Player Matchup

Ymir
Ymir
BaKeRs A sAvAgE
Ymir
Level 142
God Stats
3W - 2L
1,757 SR
Queue Stats
200W - 182L
1,572 Elo+
Solo
Chang'e
Chang'e
Butacchi_1231
Chang'e
Level 147
God Stats
27W - 18L
1,686 SR
Queue Stats
114W - 139L
1,560 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Moonlit-Shadow_
Ah Muzen Cab
Level 124
God Stats
4W - 2L
1,628 SR
Queue Stats
95W - 97L
1,604 Elo+
Party 1
Loki
Loki
MrChimChim16
Loki
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 85L
1,648 Elo+
Party 1
Tiamat
Tiamat
flamejake
Tiamat
Level 146
God Stats
34W - 37L
1,492 SR
Queue Stats
307W - 285L
1,579 Elo+
Party 1
Team Averages
Level 137
1,612 SR
1,593 Elo+

VS

Team Averages
Level 126
1,635 SR
1,552 Elo+
Scylla
Scylla
A no named man
Scylla
Level 107
God Stats
17W - 11L
1,556 SR
Queue Stats
70W - 59L
1,564 Elo+
Party 2
Fenrir
Fenrir
Phantomwhiplash
Fenrir
Level 115
God Stats
11W - 2L
1,978 SR
Queue Stats
35W - 38L
1,553 Elo+
Party 2
Geb
Geb
SenpapiAl
Geb
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,517 Elo+
Party 2
Hou Yi
Hou Yi
jimmyviers
Hou Yi
Level 147
God Stats
3W - 6L
1,500 SR
Queue Stats
295W - 289L
1,554 Elo+
Party 2
Tiamat
Tiamat
xxxsuhhdude420
Tiamat
Level 144
God Stats
26W - 25L
1,643 SR
Queue Stats
380W - 361L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 4
7,272
455
5,399
13,216
6,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
14
0 / 3 / 0
8,592
537
2,671
8,269
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
Moonlit-Shadow_
Ah Muzen Cab
15
3 / 1 / 5
9,676
605
8,428
8,259
3,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 5 / 3
7,986
499
6,982
10,542
3,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
flamejake
Tiamat
15
1 / 0 / 3
8,997
562
7,038
6,684
4,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 1
8,740
546
7,933
6,583
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 3
8,692
543
5,865
10,604
4,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 5 / 4
7,284
455
2,236
12,228
7,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
jimmyviers
Hou Yi
13
2 / 4 / 2
8,250
516
7,379
11,322
3,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
1 / 0 / 3
9,949
622
4,815
9,748
10,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
11
Kills
12
12
Deaths
11
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
L
3
3
4
1.67
L
Chang'e
0
3
0
0
L
Ah Muzen Cab
Moonlit-Shadow_
Ah Muzen Cab
3
1
5
5.5
L
4
5
3
1.1
W
3
1
3
4.5
W
1
5
4
0.6
L
Tiamat
flamejake
Tiamat
1
0
3
2.5
W
Hou Yi
jimmyviers
Hou Yi
2
4
2
0.75
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,518
Damage
28,228
46,970
Taken
50,485
20,643
Mitigated
27,884
13,747
Healing
18,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,933
55
0
1,682
6,583
2,117
0
2,421
3,996
52,381
0
L
5,399
1,188
436
2,596
13,216
6,733
0
3,709
9,395
24,415
0
L
Chang'e
2,671
293
618
3,786
8,269
2,685
871
3,806
4,431
53,388
0
L
Ah Muzen Cab
Moonlit-Shadow_
Ah Muzen Cab
8,428
3,194
0
2,910
8,259
3,045
1,953
1,081
7,178
0
84,638
L
6,982
1,251
0
915
10,542
3,634
0
2,084
8,404
0
48,090
W
5,865
661
0
4,516
10,604
4,081
0
2,182
8,216
0
62,348
W
2,236
256
0
1,791
12,228
7,569
0
4,119
7,961
14,562
0
L
Tiamat
flamejake
Tiamat
7,038
1,543
0
2,486
6,684
4,546
482
3,832
2,578
60,288
0
W
Hou Yi
jimmyviers
Hou Yi
7,379
2,897
0
4,911
11,322
3,577
0
1,601
9,721
0
49,419
W
4,815
842
0
5,517
9,748
10,540
367
4,011
5,483
66,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,523
Gold Earned
42,915
539
Minions Killed
484
0
Camps Cleared
0
1,468,369
Distance Traveled
1,482,514
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,740
546
118
7
0
310,419
5
L
Ymir
7,272
455
29
2
0
292,819
7
L
Chang'e
8,592
537
141
9
0
245,411
3
L
Ah Muzen Cab
9,676
605
144
9
0
294,675
8
L
Loki
7,986
499
93
6
0
308,619
5
W
Fenrir
8,692
543
102
6
0
333,656
2
W
Geb
7,284
455
21
1
0
297,580
4
L
Tiamat
8,997
562
132
8
0
326,845
5
W
Hou Yi
8,250
516
96
6
0
254,420
9
W
Tiamat
9,949
622
147
9
0
286,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role