Player Matchup

Thanatos
Thanatos
Carlton Yanks
Thanatos
Level 27
God Stats
4W - 5L
1,415 SR
Queue Stats
76W - 84L
1,450 Elo+
Party 1
Bellona
Bellona
GrimReeferTHC
Bellona
Level 22
God Stats
6W - 13L
1,291 SR
Queue Stats
57W - 62L
1,487 Elo+
Party 1
Discordia
Discordia
HeyItsDawson
Discordia
Level 52
God Stats
0W - 2L
1,328 SR
Queue Stats
163W - 148L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
Jormungund
Cthulhu
Level 25
God Stats
5W - 6L
1,502 SR
Queue Stats
32W - 49L
1,476 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
StormV
Ah Muzen Cab
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 57
1,407 SR
1,473 Elo+

VS

Team Averages
Level 60
1,406 SR
1,481 Elo+
Cthulhu
Cthulhu
Alex_the_Gra8
Cthulhu
Level 29
God Stats
3W - 3L
1,497 SR
Queue Stats
16W - 19L
1,397 Elo+
Party 2
Baron Samedi
Baron Samedi
DaPhoenixBeast
Baron Samedi
Level 45
God Stats
6W - 4L
1,437 SR
Queue Stats
26W - 29L
1,514 Elo+
Party 2
King Arthur
King Arthur
Drake_the_Gra8
King Arthur
Level 35
God Stats
3W - 2L
1,357 SR
Queue Stats
22W - 21L
1,512 Elo+
Party 2
Medusa
Medusa
Sek9_Elite
Medusa
Level 114
God Stats
1W - 0L
1,159 SR
Queue Stats
30W - 42L
1,417 Elo+
Party 2
Kali
Kali
xExPoSeD_uRfAtCh
Kali
Level 76
God Stats
30W - 19L
1,578 SR
Queue Stats
399W - 364L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Carlton Yanks
Thanatos
16
2 / 5 / 2
10,329
470
9,472
17,623
6,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
14
0 / 5 / 0
8,311
378
5,699
13,860
11,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
HeyItsDawson
Discordia
14
2 / 4 / 1
9,535
433
10,164
10,717
3,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Jormungund
Cthulhu
15
2 / 5 / 1
9,471
431
9,401
16,555
7,454
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Muzen Cab
StormV
Ah Muzen Cab
16
3 / 3 / 0
9,752
443
12,258
14,786
6,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 1 / 8
8,839
402
5,242
13,191
9,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
DaPhoenixBeast
Baron Samedi
17
4 / 2 / 5
10,809
491
11,667
12,585
6,175
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Drake_the_Gra8
King Arthur
20
7 / 3 / 2
12,412
564
13,573
22,978
16,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Sek9_Elite
Medusa
18
4 / 2 / 7
11,504
523
13,498
16,790
5,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 1 / 5
11,641
529
8,420
16,181
6,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
9
Kills
22
22
Deaths
9
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
1
8
5
L
Thanatos
Carlton Yanks
Thanatos
2
5
2
0.6
W
Baron Samedi
DaPhoenixBeast
Baron Samedi
4
2
5
3.25
W
King Arthur
Drake_the_Gra8
King Arthur
7
3
2
2.67
L
Bellona
0
5
0
0
L
Discordia
HeyItsDawson
Discordia
2
4
1
0.63
L
Cthulhu
Jormungund
Cthulhu
2
5
1
0.5
W
Medusa
Sek9_Elite
Medusa
4
2
7
3.75
L
Ah Muzen Cab
StormV
Ah Muzen Cab
3
3
0
1
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,994
Damage
52,400
73,541
Taken
81,725
35,810
Mitigated
44,909
28,413
Healing
37,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
5,242
789
394
882
13,191
9,384
320
2,609
10,458
22,706
0
L
Thanatos
Carlton Yanks
Thanatos
9,472
3,491
0
13,251
17,623
6,823
0
1,763
15,710
0
63,300
W
Baron Samedi
DaPhoenixBeast
Baron Samedi
11,667
353
1,739
6,584
12,585
6,175
483
3,066
9,131
65,472
0
W
King Arthur
Drake_the_Gra8
King Arthur
13,573
818
0
8,298
22,978
16,856
1,302
8,675
14,220
644
88,781
L
Bellona
5,699
957
0
2,176
13,860
11,227
0
4,105
9,755
0
32,252
L
Discordia
HeyItsDawson
Discordia
10,164
565
0
1,220
10,717
3,854
624
3,224
7,355
54,742
0
L
Cthulhu
Jormungund
Cthulhu
9,401
1,542
425
2,901
16,555
7,454
408
3,657
12,694
45,008
0
W
Medusa
Sek9_Elite
Medusa
13,498
6,416
0
8,749
16,790
5,889
790
2,056
14,674
0
79,439
L
Ah Muzen Cab
StormV
Ah Muzen Cab
12,258
6,190
0
8,440
14,786
6,452
0
4,573
10,213
0
84,231
W
8,420
4,369
0
10,468
16,181
6,605
542
2,210
13,677
0
59,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,398
Gold Earned
55,205
469
Minions Killed
516
0
Camps Cleared
0
1,900,226
Distance Traveled
2,164,397
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,839
402
37
2
0
401,387
0
L
Thanatos
10,329
470
106
5
0
446,426
5
W
Baron Samedi
10,809
491
108
5
0
429,316
5
W
King Arthur
12,412
564
168
8
0
432,393
0
L
Bellona
8,311
378
52
2
0
359,621
0
L
Discordia
9,535
433
93
4
0
398,168
14
L
Cthulhu
9,471
431
83
4
0
350,774
1
W
Medusa
11,504
523
114
5
0
423,967
3
L
Ah Muzen Cab
9,752
443
135
6
0
345,237
2
W
Kali
11,641
529
89
4
0
477,334
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role