Player Matchup

Eset
Eset
RecklessRaichu
Eset
Level 142
God Stats
7W - 2L
1,613 SR
Queue Stats
418W - 374L
1,547 Elo+
Party 1
Cerberus
Cerberus
deadman99099
Cerberus
Level 102
God Stats
12W - 13L
1,424 SR
Queue Stats
129W - 98L
1,420 Elo+
Party 1
Izanami
Izanami
oo IM A B0SS oo
Izanami
Level 145
God Stats
8W - 12L
1,589 SR
Queue Stats
534W - 465L
1,576 Elo+
Party 1
Team Averages
Level 130
1,542 SR
1,514 Elo+

VS

Team Averages
Level 111
1,550 SR
1,360 Elo+
Chaac
Chaac
AkumaShinzo
Chaac
Level 128
God Stats
9W - 7L
1,761 SR
Queue Stats
104W - 120L
1,321 Elo+
Solo
Ares
Ares
LuisAC2828
Ares
Level 103
God Stats
31W - 21L
1,651 SR
Queue Stats
286W - 324L
1,474 Elo+
Solo
Tiamat
Tiamat
tec4569
Tiamat
Level 103
God Stats
0W - 2L
1,239 SR
Queue Stats
7W - 13L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 7
7,515
752
6,187
4,644
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
deadman99099
Cerberus
9
2 / 0 / 7
7,491
749
3,221
6,509
3,990
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
5 / 0 / 5
7,858
786
7,041
3,710
1,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,086
609
6,799
10,892
6,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 4 / 0
6,388
639
2,267
7,289
3,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
tec4569
Tiamat
8
0 / 2 / 0
5,838
584
1,509
4,396
1,859
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
10
Kills
1
1
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
1
4
0
0.25
W
3
1
7
6.5
W
Cerberus
deadman99099
Cerberus
2
0
7
5.5
W
5
0
5
7.5
L
Tiamat
tec4569
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,449
Damage
10,575
14,863
Taken
22,577
6,839
Mitigated
11,232
3,862
Healing
4,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,799
1,209
0
2,813
10,892
6,241
0
3,013
7,650
0
27,565
L
2,267
219
396
978
7,289
3,132
0
3,604
3,478
4,829
0
W
6,187
88
350
255
4,644
1,497
761
1,211
3,258
25,089
0
W
Cerberus
deadman99099
Cerberus
3,221
188
0
1,990
6,509
3,990
462
1,394
4,940
11,367
0
W
7,041
4,755
0
1,267
3,710
1,352
1,915
1,191
2,469
0
30,955
L
Tiamat
tec4569
Tiamat
1,509
270
0
741
4,396
1,859
0
2,251
2,013
13,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,864
Gold Earned
18,312
154
Minions Killed
81
0
Camps Cleared
0
560,736
Distance Traveled
449,438
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,086
609
32
3
0
165,730
1
L
Ares
6,388
639
9
1
0
137,629
1
W
Eset
7,515
752
54
5
0
184,749
2
W
Cerberus
7,491
749
47
5
0
206,851
2
W
Izanami
7,858
786
53
5
0
169,136
0
L
Tiamat
5,838
584
40
4
0
146,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role