Player Matchup

Izanami
Izanami
 
Izanami
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Gaby_S09
Ares
Level 86
God Stats
28W - 29L
1,685 SR
Queue Stats
597W - 589L
1,503 Elo+
Party 1
Hun Batz
Hun Batz
Lord_Kaizen_
Hun Batz
Level 92
God Stats
10W - 9L
1,491 SR
Queue Stats
55W - 49L
1,484 Elo+
Party 2
Bellona
Bellona
R-_-Ronin
Bellona
Level 69
God Stats
2W - 4L
1,180 SR
Queue Stats
45W - 51L
1,448 Elo+
Party 2
Nu Wa
Nu Wa
TheKingArcane
Nu Wa
Level 93
God Stats
15W - 8L
1,648 SR
Queue Stats
90W - 78L
1,539 Elo+
Party 2
Team Averages
Level 84
1,501 SR
1,495 Elo+

VS

Team Averages
Level 80
1,481 SR
1,458 Elo+
Yemoja
Yemoja
CHIMEGS
Yemoja
Level 26
God Stats
7W - 4L
1,746 SR
Queue Stats
197W - 239L
1,466 Elo+
Party 3
Vulcan
Vulcan
HarriKz
Vulcan
Level 60
God Stats
6W - 6L
1,476 SR
Queue Stats
18W - 29L
1,421 Elo+
Party 4
Jing Wei
Jing Wei
SirNicotina
Jing Wei
Level 91
God Stats
0W - 2L
1,181 SR
Queue Stats
125W - 115L
1,419 Elo+
Party 3
Osiris
Osiris
feniman123
Osiris
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 34L
1,485 Elo+
Party 4
Bakasura
Bakasura
matheusalx
Bakasura
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
6 / 2 / 6
9,311
548
11,584
8,343
4,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
14
3 / 0 / 12
9,253
544
7,076
10,017
8,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Lord_Kaizen_
Hun Batz
16
6 / 0 / 5
9,318
548
5,788
9,943
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
R-_-Ronin
Bellona
14
2 / 3 / 2
7,673
451
4,264
11,926
7,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
4 / 1 / 6
9,798
576
12,051
6,746
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CHIMEGS
Yemoja
10
0 / 5 / 1
6,705
394
3,022
12,086
5,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
HarriKz
Vulcan
13
1 / 2 / 0
7,768
457
5,890
8,156
2,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
SirNicotina
Jing Wei
13
2 / 6 / 0
7,934
467
8,906
12,947
3,819
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
feniman123
Osiris
15
3 / 4 / 0
8,534
502
10,482
15,115
10,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
matheusalx
Bakasura
13
0 / 4 / 1
7,672
451
4,213
12,998
7,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
21
Kills
6
6
Deaths
21
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
2
6
4.5
L
Yemoja
CHIMEGS
Yemoja
0
5
1
0.1
W
Ares
3
0
12
9
L
Vulcan
HarriKz
Vulcan
1
2
0
0.5
W
Hun Batz
Lord_Kaizen_
Hun Batz
6
0
5
8.5
W
Bellona
R-_-Ronin
Bellona
2
3
2
1
L
Jing Wei
SirNicotina
Jing Wei
2
6
0
0.33
W
4
1
6
7
L
Osiris
feniman123
Osiris
3
4
0
0.75
L
Bakasura
matheusalx
Bakasura
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,763
Damage
32,513
46,975
Taken
61,302
27,662
Mitigated
29,413
12,784
Healing
15,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,584
8,917
0
1,040
8,343
4,515
2,283
974
7,369
0
60,117
L
Yemoja
CHIMEGS
Yemoja
3,022
917
1,334
1,379
12,086
5,353
0
5,808
6,116
15,508
0
W
Ares
7,076
853
0
2,760
10,017
8,755
632
3,412
6,585
27,830
0
L
Vulcan
HarriKz
Vulcan
5,890
1,592
0
1,572
8,156
2,895
296
3,648
4,272
55,411
0
W
Hun Batz
Lord_Kaizen_
Hun Batz
5,788
1,269
0
4,613
9,943
3,732
0
2,316
7,168
0
63,326
W
Bellona
R-_-Ronin
Bellona
4,264
946
0
3,433
11,926
7,874
0
0
11,926
0
24,288
L
Jing Wei
SirNicotina
Jing Wei
8,906
6,814
0
2,475
12,947
3,819
0
3,353
9,500
0
47,732
W
12,051
2,315
0
938
6,746
2,786
1,200
2,379
4,229
67,453
0
L
Osiris
feniman123
Osiris
10,482
3,309
0
6,759
15,115
10,072
581
1,502
13,493
440
46,958
L
Bakasura
matheusalx
Bakasura
4,213
3,147
0
2,392
12,998
7,274
86
4,001
8,794
0
47,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,353
Gold Earned
38,613
452
Minions Killed
396
0
Camps Cleared
0
1,695,113
Distance Traveled
1,669,085
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,311
548
116
7
0
319,256
2
L
Yemoja
6,705
394
22
1
0
337,534
6
W
Ares
9,253
544
35
2
0
348,599
3
L
Vulcan
7,768
457
113
7
0
359,473
8
W
Hun Batz
9,318
548
115
7
0
380,457
4
W
Bellona
7,673
451
55
3
0
304,801
5
L
Jing Wei
7,934
467
98
6
0
306,096
3
W
Nu Wa
9,798
576
131
8
0
342,000
6
L
Osiris
8,534
502
61
4
0
318,743
4
L
Bakasura
7,672
451
102
6
0
347,239
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role