Player Matchup

Kuzenbo
Kuzenbo
Atomic Garden25
Kuzenbo
Level 87
God Stats
10W - 16L
1,437 SR
Queue Stats
61W - 73L
1,509 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dewphoric
Tsukuyomi
Level 101
God Stats
6W - 6L
1,722 SR
Queue Stats
72W - 78L
1,538 Elo+
Party 1
Merlin
Merlin
Its_ShadowGenesi
Merlin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
Organicate
Cupid
Level 42
God Stats
13W - 9L
1,623 SR
Queue Stats
44W - 36L
1,523 Elo+
Solo
Odin
Odin
havok051
Odin
Level 25
God Stats
17W - 8L
1,786 SR
Queue Stats
63W - 80L
1,469 Elo+
Party 1
Team Averages
Level 59
1,614 SR
1,508 Elo+

VS

Team Averages
Level 67
1,426 SR
1,351 Elo+
Chang'e
Chang'e
C0L Schwartz
Chang'e
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,315 Elo+
Party 2
Apollo
Apollo
Gametaur
Apollo
Level 83
God Stats
1W - 0L
1,562 SR
Queue Stats
4W - 3L
1,315 Elo+
Party 2
Loki
Loki
SilenceU2
Loki
Level 78
God Stats
2W - 2L
1,460 SR
Queue Stats
5W - 3L
1,315 Elo+
Party 2
Ganesha
Ganesha
xSirLagsAl0tx
Ganesha
Level 86
God Stats
1W - 0L
1,057 SR
Queue Stats
5W - 3L
1,315 Elo+
Party 2
Janus
Janus
ƒunkуМonkey
Janus
Level 40
God Stats
7W - 6L
1,553 SR
Queue Stats
21W - 18L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 3
9,014
693
7,090
14,974
11,760
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
Dewphoric
Tsukuyomi
16
3 / 3 / 6
9,494
730
11,972
9,468
3,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 7 / 8
8,212
632
5,073
8,123
2,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
16
4 / 6 / 6
9,267
713
10,851
11,150
4,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
15
0 / 2 / 7
9,023
694
5,430
15,084
9,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
C0L Schwartz
Chang'e
14
2 / 6 / 8
9,347
719
5,877
10,469
3,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Gametaur
Apollo
16
4 / 4 / 8
10,147
781
7,944
9,880
5,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
19
7 / 1 / 4
11,373
875
10,642
8,456
4,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Ganesha
17
0 / 0 / 16
10,945
842
7,870
14,451
17,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 1 / 8
11,244
865
18,455
8,348
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
64
12
Kills
20
20
Deaths
12
30
Assists
44
Player
Kills
Deaths
Assists
KDA
L
4
2
3
2.75
W
Chang'e
C0L Schwartz
Chang'e
2
6
8
1
L
Tsukuyomi
Dewphoric
Tsukuyomi
3
3
6
2
W
Apollo
Gametaur
Apollo
4
4
8
2
L
1
7
8
0.71
L
Cupid
4
6
6
1.17
W
Loki
7
1
4
9
L
Odin
0
2
7
1.75
W
Ganesha
0
0
16
8
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,416
Damage
50,788
58,799
Taken
51,604
32,112
Mitigated
34,487
7,639
Healing
12,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,090
2,666
0
922
14,974
11,760
1
10,339
4,345
20,033
0
W
Chang'e
C0L Schwartz
Chang'e
5,877
168
4,390
3,025
10,469
3,956
521
2,819
7,650
18,350
0
L
Tsukuyomi
Dewphoric
Tsukuyomi
11,972
2,158
0
521
9,468
3,141
41
2,961
6,449
0
45,653
W
Apollo
Gametaur
Apollo
7,944
5,284
0
390
9,880
5,182
324
2,222
7,658
0
27,900
L
5,073
453
0
0
8,123
2,797
0
5,097
2,936
15,762
0
L
Cupid
10,851
4,866
364
1,777
11,150
4,655
1
3,844
7,162
0
33,372
W
Loki
10,642
2,593
0
0
8,456
4,336
752
1,720
6,736
0
50,052
L
Odin
5,430
1,380
0
4,055
15,084
9,759
0
9,403
5,457
0
19,472
W
Ganesha
7,870
753
0
2,302
14,451
17,700
316
4,003
10,448
22,218
0
W
18,455
210
0
2,235
8,348
3,313
56
1,870
6,478
49,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,010
Gold Earned
53,056
253
Minions Killed
317
5
Camps Cleared
11
1,187,124
Distance Traveled
1,273,427
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,014
693
34
3
2
239,186
1
W
Chang'e
9,347
719
44
3
1
230,317
0
L
Tsukuyomi
9,494
730
77
6
1
277,137
1
W
Apollo
10,147
781
60
5
5
236,767
2
L
Merlin
8,212
632
27
2
0
199,299
0
L
Cupid
9,267
713
72
6
2
208,191
1
W
Loki
11,373
875
122
9
2
265,883
0
L
Odin
9,023
694
43
3
0
263,311
0
W
Ganesha
10,945
842
0
0
0
273,237
3
W
Janus
11,244
865
91
7
3
267,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role