Player Matchup

Eset
Eset
SharkeyS
Eset
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,556 Elo+
Party 1
Yemoja
Yemoja
Timothy0214
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,601 Elo+
Party 1
Rama
Rama
WaTcH Your Fail
Rama
Level 109
God Stats
7W - 6L
1,690 SR
Queue Stats
196W - 164L
1,574 Elo+
Party 1
Erlang Shen
Erlang Shen
WaTcHYourRage
Erlang Shen
Level 106
God Stats
8W - 6L
1,756 SR
Queue Stats
104W - 94L
1,542 Elo+
Party 1
Apollo
Apollo
Zaiizo
Apollo
Level 67
God Stats
6W - 4L
1,699 SR
Queue Stats
19W - 16L
1,537 Elo+
Party 1
Team Averages
Level 84
1,629 SR
1,562 Elo+

VS

Team Averages
Level 70
1,659 SR
1,759 Elo+
Bacchus
Bacchus
AMDdRE
Bacchus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 24L
1,944 Elo+
Party 2
Sol
Sol
ArcaneSinner
Sol
Level 101
God Stats
8W - 3L
1,825 SR
Queue Stats
342W - 201L
1,753 Elo+
Party 2
Heimdallr
Heimdallr
Oaira
Heimdallr
Level 69
God Stats
4W - 0L
1,712 SR
Queue Stats
80W - 37L
1,653 Elo+
Party 2
Sun Wukong
Sun Wukong
Reaper1225
Sun Wukong
Level 109
God Stats
28W - 9L
1,755 SR
Queue Stats
162W - 97L
1,603 Elo+
Party 2
Nemesis
Nemesis
youtweakin
Nemesis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 6L
1,841 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
5
0 / 1 / 0
3,444
689
212
1,702
295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

Yemoja
5
0 / 1 / 0
3,317
663
1,050
1,868
634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 0 / 0
3,784
757
1,006
2,220
521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
WaTcHYourRage
Erlang Shen
5
0 / 2 / 0
3,256
651
426
4,001
1,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Zaiizo
Apollo
5
0 / 1 / 0
3,162
632
958
2,216
512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AMDdRE
Bacchus
6
0 / 0 / 3
3,732
746
1,244
2,384
849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
2 / 0 / 0
3,747
749
1,703
1,515
295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
Oaira
Heimdallr
7
2 / 0 / 1
4,251
850
1,157
1,597
460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Reaper1225
Sun Wukong
7
0 / 1 / 0
3,856
771
1,003
2,849
1,086
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Nemesis
youtweakin
Nemesis
6
1 / 0 / 1
3,733
747
1,598
1,537
792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
5
5
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AMDdRE
Bacchus
0
0
3
1.5
W
2
0
0
2
W
Heimdallr
Oaira
Heimdallr
2
0
1
2.5
W
Sun Wukong
Reaper1225
Sun Wukong
0
1
0
0
L
Eset
0
1
0
0
L
Yemoja
0
1
0
0
L
1
0
0
1
L
Erlang Shen
WaTcHYourRage
Erlang Shen
0
2
0
0
L
Apollo
Zaiizo
Apollo
0
1
0
0
W
Nemesis
youtweakin
Nemesis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,652
Damage
6,705
12,007
Taken
9,882
3,106
Mitigated
3,482
4,488
Healing
3,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AMDdRE
Bacchus
1,244
73
0
1,046
2,384
849
0
618
1,766
4,842
0
W
1,703
680
0
564
1,515
295
0
432
1,083
18,393
0
W
Heimdallr
Oaira
Heimdallr
1,157
355
0
1,143
1,597
460
0
188
1,385
0
21,251
W
Sun Wukong
Reaper1225
Sun Wukong
1,003
87
0
220
2,849
1,086
0
0
2,849
0
18,870
L
Eset
212
0
0
500
1,702
295
0
0
1,699
11,721
0
L
Yemoja
1,050
217
75
447
1,868
634
0
1,375
493
6,025
0
L
1,006
895
0
1,030
2,220
521
0
0
2,220
0
13,448
L
Erlang Shen
WaTcHYourRage
Erlang Shen
426
88
0
1,865
4,001
1,144
0
0
4,001
0
10,678
L
Apollo
Zaiizo
Apollo
958
683
0
571
2,216
512
0
1,572
644
0
10,799
W
Nemesis
youtweakin
Nemesis
1,598
728
0
375
1,537
792
0
0
1,537
0
11,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,963
Gold Earned
19,319
149
Minions Killed
149
0
Camps Cleared
0
537,138
Distance Traveled
552,756
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,732
746
8
2
0
121,426
0
W
Sol
3,747
749
37
7
0
104,836
2
W
Heimdallr
4,251
850
40
8
0
101,858
2
W
Sun Wukong
3,856
771
40
8
0
98,634
2
L
Eset
3,444
689
35
7
0
80,566
0
L
Yemoja
3,317
663
11
2
0
118,272
0
L
Rama
3,784
757
35
7
0
96,225
0
L
Erlang Shen
3,256
651
33
7
0
143,381
0
L
Apollo
3,162
632
35
7
0
98,694
0
W
Nemesis
3,733
747
24
5
0
126,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role