena
2
9
2
0.33
L
Tiamat
ladingo1
Tiamat
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,246
Damage
45,229
95,846
Taken
115,294
67,430
Mitigated
71,335
51,215
Healing
25,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GrandmaBerg
Baron Samedi
14,301
1,244
1,135
6,879
15,102
7,572
0
4,831
9,855
94,955
0
W
Bellona
27,125
11,377
0
6,249
17,962
19,916
5,025
3,814
14,080
0
109,605
W
Chiron
27,560
17,770
428
15,694
26,497
14,330
6,069
2,717
23,684
0
152,929
L
Cernunnos
KozukIDOden
Cernunnos
16,886
10,544
0
5,218
24,409
8,999
856
619
23,757
0
87,495
L
Arachne
Nachomki
Arachne
10,968
7,186
0
10,588
27,852
11,259
0
7,481
20,128
0
93,575
L
King Arthur
PDXcheesehead
King Arthur
3,313
731
0
750
20,054
18,298
436
641
18,435
0
36,150
W
Thanatos
Psychdlics
Thanatos
7,138
2,332
0
16,156
18,484
8,344
532
1,500
16,904
0
90,895
W
Jormungandr
Vespertea
Jormungandr
11,122
3,390
0
4,674
17,801
17,268
1,864
3,566
14,139
75,345
0
L
Athena
benearjls
Athena
7,026
1,085
756
4,791
23,048
23,072
0
8,583
13,668
29,807
0
L
Tiamat
ladingo1
Tiamat
7,036
366
195
3,654
19,931
9,707
712
7,529
11,944
50,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,192
Gold Earned
55,992
764
Minions Killed
484
0
Camps Cleared
0
2,276,692
Distance Traveled
2,091,414
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,280
588
150
6
0
422,471
2
W
Bellona
16,509
635
179
7
0
455,782
4
W
Chiron
17,631
678
189
7
0
473,608
3
L
Cernunnos
12,137
467
149
6
0
370,896
1
L
Arachne
12,115
466
135
5
0
504,747
11
L
King Arthur
10,610
408
67
3
0
373,552
1
W
Thanatos
13,932
536
142
5
0
473,953
3
W
Jormungandr
14,840
571
104
4
0
450,878
3
L
Athena
10,674
411
29
1
0
467,369
1
L
Tiamat
10,456
402
104
4
0
374,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role