Player Matchup

Cerberus
Cerberus
Astraeus25
Cerberus
Level 14
God Stats
39W - 34L
1,449 SR
Queue Stats
40W - 36L
1,373 Elo+
Party 1
Bellona
Bellona
Jloves0481
Bellona
Level 5
God Stats
2W - 2L
1,240 SR
Queue Stats
2W - 3L
1,186 Elo+
Party 2
Nemesis
Nemesis
MissNewBooty33
Nemesis
Level 13
God Stats
46W - 53L
1,543 SR
Queue Stats
73W - 89L
1,330 Elo+
Party 1
Ares
Ares
TheeMonkeyBoy
Ares
Level 106
God Stats
2W - 1L
1,297 SR
Queue Stats
3W - 2L
1,260 Elo+
Party 2
Artemis
Artemis
shotgun sammi
Artemis
Level 13
God Stats
30W - 36L
1,417 SR
Queue Stats
139W - 150L
1,275 Elo+
Party 1
Team Averages
Level 30
1,389 SR
1,285 Elo+

VS

Team Averages
Level 21
1,579 SR
1,438 Elo+
Tyr
Tyr
CoViDle1KiD9
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
DG lKronosl
Thanatos
Level 14
God Stats
1W - 4L
1,677 SR
Queue Stats
9W - 17L
1,436 Elo+
Party 3
Tiamat
Tiamat
LordCovenant
Tiamat
Level 29
God Stats
8W - 8L
1,724 SR
Queue Stats
45W - 67L
1,464 Elo+
Party 3
Merlin
Merlin
RateingAwesome
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 54L
1,468 Elo+
Party 3
Amaterasu
Amaterasu
ZanesterAce
Amaterasu
Level 28
God Stats
8W - 10L
1,496 SR
Queue Stats
37W - 50L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Astraeus25
Cerberus
17
3 / 2 / 18
10,960
1,096
12,248
13,793
12,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
Jloves0481
Bellona
17
3 / 5 / 13
10,420
1,042
7,446
12,514
11,028
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
13 / 4 / 6
11,422
1,142
15,141
14,224
6,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 0 / 15
12,417
1,242
16,430
11,312
15,203
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
16
3 / 3 / 13
9,759
976
11,165
6,655
2,520
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

251

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 5
9,046
905
6,493
18,403
16,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
DG lKronosl
Thanatos
15
4 / 6 / 5
9,970
997
9,380
13,003
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
16
6 / 3 / 5
10,528
1,053
17,505
12,080
11,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 7 / 9
9,825
983
11,022
11,820
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
ZanesterAce
Amaterasu
15
2 / 5 / 6
9,353
935
7,530
15,990
6,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
44
32
Kills
14
14
Deaths
32
65
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Astraeus25
Cerberus
3
2
18
6
L
1
11
5
0.32
L
Thanatos
DG lKronosl
Thanatos
4
6
5
1.08
W
Bellona
Jloves0481
Bellona
3
5
13
1.9
L
Tiamat
6
3
5
2.83
W
13
4
6
4
L
1
7
9
0.79
W
10
0
15
17.5
L
Amaterasu
ZanesterAce
Amaterasu
2
5
6
1
W
Artemis
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,430
Damage
51,930
58,498
Taken
71,296
47,907
Mitigated
44,095
6,247
Healing
14,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Astraeus25
Cerberus
12,248
565
0
3,196
13,793
12,240
0
6,306
7,412
25,274
0
L
6,493
2,458
0
1,484
18,403
16,139
0
6,731
11,672
29
16,813
L
Thanatos
DG lKronosl
Thanatos
9,380
2,840
0
3,916
13,003
4,775
0
6,286
6,717
0
17,403
W
Bellona
Jloves0481
Bellona
7,446
1,664
0
253
12,514
11,028
0
6,400
5,936
0
30,675
L
Tiamat
17,505
1,577
0
1,760
12,080
11,787
0
4,945
7,135
32,988
0
W
15,141
9,606
0
2,508
14,224
6,916
0
6,025
8,074
0
24,046
L
11,022
1,854
582
1,168
11,820
4,517
0
4,440
7,380
31,275
0
W
16,430
1,042
0
290
11,312
15,203
0
5,473
5,733
29,001
0
L
Amaterasu
ZanesterAce
Amaterasu
7,530
3,511
0
5,486
15,990
6,877
0
6,276
9,714
0
17,374
W
Artemis
11,165
4,596
0
0
6,655
2,520
0
4,352
2,303
0
18,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,978
Gold Earned
48,722
167
Minions Killed
130
3
Camps Cleared
5
854,091
Distance Traveled
887,235
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,960
1,096
37
4
0
180,284
0
L
Tyr
9,046
905
24
2
0
173,093
1
L
Thanatos
9,970
997
11
1
0
196,619
1
W
Bellona
10,420
1,042
67
7
0
156,444
2
L
Tiamat
10,528
1,053
29
3
2
181,081
0
W
Nemesis
11,422
1,142
16
2
0
198,677
1
L
Merlin
9,825
983
45
5
1
170,191
0
W
Ares
12,417
1,242
30
3
1
187,350
0
L
Amaterasu
9,353
935
21
2
2
166,251
0
W
Artemis
9,759
976
17
2
2
131,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role