Player Matchup

Bakasura
Bakasura
BossAlienPlayer
Bakasura
Level 16
God Stats
13W - 16L
1,492 SR
Queue Stats
18W - 22L
1,373 Elo+
Party 2
Ymir
Ymir
CivilMean1
Ymir
Level 19
God Stats
11W - 6L
1,405 SR
Queue Stats
71W - 64L
1,567 Elo+
Party 2
Anubis
Anubis
HeroBryne13
Anubis
Level 12
God Stats
2W - 4L
1,438 SR
Queue Stats
6W - 11L
1,461 Elo+
Solo
Pele
Pele
IIFreeSpeechII
Pele
Level 12
God Stats
12W - 7L
1,543 SR
Queue Stats
45W - 47L
1,586 Elo+
Party 2
Thor
Thor
IcybeasTzz
Thor
Level 8
God Stats
2W - 1L
1,695 SR
Queue Stats
7W - 11L
1,459 Elo+
Party 2
Team Averages
Level 13
1,515 SR
1,489 Elo+

VS

Team Averages
Level 15
1,440 SR
1,394 Elo+
King Arthur
King Arthur
HeavanlyCorrupt
King Arthur
Level 15
God Stats
46W - 36L
1,655 SR
Queue Stats
119W - 131L
1,449 Elo+
Party 1
Thanatos
Thanatos
OnslaughtNemesis
Thanatos
Level 9
God Stats
8W - 8L
1,312 SR
Queue Stats
26W - 37L
1,342 Elo+
Party 3
Ares
Ares
SplattGangYayo
Ares
Level 7
God Stats
13W - 13L
1,128 SR
Queue Stats
29W - 38L
1,260 Elo+
Party 3
Pele
Pele
cookiebhip
Pele
Level 37
God Stats
11W - 18L
1,532 SR
Queue Stats
302W - 326L
1,502 Elo+
Party 1
Chaac
Chaac
dollarsignoop
Chaac
Level 7
God Stats
53W - 36L
1,574 SR
Queue Stats
66W - 52L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
11 / 3 / 19
13,090
1,091
24,011
14,996
8,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 1 / 32
13,346
1,112
14,649
16,480
23,085
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
20
6 / 4 / 31
12,995
1,083
30,163
16,009
10,159
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
15 / 4 / 21
14,555
1,213
22,210
11,961
6,497
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
7 / 2 / 22
12,024
1,002
12,402
11,068
5,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

170

VS

Team 2 Tickets

52

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HeavanlyCorrupt
King Arthur
17
0 / 11 / 9
10,615
885
12,090
29,368
23,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
3 / 13 / 7
11,396
950
11,083
19,647
8,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 10 / 10
12,188
1,016
11,325
28,076
28,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
9 / 1 / 4
13,453
1,121
15,537
10,357
4,056
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
1 / 7 / 9
11,309
942
14,143
24,208
23,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
53
42
Kills
14
14
Deaths
42
125
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bakasura
11
3
19
6.83
W
3
1
32
19
L
King Arthur
HeavanlyCorrupt
King Arthur
0
11
9
0.41
W
Anubis
6
4
31
5.38
W
15
4
21
6.38
W
7
2
22
9
L
3
13
7
0.5
L
1
10
10
0.6
L
9
1
4
11
L
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,435
Damage
64,178
70,514
Taken
111,656
54,523
Mitigated
87,220
11,176
Healing
16,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
24,011
15,168
0
3,590
14,996
8,843
0
1,706
12,671
0
31,937
W
14,649
2,487
0
0
16,480
23,085
0
2,909
13,421
26,496
0
L
King Arthur
HeavanlyCorrupt
King Arthur
12,090
1,035
0
2,037
29,368
23,378
0
13,453
14,451
602
18,960
W
Anubis
30,163
3,331
0
6,638
16,009
10,159
0
2,424
13,247
56,919
0
W
22,210
7,476
0
871
11,961
6,497
0
2,912
8,832
0
36,001
W
12,402
4,219
0
77
11,068
5,939
0
1,976
8,817
0
19,937
L
11,083
3,292
722
4,535
19,647
8,242
0
9,944
9,073
0
29,000
L
11,325
1,038
0
872
28,076
28,319
0
8,149
17,766
23,431
0
L
15,537
3,203
502
2,219
10,357
4,056
0
3,347
6,730
0
41,326
L
14,143
870
0
5,766
24,208
23,225
0
9,919
13,080
0
47,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,010
Gold Earned
58,961
184
Minions Killed
200
4
Camps Cleared
3
1,033,961
Distance Traveled
1,123,641
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,090
1,091
44
4
0
220,497
0
W
Ymir
13,346
1,112
24
2
1
217,936
0
L
King Arthur
10,615
885
17
1
1
216,766
0
W
Anubis
12,995
1,083
71
6
2
164,895
0
W
Pele
14,555
1,213
32
3
1
216,190
0
W
Thor
12,024
1,002
13
1
0
214,443
1
L
Thanatos
11,396
950
36
3
0
198,834
0
L
Ares
12,188
1,016
26
2
1
228,375
0
L
Pele
13,453
1,121
45
4
0
244,616
0
L
Chaac
11,309
942
76
6
1
235,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role