Player Matchup

Fenrir
Fenrir
BlaCkXRipper
Fenrir
Level 18
God Stats
16W - 15L
1,614 SR
Queue Stats
277W - 283L
1,381 Elo+
Solo
Hera
Hera
DecipleofJ
Hera
Level 17
God Stats
7W - 6L
1,500 SR
Queue Stats
94W - 74L
1,491 Elo+
Solo
Hades
Hades
XpOiSoN24X
Hades
Level 8
God Stats
13W - 18L
1,358 SR
Queue Stats
18W - 22L
1,331 Elo+
Solo
Bellona
Bellona
beardiemama
Bellona
Level 21
God Stats
26W - 12L
1,581 SR
Queue Stats
54W - 60L
1,350 Elo+
Solo
Danzaburou
Danzaburou
mleee545115
Danzaburou
Level 29
God Stats
11W - 14L
1,439 SR
Queue Stats
141W - 179L
1,321 Elo+
Solo
Team Averages
Level 19
1,498 SR
1,375 Elo+

VS

Team Averages
Level 12
1,386 SR
1,281 Elo+
Scylla
Scylla
Iceman_SSK
Scylla
Level 24
God Stats
2W - 5L
1,384 SR
Queue Stats
86W - 65L
1,371 Elo+
Solo
Arachne
Arachne
K1ller_Bunnyy
Arachne
Level 4
God Stats
3W - 6L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Mulan
Mulan
bighasty420
Mulan
Level 7
God Stats
24W - 36L
1,252 SR
Queue Stats
681W - 740L
1,037 Elo+
Solo
Thanatos
Thanatos
levsky0917
Thanatos
Level 5
God Stats
0W - 2L
1,368 SR
Queue Stats
6W - 11L
1,238 Elo+
Solo
Tyr
Tyr
vengeful2all
Tyr
Level 20
God Stats
1W - 2L
1,428 SR
Queue Stats
111W - 138L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
10 / 2 / 6
9,615
1,202
14,910
6,339
2,721
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
9 / 3 / 12
10,065
1,258
13,298
7,302
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hades
17
11 / 0 / 15
10,769
1,346
16,228
10,142
7,233
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
beardiemama
Bellona
17
6 / 1 / 17
9,930
1,241
12,090
8,353
6,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
mleee545115
Danzaburou
17
7 / 0 / 23
10,476
1,310
10,989
2,885
1,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

396

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Iceman_SSK
Scylla
13
1 / 7 / 1
7,618
952
7,953
12,068
4,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
13
0 / 9 / 3
8,076
1,010
5,976
19,557
7,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 9 / 0
8,525
1,066
8,478
18,923
10,311
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
levsky0917
Thanatos
12
2 / 7 / 0
8,183
1,023
1,558
10,626
3,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
0 / 11 / 1
7,501
938
4,167
15,951
8,924
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
11
43
Kills
6
6
Deaths
43
73
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
10
2
6
6.5
W
9
3
12
5
L
Scylla
Iceman_SSK
Scylla
1
7
1
0.21
L
Arachne
0
9
3
0.17
W
Hades
11
0
15
18.5
W
Bellona
beardiemama
Bellona
6
1
17
14.5
L
3
9
0
0.33
L
Thanatos
levsky0917
Thanatos
2
7
0
0.29
W
Danzaburou
mleee545115
Danzaburou
7
0
23
18.5
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,515
Damage
28,132
35,021
Taken
77,125
20,505
Mitigated
34,382
7,167
Healing
6,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
14,910
3,954
0
1,258
6,339
2,721
0
826
5,477
0
18,175
W
13,298
4,858
0
291
7,302
2,535
0
2,050
5,070
24,510
0
L
Scylla
Iceman_SSK
Scylla
7,953
1,413
0
46
12,068
4,017
0
4,642
7,326
16,749
0
L
Arachne
5,976
3,875
0
3,366
19,557
7,466
0
6,204
13,253
0
21,485
W
Hades
16,228
2,849
277
2,814
10,142
7,233
0
1,939
8,020
28,128
0
W
Bellona
beardiemama
Bellona
12,090
4,723
0
1,271
8,353
6,846
0
2,348
5,861
0
34,755
L
8,478
3,975
0
412
18,923
10,311
0
8,636
10,162
0
16,426
L
Thanatos
levsky0917
Thanatos
1,558
332
0
2,335
10,626
3,664
0
3,483
7,118
0
6,436
W
Danzaburou
mleee545115
Danzaburou
10,989
3,938
0
1,256
2,885
1,170
0
367
2,478
0
24,682
L
4,167
1,248
0
626
15,951
8,924
0
6,561
9,315
162
8,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,855
Gold Earned
39,903
157
Minions Killed
77
7
Camps Cleared
4
776,639
Distance Traveled
565,549
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,615
1,202
10
1
0
164,404
0
W
Hera
10,065
1,258
29
4
0
120,397
0
L
Scylla
7,618
952
18
2
0
99,504
0
L
Arachne
8,076
1,010
26
3
1
135,274
0
W
Hades
10,769
1,346
17
2
5
151,390
0
W
Bellona
9,930
1,241
71
9
1
156,290
0
L
Mulan
8,525
1,066
13
2
1
116,043
1
L
Thanatos
8,183
1,023
10
1
2
131,062
1
W
Danzaburou
10,476
1,310
30
4
1
184,158
0
L
Tyr
7,501
938
10
1
0
83,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role