Player Matchup

Nu Wa
Nu Wa
Bhebert104
Nu Wa
Level 46
God Stats
4W - 6L
1,445 SR
Queue Stats
321W - 494L
1,351 Elo+
Party 2
Thanatos
Thanatos
Britney_Army1999
Thanatos
Level 88
God Stats
3W - 8L
1,664 SR
Queue Stats
670W - 888L
1,442 Elo+
Party 2
Chaac
Chaac
Oreo71999
Chaac
Level 98
God Stats
67W - 68L
1,491 SR
Queue Stats
210W - 317L
1,416 Elo+
Party 2
Artemis
Artemis
bubbaboo1199
Artemis
Level 62
God Stats
7W - 6L
1,797 SR
Queue Stats
279W - 388L
1,384 Elo+
Party 2
Ymir
Ymir
jpg1233
Ymir
Level 27
God Stats
47W - 76L
1,602 SR
Queue Stats
93W - 156L
1,392 Elo+
Party 2
Team Averages
Level 64
1,600 SR
1,397 Elo+

VS

Team Averages
Level 48
1,441 SR
1,380 Elo+
Danzaburou
Danzaburou
ANAWESOMEGUY23
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,274 Elo+
Party 3
Khepri
Khepri
IAmASmurf6844
Khepri
Level 46
God Stats
4W - 2L
1,249 SR
Queue Stats
22W - 20L
1,634 Elo+
Solo
Cthulhu
Cthulhu
XxFaTe_PointxX
Cthulhu
Level 41
God Stats
7W - 11L
1,681 SR
Queue Stats
34W - 44L
1,337 Elo+
Party 3
Arachne
Arachne
codycub
Arachne
Level 15
God Stats
1W - 2L
1,314 SR
Queue Stats
13W - 24L
1,212 Elo+
Party 1
Tiamat
Tiamat
domdesuu
Tiamat
Level 109
God Stats
17W - 13L
1,462 SR
Queue Stats
90W - 82L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
0 / 8 / 5
7,910
377
7,112
12,651
4,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
8 / 5 / 2
11,166
532
9,954
16,563
7,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Oreo71999
Chaac
18
0 / 3 / 5
10,737
511
9,983
17,550
18,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
bubbaboo1199
Artemis
16
2 / 3 / 4
9,707
462
13,193
16,826
6,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
jpg1233
Ymir
15
4 / 5 / 4
9,545
455
6,029
17,673
16,797
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ANAWESOMEGUY23
Danzaburou
17
4 / 5 / 6
10,705
510
9,714
13,784
4,711
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 0 / 10
11,039
526
8,063
11,806
13,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
3 / 1 / 4
10,466
498
8,825
14,917
7,746
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
codycub
Arachne
19
11 / 4 / 3
12,144
578
18,189
16,711
10,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
domdesuu
Tiamat
16
1 / 4 / 10
9,938
473
12,944
12,470
10,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
56
14
Kills
23
24
Deaths
14
20
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ANAWESOMEGUY23
Danzaburou
4
5
6
1.4
L
Nu Wa
0
8
5
0.31
L
8
5
2
1.8
W
4
0
10
9
L
Chaac
Oreo71999
Chaac
0
3
5
0.83
W
3
1
4
5
L
Artemis
bubbaboo1199
Artemis
2
3
4
1.33
W
Arachne
codycub
Arachne
11
4
3
3.13
W
Tiamat
domdesuu
Tiamat
1
4
10
1.5
L
Ymir
jpg1233
Ymir
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,271
Damage
57,735
81,263
Taken
69,688
54,193
Mitigated
46,243
31,528
Healing
23,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ANAWESOMEGUY23
Danzaburou
9,714
3,939
0
5,303
13,784
4,711
1,478
2,048
11,634
0
61,615
L
Nu Wa
7,112
1,695
450
1,880
12,651
4,415
444
5,908
6,718
38,022
0
L
9,954
2,504
0
10,912
16,563
7,996
0
4,820
11,718
0
77,302
W
8,063
505
0
2,722
11,806
13,279
270
4,206
7,430
44,085
0
L
Chaac
Oreo71999
Chaac
9,983
1,142
0
7,633
17,550
18,057
180
7,930
9,620
6,676
70,585
W
8,825
1,073
546
6,612
14,917
7,746
306
1,543
13,260
55,388
0
L
Artemis
bubbaboo1199
Artemis
13,193
6,285
0
6,271
16,826
6,928
1,952
3,504
13,297
0
74,932
W
Arachne
codycub
Arachne
18,189
13,919
0
6,214
16,711
10,298
2,350
2,414
14,177
0
86,714
W
Tiamat
domdesuu
Tiamat
12,944
1,353
0
2,398
12,470
10,209
243
3,660
8,486
67,832
0
L
Ymir
jpg1233
Ymir
6,029
969
983
3,399
17,673
16,797
0
7,595
10,078
41,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,065
Gold Earned
54,292
557
Minions Killed
550
0
Camps Cleared
0
1,817,348
Distance Traveled
1,859,334
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,705
510
122
6
0
322,847
0
L
Nu Wa
7,910
377
66
3
0
303,303
5
L
Thanatos
11,166
532
123
6
0
408,933
0
W
Khepri
11,039
526
52
2
0
417,979
4
L
Chaac
10,737
511
160
8
0
351,862
10
W
Cthulhu
10,466
498
116
6
0
394,210
3
L
Artemis
9,707
462
135
6
0
353,631
4
W
Arachne
12,144
578
125
6
0
383,453
1
W
Tiamat
9,938
473
135
6
0
340,845
3
L
Ymir
9,545
455
73
3
0
399,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role