Player Matchup

Thor
Thor
DocGraham
Thor
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 35L
1,543 Elo+
Party 2
Athena
Athena
Hardstyle-Beat
Athena
Level 129
God Stats
4W - 5L
1,712 SR
Queue Stats
269W - 282L
1,404 Elo+
Party 3
Hel
Hel
Hemlock114
Hel
Level 107
God Stats
6W - 5L
1,803 SR
Queue Stats
57W - 56L
1,691 Elo+
Party 2
Neith
Neith
LanthanumNeon
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,702 Elo+
Party 2
Tiamat
Tiamat
LunaDarko
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Team Averages
Level 86
1,603 SR
1,568 Elo+

VS

Team Averages
Level 96
1,589 SR
1,641 Elo+
Freya
Freya
CptMcGeez
Freya
Level 146
God Stats
10W - 4L
1,500 SR
Queue Stats
119W - 88L
1,622 Elo+
Party 1
Geb
Geb
Festroysion
Geb
Level 128
God Stats
6W - 4L
1,337 SR
Queue Stats
36W - 18L
1,683 Elo+
Party 1
Ra
Ra
ScathNoctem
Ra
Level 45
God Stats
2W - 0L
1,859 SR
Queue Stats
50W - 29L
1,699 Elo+
Party 1
Thor
Thor
TheCugyptianMan
Thor
Level 129
God Stats
1W - 0L
1,517 SR
Queue Stats
22W - 13L
1,681 Elo+
Party 1
Rama
Rama
mondaymerc
Rama
Level 32
God Stats
8W - 4L
1,734 SR
Queue Stats
350W - 256L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
3 / 4 / 4
9,923
902
12,203
18,823
10,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 3 / 7
10,238
931
9,452
19,548
19,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 1 / 2
9,825
893
9,297
12,468
5,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 2 / 3
9,844
895
13,015
11,385
5,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
LunaDarko
Tiamat
16
0 / 8 / 5
9,388
853
11,238
15,124
10,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

185

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
CptMcGeez
Freya
18
12 / 0 / 5
12,054
1,096
28,840
11,909
5,797
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 0 / 16
11,403
1,037
9,213
11,436
13,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 5 / 14
10,161
924
9,426
13,149
7,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 2 / 6
9,684
880
9,707
13,891
7,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

17
2 / 1 / 13
10,175
925
14,087
9,825
4,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
72
8
Kills
18
18
Deaths
8
21
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Freya
CptMcGeez
Freya
12
0
5
14.5
L
Thor
3
4
4
1.25
W
1
0
16
9
L
0
3
7
1.17
L
3
1
2
4
L
2
2
3
1.75
L
Tiamat
LunaDarko
Tiamat
0
8
5
0.31
W
2
5
14
1.8
W
1
2
6
2
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,205
Damage
71,273
77,348
Taken
60,210
51,550
Mitigated
39,899
21,072
Healing
14,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
CptMcGeez
Freya
28,840
9,059
0
6,140
11,909
5,797
0
6,247
5,540
49,505
0
L
Thor
12,203
1,627
0
826
18,823
10,900
0
13,578
5,077
0
19,776
W
9,213
715
0
1,925
11,436
13,694
0
4,884
6,348
18,188
0
L
9,452
1,645
0
1,469
19,548
19,859
0
10,238
8,907
25,677
0
L
9,297
1,721
9,619
5,916
12,468
5,359
0
9,038
3,242
22,364
0
L
13,015
5,518
0
1,563
11,385
5,292
0
3,292
7,897
0
40,951
L
Tiamat
LunaDarko
Tiamat
11,238
706
194
1,485
15,124
10,140
0
10,306
4,746
26,127
0
W
9,426
726
2,999
1,000
13,149
7,930
0
7,266
5,683
24,557
0
W
9,707
2,073
0
0
13,891
7,938
0
6,400
7,345
0
29,208
W
14,087
7,933
0
2,029
9,825
4,540
0
4,444
5,307
0
31,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,218
Gold Earned
53,477
183
Minions Killed
199
4
Camps Cleared
5
1,001,437
Distance Traveled
1,051,407
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,054
1,096
65
6
1
201,647
0
L
Thor
9,923
902
24
2
2
206,061
3
W
Geb
11,403
1,037
14
1
1
226,729
0
L
Athena
10,238
931
37
3
1
227,922
1
L
Hel
9,825
893
25
2
1
193,375
1
L
Neith
9,844
895
62
6
0
197,093
0
L
Tiamat
9,388
853
35
3
0
176,986
0
W
Ra
10,161
924
34
3
0
204,154
0
W
Thor
9,684
880
47
4
3
219,101
1
W
Rama
10,175
925
39
4
0
199,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role