Player Matchup

Sol
Sol
BranBAM8789
Sol
Level 47
God Stats
16W - 23L
1,435 SR
Queue Stats
121W - 141L
1,331 Elo+
Party 2
Neith
Neith
Brizzy06
Neith
Level 15
God Stats
15W - 31L
1,257 SR
Queue Stats
36W - 55L
1,255 Elo+
Party 2
Nemesis
Nemesis
CivilMeister
Nemesis
Level 63
God Stats
15W - 15L
1,662 SR
Queue Stats
247W - 231L
1,443 Elo+
Party 2
Ares
Ares
Roaming-Monkey
Ares
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 201L
1,442 Elo+
Party 2
Cu Chulainn
Cu Chulainn
upbeatbrick821
Cu Chulainn
Level 37
God Stats
9W - 5L
1,760 SR
Queue Stats
174W - 175L
1,524 Elo+
Solo
Team Averages
Level 38
1,523 SR
1,399 Elo+

VS

Team Averages
Level 41
1,543 SR
1,403 Elo+
Discordia
Discordia
BleeBlam
Discordia
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 151L
1,434 Elo+
Party 1
Pele
Pele
HaandCraftedd
Pele
Level 59
God Stats
9W - 9L
1,290 SR
Queue Stats
79W - 104L
1,404 Elo+
Party 1
King Arthur
King Arthur
Markailhal
King Arthur
Level 48
God Stats
5W - 7L
1,900 SR
Queue Stats
98W - 123L
1,338 Elo+
Solo
Yemoja
Yemoja
aidanb500813
Yemoja
Level 43
God Stats
8W - 6L
1,525 SR
Queue Stats
26W - 37L
1,394 Elo+
Party 1
Hachiman
Hachiman
broomsticc
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 3
11,589
464
11,219
17,101
5,422
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Brizzy06
Neith
15
0 / 7 / 3
10,131
405
4,607
15,249
5,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
CivilMeister
Nemesis
19
11 / 5 / 2
13,190
528
17,921
19,206
9,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 9 / 3
10,896
436
3,948
26,434
26,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
upbeatbrick821
Cu Chulainn
20
7 / 5 / 3
13,729
549
17,203
22,370
26,017
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BleeBlam
Discordia
19
2 / 6 / 11
12,498
500
9,794
12,685
4,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
16 / 4 / 11
14,574
583
28,848
18,262
9,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Markailhal
King Arthur
19
3 / 8 / 11
11,972
479
9,530
28,321
22,377
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
15
1 / 3 / 16
9,839
394
6,972
15,245
14,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
broomsticc
Hachiman
18
11 / 1 / 11
12,373
495
17,574
12,678
5,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
93
21
Kills
33
33
Deaths
22
14
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Discordia
BleeBlam
Discordia
2
6
11
1.25
L
2
7
3
0.5
L
Neith
Brizzy06
Neith
0
7
3
0.21
L
Nemesis
CivilMeister
Nemesis
11
5
2
2.4
W
16
4
11
5.38
W
King Arthur
Markailhal
King Arthur
3
8
11
1.06
L
1
9
3
0.28
W
Yemoja
1
3
16
3
W
Hachiman
broomsticc
Hachiman
11
1
11
16.5
L
Cu Chulainn
upbeatbrick821
Cu Chulainn
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,898
Damage
72,718
100,360
Taken
87,191
72,964
Mitigated
56,332
24,190
Healing
26,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BleeBlam
Discordia
9,794
1,112
0
814
12,685
4,993
760
2,112
10,439
87,368
0
L
11,219
1,700
267
5,541
17,101
5,422
2,277
5,043
12,058
61,362
0
L
Neith
Brizzy06
Neith
4,607
446
0
2,528
15,249
5,662
885
2,728
12,521
0
49,887
L
Nemesis
CivilMeister
Nemesis
17,921
7,528
0
5,830
19,206
9,365
0
3,584
15,622
0
87,317
W
28,848
8,522
0
5,943
18,262
9,411
2,555
4,351
13,668
0
119,298
W
King Arthur
Markailhal
King Arthur
9,530
1,140
0
7,154
28,321
22,377
124
5,887
21,780
0
52,088
L
3,948
289
636
4,298
26,434
26,498
728
4,269
22,165
33,556
0
W
Yemoja
6,972
1,253
4,503
2,651
15,245
14,255
996
1,734
13,375
30,468
0
W
Hachiman
broomsticc
Hachiman
17,574
9,925
0
4,969
12,678
5,296
3,455
3,953
8,484
0
58,855
L
Cu Chulainn
upbeatbrick821
Cu Chulainn
17,203
2,755
0
5,090
22,370
26,017
302
1,142
21,228
18,975
96,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,535
Gold Earned
61,256
570
Minions Killed
506
0
Camps Cleared
0
2,094,094
Distance Traveled
2,419,765
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,498
500
131
5
0
453,615
2
L
Sol
11,589
464
108
4
0
384,397
0
L
Neith
10,131
405
105
4
0
427,362
0
L
Nemesis
13,190
528
125
5
0
477,268
0
W
Pele
14,574
583
137
5
0
534,776
2
W
King Arthur
11,972
479
96
4
0
462,582
0
L
Ares
10,896
436
46
2
0
415,001
0
W
Yemoja
9,839
394
27
1
0
483,965
0
W
Hachiman
12,373
495
115
5
0
484,827
6
L
Cu Chulainn
13,729
549
186
7
0
390,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role