Player Matchup

Ne Zha
Ne Zha
Ballsack2
Ne Zha
Level 27
God Stats
1W - 1L
1,348 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Achilles
Achilles
Bezythum
Achilles
Level 24
God Stats
1W - 2L
1,155 SR
Queue Stats
5W - 4L
1,382 Elo+
Solo
Scylla
Scylla
Campiiii
Scylla
Level 15
God Stats
4W - 5L
1,467 SR
Queue Stats
7W - 10L
1,303 Elo+
Party 2
Rama
Rama
Minekoosh
Rama
Level 19
God Stats
1W - 0L
1,429 SR
Queue Stats
1W - 2L
1,195 Elo+
Party 3
Arachne
Arachne
Rfenske
Arachne
Level 35
God Stats
6W - 1L
1,741 SR
Queue Stats
43W - 54L
1,367 Elo+
Party 2
Team Averages
Level 24
1,428 SR
1,349 Elo+

VS

Team Averages
Level 19
1,424 SR
1,272 Elo+
Kukulkan
Kukulkan
BrenDiesel319
Kukulkan
Level 26
God Stats
7W - 6L
1,488 SR
Queue Stats
20W - 34L
1,151 Elo+
Party 1
Sol
Sol
KoG Taima
Sol
Level 19
God Stats
14W - 15L
1,451 SR
Queue Stats
15W - 26L
1,271 Elo+
Party 1
Chang'e
Chang'e
Selfishloki
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,388 Elo+
Solo
Ymir
Ymir
aidansfasha
Ymir
Level 29
God Stats
9W - 14L
1,354 SR
Queue Stats
23W - 36L
1,277 Elo+
Party 1
Neith
Neith
weeat
Neith
Level 15
God Stats
19W - 18L
1,325 SR
Queue Stats
22W - 28L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ballsack2
Ne Zha
17
4 / 6 / 8
11,001
423
5,896
15,897
5,628
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Bezythum
Achilles
20
7 / 4 / 5
12,606
485
14,800
23,775
18,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Campiiii
Scylla
20
5 / 6 / 5
13,187
507
16,803
14,959
5,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
18
6 / 6 / 8
12,410
477
13,965
20,740
8,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Rfenske
Arachne
20
11 / 4 / 10
13,706
527
13,388
20,644
9,296
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BrenDiesel319
Kukulkan
18
4 / 7 / 2
12,491
480
11,812
14,022
5,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

19
5 / 7 / 4
13,235
509
11,721
26,012
9,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Selfishloki
Chang'e
17
4 / 4 / 0
11,981
461
6,917
12,215
9,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
5 / 6 / 7
11,263
433
6,968
22,613
26,535
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
weeat
Neith
19
8 / 9 / 6
13,651
525
24,920
20,524
8,591
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
45
33
Kills
26
26
Deaths
33
36
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Ballsack2
Ne Zha
4
6
8
1.33
W
Achilles
Bezythum
Achilles
7
4
5
2.38
L
Kukulkan
BrenDiesel319
Kukulkan
4
7
2
0.71
W
Scylla
Campiiii
Scylla
5
6
5
1.25
L
5
7
4
1
W
Rama
6
6
8
1.67
W
Arachne
Rfenske
Arachne
11
4
10
4
L
Chang'e
Selfishloki
Chang'e
4
4
0
1
L
5
6
7
1.42
L
Neith
weeat
Neith
8
9
6
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,852
Damage
62,338
96,015
Taken
95,386
47,551
Mitigated
59,648
25,439
Healing
31,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Ballsack2
Ne Zha
5,896
1,213
255
4,477
15,897
5,628
534
4,149
11,730
0
43,521
W
Achilles
Bezythum
Achilles
14,800
3,228
0
6,007
23,775
18,528
590
10,282
13,281
0
60,576
L
Kukulkan
BrenDiesel319
Kukulkan
11,812
1,037
0
2,376
14,022
5,567
375
4,416
9,284
70,739
0
W
Scylla
Campiiii
Scylla
16,803
542
0
3,962
14,959
5,702
1,212
9,525
5,252
84,571
0
L
11,721
2,859
260
14,328
26,012
9,455
4,346
5,899
19,809
96,331
0
W
Rama
13,965
11,906
0
7,654
20,740
8,397
1,083
6,167
14,555
0
62,210
W
Arachne
Rfenske
Arachne
13,388
9,242
0
3,084
20,644
9,296
35
7,959
12,501
0
99,401
L
Chang'e
Selfishloki
Chang'e
6,917
478
275
4,796
12,215
9,500
90
0
12,215
57,307
0
L
6,968
1,818
0
1,854
22,613
26,535
80
3,608
18,937
22,087
0
L
Neith
weeat
Neith
24,920
13,848
874
6,875
20,524
8,591
2,174
2,137
18,338
0
90,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,910
Gold Earned
62,621
511
Minions Killed
566
0
Camps Cleared
0
2,320,135
Distance Traveled
1,858,261
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,001
423
68
3
0
465,506
0
W
Achilles
12,606
485
86
3
0
455,893
0
L
Kukulkan
12,491
480
122
5
0
426,074
0
W
Scylla
13,187
507
139
5
0
445,966
7
L
Sol
13,235
509
152
6
0
408,804
0
W
Rama
12,410
477
84
3
0
412,535
2
W
Arachne
13,706
527
134
5
0
540,235
3
L
Chang'e
11,981
461
126
5
0
270,444
2
L
Ymir
11,263
433
20
1
0
376,639
0
L
Neith
13,651
525
146
6
0
376,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role