Player Matchup

Cthulhu
Cthulhu
EdgexK
Cthulhu
Level 25
God Stats
9W - 5L
1,801 SR
Queue Stats
24W - 22L
1,614 Elo+
Party 1
Awilix
Awilix
EternalHatake
Awilix
Level 58
God Stats
2W - 1L
1,531 SR
Queue Stats
24W - 29L
1,596 Elo+
Party 1
Erlang Shen
Erlang Shen
FiOSymp
Erlang Shen
Level 129
God Stats
2W - 0L
1,844 SR
Queue Stats
10W - 3L
1,803 Elo+
Party 1
Nu Wa
Nu Wa
ObIeazy
Nu Wa
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 43L
1,623 Elo+
Party 1
Apollo
Apollo
Stinsolas
Apollo
Level 27
God Stats
13W - 7L
1,674 SR
Queue Stats
65W - 58L
1,606 Elo+
Party 1
Team Averages
Level 74
1,670 SR
1,648 Elo+

VS

Team Averages
Level 74
1,437 SR
1,522 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
MinorButMajor
Cupid
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 22L
1,500 Elo+
Party 2
Bellona
Bellona
Ryshhus
Bellona
Level 25
God Stats
6W - 11L
1,306 SR
Queue Stats
110W - 113L
1,473 Elo+
Party 3
Fenrir
Fenrir
SaintPeteer
Fenrir
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
47W - 48L
1,500 Elo+
Party 2
Merlin
Merlin
temp-122913
Merlin
Level 117
God Stats
1W - 1L
1,381 SR
Queue Stats
96W - 89L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EdgexK
Cthulhu
10
1 / 0 / 1
5,658
566
3,719
3,942
2,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

10
6 / 0 / 2
6,282
628
3,639
5,925
1,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
FiOSymp
Erlang Shen
9
3 / 1 / 2
5,702
570
3,906
7,268
2,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
ObIeazy
Nu Wa
12
3 / 0 / 6
6,753
675
6,778
3,267
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
Stinsolas
Apollo
9
0 / 1 / 3
5,066
507
1,570
3,002
720
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
0 / 3 / 2
4,807
481
2,337
8,365
4,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
1 / 2 / 0
4,564
456
1,690
4,095
865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Bellona
Ryshhus
Bellona
8
0 / 3 / 0
4,771
477
2,487
7,785
4,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
4
0 / 1 / 0
3,854
385
0
3,543
806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Merlin
8
0 / 4 / 0
4,718
472
1,340
5,139
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
13
Kills
1
2
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
2
0.33
W
Cthulhu
EdgexK
Cthulhu
1
0
1
1.5
W
6
0
2
7
W
Erlang Shen
FiOSymp
Erlang Shen
3
1
2
4
L
1
2
0
0.5
W
Nu Wa
ObIeazy
Nu Wa
3
0
6
6
L
Bellona
Ryshhus
Bellona
0
3
0
0
L
Fenrir
0
1
0
0
W
Apollo
Stinsolas
Apollo
0
1
3
1.5
L
Merlin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,612
Damage
7,854
23,404
Taken
28,927
9,128
Mitigated
11,488
9,025
Healing
9,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,337
939
352
2,162
8,365
4,533
0
2,299
5,856
16,358
0
W
Cthulhu
EdgexK
Cthulhu
3,719
294
0
1,929
3,942
2,761
324
0
3,942
26,638
0
W
3,639
2,124
0
3,215
5,925
1,697
0
479
5,446
0
32,769
W
Erlang Shen
FiOSymp
Erlang Shen
3,906
1,918
0
1,781
7,268
2,942
19
1,676
5,592
0
25,116
L
1,690
503
216
1,471
4,095
865
0
477
3,512
0
16,113
W
Nu Wa
ObIeazy
Nu Wa
6,778
2,053
0
624
3,267
1,008
1,195
1,121
2,146
36,433
0
L
Bellona
Ryshhus
Bellona
2,487
907
0
2,785
7,785
4,007
0
3,831
3,523
0
18,815
L
Fenrir
0
0
0
1,760
3,543
806
0
490
2,947
0
9,794
W
Apollo
Stinsolas
Apollo
1,570
1,090
0
1,476
3,002
720
0
401
2,601
0
23,663
L
Merlin
1,340
40
0
662
5,139
1,277
0
2,339
2,592
25,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,461
Gold Earned
22,714
296
Minions Killed
173
0
Camps Cleared
0
946,578
Distance Traveled
720,963
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,807
481
29
3
0
144,713
4
W
Cthulhu
5,658
566
62
6
0
188,061
0
W
Awilix
6,282
628
72
7
0
218,531
1
W
Erlang Shen
5,702
570
33
3
0
192,624
0
L
Cupid
4,564
456
37
4
0
151,368
3
W
Nu Wa
6,753
675
72
7
0
176,131
0
L
Bellona
4,771
477
42
4
0
180,083
3
L
Fenrir
3,854
385
22
2
0
80,908
1
W
Apollo
5,066
507
57
6
0
171,231
0
L
Merlin
4,718
472
43
4
0
163,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role