Player Matchup

Mercury
Mercury
GiantFeeFiFoFum
Mercury
Level 28
God Stats
4W - 4L
1,702 SR
Queue Stats
143W - 126L
1,632 Elo+
Party 2
Medusa
Medusa
PokeBomb5000
Medusa
Level 7
God Stats
1W - 0L
1,333 SR
Queue Stats
6W - 4L
1,457 Elo+
Party 1
Sobek
Sobek
godadgogo
Sobek
Level 23
God Stats
9W - 8L
1,500 SR
Queue Stats
51W - 36L
1,574 Elo+
Party 1
Osiris
Osiris
pingyuhsu11
Osiris
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
26W - 18L
1,411 Elo+
Party 1
Janus
Janus
predatormn
Janus
Level 26
God Stats
1W - 1L
1,690 SR
Queue Stats
25W - 31L
1,454 Elo+
Party 2
Team Averages
Level 22
1,545 SR
1,506 Elo+

VS

Team Averages
Level 17
1,502 SR
1,485 Elo+
Danzaburou
Danzaburou
Gaffles
Danzaburou
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 3
Thanatos
Thanatos
SickJesus
Thanatos
Level 24
God Stats
10W - 2L
1,701 SR
Queue Stats
58W - 56L
1,462 Elo+
Solo
Discordia
Discordia
b1llybandabull
Discordia
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 3
Odin
Odin
nosecpas
Odin
Level 19
God Stats
48W - 44L
1,583 SR
Queue Stats
100W - 118L
1,463 Elo+
Solo
Tiamat
Tiamat
reyblood999
Tiamat
Level 27
God Stats
0W - 1L
1,227 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
4,063
677
1,169
3,826
967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
6
3 / 0 / 1
4,209
702
1,606
3,833
949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
godadgogo
Sobek
6
2 / 1 / 2
4,421
737
1,946
3,972
2,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Osiris
8
4 / 0 / 0
4,737
790
2,452
3,257
2,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
7
2 / 0 / 0
4,296
716
1,425
2,447
725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gaffles
Danzaburou
6
1 / 3 / 0
3,689
615
905
3,562
858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
SickJesus
Thanatos
5
0 / 3 / 0
3,468
578
1,413
4,537
1,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
b1llybandabull
Discordia
2
0 / 1 / 0
2,811
469
452
582
68
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Odin
3
0 / 2 / 0
3,011
502
256
2,118
492
Cudgel

Cudgel

+10
Physical Power
+50
Health

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
7
0 / 2 / 0
3,830
638
1,874
3,278
1,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
11
Kills
1
1
Deaths
11
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Gaffles
Danzaburou
1
3
0
0.33
W
0
0
2
1
W
Medusa
3
0
1
3.5
L
Thanatos
SickJesus
Thanatos
0
3
0
0
L
Discordia
b1llybandabull
Discordia
0
1
0
0
W
Sobek
godadgogo
Sobek
2
1
2
3
L
Odin
0
2
0
0
W
Osiris
4
0
0
4
W
Janus
2
0
0
2
L
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,598
Damage
4,900
17,335
Taken
14,077
7,173
Mitigated
3,681
7,677
Healing
4,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Gaffles
Danzaburou
905
548
0
566
3,562
858
0
1,660
1,902
0
5,956
W
1,169
766
0
1,221
3,826
967
0
283
3,543
0
18,202
W
Medusa
1,606
718
0
2,181
3,833
949
390
333
3,500
0
14,980
L
Thanatos
SickJesus
Thanatos
1,413
464
0
2,302
4,537
1,080
0
71
4,466
0
10,073
L
Discordia
b1llybandabull
Discordia
452
190
0
0
582
68
0
162
420
1,660
0
W
Sobek
godadgogo
Sobek
1,946
361
0
2,139
3,972
2,039
164
119
3,853
7,782
0
L
Odin
256
42
0
470
2,118
492
0
0
2,118
0
3,797
W
Osiris
2,452
1,072
0
1,500
3,257
2,493
770
0
3,257
0
16,173
W
Janus
1,425
244
0
636
2,447
725
0
1,591
856
15,459
0
L
Tiamat
1,874
375
0
1,289
3,278
1,183
306
1,328
1,800
16,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,726
Gold Earned
16,809
147
Minions Killed
83
0
Camps Cleared
0
589,194
Distance Traveled
456,280
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,689
615
15
3
0
102,579
0
W
Mercury
4,063
677
44
7
0
109,641
1
W
Medusa
4,209
702
20
3
0
124,444
0
L
Thanatos
3,468
578
24
4
0
122,134
0
L
Discordia
2,811
469
3
1
0
70,847
2
W
Sobek
4,421
737
15
3
0
123,887
0
L
Odin
3,011
502
5
1
0
60,474
0
W
Osiris
4,737
790
36
6
0
106,179
0
W
Janus
4,296
716
32
5
0
125,043
0
L
Tiamat
3,830
638
36
6
0
100,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role