Player Matchup

Mercury
Mercury
 
Mercury
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BigPaPaBryGuy
Sylvanus
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,479 Elo+
Solo
Nu Wa
Nu Wa
KausBorealis
Nu Wa
Level 148
God Stats
4W - 1L
1,472 SR
Queue Stats
93W - 85L
1,430 Elo+
Solo
Hel
Hel
LordofSadFace
Hel
Level 109
God Stats
3W - 6L
1,252 SR
Queue Stats
401W - 405L
1,406 Elo+
Solo
Danzaburou
Danzaburou
octk
Danzaburou
Level 103
God Stats
1W - 0L
1,315 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 108
1,408 SR
1,463 Elo+

VS

Team Averages
Level 63
1,615 SR
1,293 Elo+
Ymir
Ymir
Brissingrrr
Ymir
Level 69
God Stats
5W - 5L
1,685 SR
Queue Stats
257W - 297L
1,373 Elo+
Party 1
Hou Yi
Hou Yi
CraftyRooster57
Hou Yi
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
184W - 229L
1,448 Elo+
Party 1
Aphrodite
Aphrodite
JUMUSCA
Aphrodite
Level 64
God Stats
0W - 1L
1,787 SR
Queue Stats
2W - 6L
1,267 Elo+
Party 2
Tiamat
Tiamat
Nemisan
Tiamat
Level 79
God Stats
1W - 2L
1,534 SR
Queue Stats
1W - 3L
1,189 Elo+
Party 2
Chang'e
Chang'e
Pancitoasesino
Chang'e
Level 28
God Stats
1W - 3L
1,568 SR
Queue Stats
1W - 3L
1,189 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
7 / 0 / 10
9,539
954
7,358
8,336
4,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
BigPaPaBryGuy
Sylvanus
12
2 / 2 / 10
7,520
752
6,989
9,982
7,577
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 0 / 14
7,735
774
10,886
4,467
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 11
8,470
847
6,795
8,282
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
octk
Danzaburou
16
12 / 2 / 5
10,690
1,069
16,321
9,294
4,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
6,563
656
4,636
16,770
8,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 4 / 3
7,084
708
5,703
10,347
3,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
JUMUSCA
Aphrodite
11
0 / 7 / 3
6,208
621
3,407
10,257
4,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
Nemisan
Tiamat
15
4 / 2 / 1
8,832
883
10,536
7,888
5,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 5 / 2
7,037
704
5,356
10,527
3,648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
17
24
Kills
5
5
Deaths
24
50
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
0
10
12
W
Sylvanus
BigPaPaBryGuy
Sylvanus
2
2
10
3.5
L
0
6
3
0.25
L
0
4
3
0.38
L
Aphrodite
JUMUSCA
Aphrodite
0
7
3
0.21
W
1
0
14
8
W
2
1
11
7.5
L
Tiamat
Nemisan
Tiamat
4
2
1
2.25
L
1
5
2
0.4
W
Danzaburou
octk
Danzaburou
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,349
Damage
29,638
40,361
Taken
55,789
21,833
Mitigated
26,125
17,393
Healing
13,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,358
2,639
0
175
8,336
4,504
0
4,551
3,711
0
20,086
W
Sylvanus
BigPaPaBryGuy
Sylvanus
6,989
1,236
4,145
3,032
9,982
7,577
194
7,720
2,100
10,467
0
L
4,636
386
0
1,818
16,770
8,549
0
7,415
9,084
16,232
0
L
5,703
997
0
1,289
10,347
3,579
917
3,718
6,459
0
19,215
L
Aphrodite
JUMUSCA
Aphrodite
3,407
563
643
1,707
10,257
4,884
0
3,845
6,298
16,438
0
W
10,886
3,285
0
110
4,467
1,818
521
2,208
2,245
31,043
0
W
6,795
326
3,837
4,602
8,282
3,902
2,500
4,759
3,455
35,295
0
L
Tiamat
Nemisan
Tiamat
10,536
2,090
0
3,307
7,888
5,465
55
4,416
3,343
35,240
0
L
5,356
159
2,156
2,586
10,527
3,648
81
4,480
5,935
16,551
0
W
Danzaburou
octk
Danzaburou
16,321
7,831
0
1,492
9,294
4,032
977
4,514
4,662
0
33,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,954
Gold Earned
35,724
247
Minions Killed
201
8
Camps Cleared
3
964,375
Distance Traveled
816,952
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,539
954
29
3
2
235,128
5
W
Sylvanus
7,520
752
11
1
0
173,182
0
L
Ymir
6,563
656
41
4
2
154,134
0
L
Hou Yi
7,084
708
32
3
0
166,564
4
L
Aphrodite
6,208
621
34
3
0
142,775
2
W
Nu Wa
7,735
774
72
7
3
190,195
2
W
Hel
8,470
847
83
8
1
192,700
4
L
Tiamat
8,832
883
61
6
1
188,542
0
L
Chang'e
7,037
704
33
3
0
164,937
0
W
Danzaburou
10,690
1,069
52
5
2
173,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role