Player Matchup

He Bo
He Bo
ExaltedBI4d3
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
355W - 302L
1,590 Elo+
Party 1
Tiamat
Tiamat
SlickPickleRick-
Tiamat
Level 27
God Stats
6W - 6L
1,440 SR
Queue Stats
106W - 65L
1,568 Elo+
Party 1
Arachne
Arachne
Wizard_King_420_
Arachne
Level 144
God Stats
2W - 2L
1,597 SR
Queue Stats
92W - 80L
1,540 Elo+
Party 1
Cu Chulainn
Cu Chulainn
coldsteel5150
Cu Chulainn
Level 108
God Stats
2W - 3L
1,303 SR
Queue Stats
124W - 139L
1,528 Elo+
Party 1
Cernunnos
Cernunnos
mrayy19
Cernunnos
Level 68
God Stats
4W - 2L
1,699 SR
Queue Stats
194W - 242L
1,434 Elo+
Party 1
Team Averages
Level 75
1,508 SR
1,532 Elo+

VS

Team Averages
Level 79
1,603 SR
1,515 Elo+
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
EvtnSTRONDA10
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,609 Elo+
Party 2
Xing Tian
Xing Tian
SpaghettiBondage
Xing Tian
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3
King Arthur
King Arthur
TL_Warhawk
King Arthur
Level 48
God Stats
1W - 1L
1,717 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Ravana
Ravana
Zoroboros_03
Ravana
Level 128
God Stats
1W - 5L
1,800 SR
Queue Stats
173W - 162L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,230
475
1,891
5,173
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 4 / 0
5,081
462
4,596
6,349
6,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 2 / 1
5,795
527
3,414
7,830
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
coldsteel5150
Cu Chulainn
12
1 / 1 / 1
6,669
606
5,642
8,509
4,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
mrayy19
Cernunnos
9
0 / 3 / 2
5,301
482
3,338
6,737
1,362
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
5 / 0 / 4
7,273
661
7,647
5,783
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 2 / 0
5,585
508
3,647
7,919
2,036
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xing Tian
8
0 / 1 / 5
5,361
487
2,199
6,231
4,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
TL_Warhawk
King Arthur
11
1 / 1 / 1
5,906
537
2,846
8,336
3,651
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
12
7 / 0 / 1
7,196
654
6,055
4,956
1,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
15
15
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
0
4
7
W
2
2
0
1
L
0
5
0
0
L
1
4
0
0.25
W
Xing Tian
0
1
5
2.5
W
King Arthur
TL_Warhawk
King Arthur
1
1
1
1.5
L
2
2
1
1.25
W
Ravana
7
0
1
7.5
L
Cu Chulainn
coldsteel5150
Cu Chulainn
1
1
1
1.5
L
Cernunnos
mrayy19
Cernunnos
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,881
Damage
22,394
34,598
Taken
33,225
16,662
Mitigated
13,921
10,390
Healing
12,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,647
40
1,122
3,401
5,783
1,994
150
2,092
3,592
43,591
0
W
3,647
1,016
0
3,357
7,919
2,036
0
2,393
5,516
0
33,632
L
1,891
0
0
524
5,173
1,402
294
2,148
2,863
23,216
0
L
4,596
928
0
1,474
6,349
6,881
0
2,850
3,349
16,757
0
W
Xing Tian
2,199
211
0
928
6,231
4,564
0
1,258
4,918
7,708
0
W
King Arthur
TL_Warhawk
King Arthur
2,846
301
0
1,190
8,336
3,651
270
338
7,653
0
28,886
L
3,414
2,620
0
3,182
7,830
2,347
0
2,042
5,726
0
24,501
W
Ravana
6,055
1,836
0
2,280
4,956
1,676
0
520
4,411
0
36,652
L
Cu Chulainn
coldsteel5150
Cu Chulainn
5,642
505
0
4,044
8,509
4,670
0
1,397
7,032
1,501
41,354
L
Cernunnos
mrayy19
Cernunnos
3,338
1,523
0
1,166
6,737
1,362
0
925
5,782
0
25,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,076
Gold Earned
31,321
262
Minions Killed
311
0
Camps Cleared
0
1,043,187
Distance Traveled
1,026,722
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,273
661
92
8
0
217,907
2
W
Anhur
5,585
508
64
6
0
169,264
4
L
He Bo
5,230
475
41
4
0
182,393
1
L
Tiamat
5,081
462
20
2
0
189,676
0
W
Xing Tian
5,361
487
8
1
0
192,715
3
W
King Arthur
5,906
537
65
6
0
203,011
0
L
Arachne
5,795
527
69
6
0
230,329
1
W
Ravana
7,196
654
82
7
0
243,825
0
L
Cu Chulainn
6,669
606
80
7
0
236,812
2
L
Cernunnos
5,301
482
52
5
0
203,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role