Player Matchup

Tyr
Tyr
Silver I
FlatColt5685673
Tyr
Silver I
Level 96
God Stats
0W - 2L
1,285 SR
Queue Stats
15W - 15L
1,550 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
PeacefulMind
Tsukuyomi
Gold V
Level 160
God Stats
9W - 9L
1,658 SR
Queue Stats
158W - 150L
1,543 MMR
Party 3
Ra
Ra
Bronze III
Viriathusfam
Ra
Bronze III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,564 MMR
Party 1
Anhur
Anhur
Silver I
Zexouz
Anhur
Silver I
Level 155
God Stats
3W - 3L
1,596 SR
Queue Stats
23W - 22L
1,594 MMR
Party 3
Cthulhu
Cthulhu
Bronze III
iMysticcc
Cthulhu
Bronze III
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,540 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,508 SR
1,558 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,516 SR
1,566 MMR
Discordia
Discordia
Gold IV
BunniesOfDoom
Discordia
Gold IV
Level 160
God Stats
5W - 2L
1,471 SR
Queue Stats
255W - 272L
1,556 MMR
Solo
Cupid
Cupid
Gold I
Pablowo
Cupid
Gold I
Level 128
God Stats
88W - 66L
1,609 SR
Queue Stats
697W - 678L
1,731 MMR
Party 2
Nike
Nike
Silver I
PlsDontThornMe
Nike
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Nemesis
Nemesis
Silver I
Rudoss
Nemesis
Silver I
Level 61
God Stats
6W - 1L
1,500 SR
Queue Stats
237W - 201L
1,542 MMR
Party 4
Ao Kuang
Ao Kuang
Silver I
lCroz
Ao Kuang
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 0
9,385
494
5,387
19,253
12,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
PeacefulMind
Tsukuyomi
16
3 / 4 / 3
9,781
515
12,160
15,266
6,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 5 / 1
8,603
453
6,226
9,223
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Zexouz
Anhur
17
4 / 8 / 1
10,504
553
7,869
14,086
4,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
iMysticcc
Cthulhu
14
3 / 4 / 5
9,224
485
8,473
16,090
9,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
Cu ChulainnDanzaburouSetNu WaApollo

VS

Bans
SobekGuan YuSun WukongSylvanusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BunniesOfDoom
Discordia
17
5 / 5 / 4
11,006
579
6,614
9,066
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
Pablowo
Cupid
18
5 / 2 / 15
11,460
603
14,583
14,773
5,585
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
7 / 2 / 12
11,824
622
18,187
20,360
19,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Rudoss
Nemesis
18
6 / 2 / 9
11,034
581
13,235
13,422
6,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
lCroz
Ao Kuang
15
3 / 2 / 13
9,578
504
6,102
13,877
7,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
79
13
Kills
26
26
Deaths
13
10
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Discordia
BunniesOfDoom
Discordia
5
5
4
1.4
L
2
5
0
0.4
W
Cupid
Pablowo
Cupid
5
2
15
6.25
L
Tsukuyomi
PeacefulMind
Tsukuyomi
3
4
3
1.13
W
7
2
12
6.5
W
Nemesis
Rudoss
Nemesis
6
2
9
5.25
L
1
5
1
0.3
L
Anhur
Zexouz
Anhur
4
8
1
0.56
L
Cthulhu
iMysticcc
Cthulhu
3
4
5
1.38
W
Ao Kuang
lCroz
Ao Kuang
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,115
Damage
58,721
73,918
Taken
71,498
35,644
Mitigated
42,004
16,537
Healing
33,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BunniesOfDoom
Discordia
6,614
297
0
851
9,066
2,925
1,811
1,997
6,997
66,524
0
L
5,387
414
0
6,075
19,253
12,446
0
3,191
14,862
0
56,216
W
Cupid
Pablowo
Cupid
14,583
8,515
362
8,567
14,773
5,585
3,515
3,949
10,716
0
94,670
L
Tsukuyomi
PeacefulMind
Tsukuyomi
12,160
1,809
0
4,512
15,266
6,207
0
4,228
10,687
0
66,350
W
18,187
3,383
0
9,040
20,360
19,554
344
2,665
17,547
8,872
69,358
W
Nemesis
Rudoss
Nemesis
13,235
6,254
0
6,677
13,422
6,601
1,043
2,068
11,188
0
84,889
L
6,226
307
453
1,713
9,223
2,966
0
1,699
7,375
46,884
0
L
Anhur
Zexouz
Anhur
7,869
4,358
0
2,160
14,086
4,299
1,104
1,550
12,479
0
65,550
L
Cthulhu
iMysticcc
Cthulhu
8,473
563
182
1,442
16,090
9,726
0
4,021
11,422
25,932
0
W
Ao Kuang
lCroz
Ao Kuang
6,102
763
1,078
6,931
13,877
7,339
645
3,366
10,351
37,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,497
Gold Earned
54,902
495
Minions Killed
626
0
Camps Cleared
0
1,734,360
Distance Traveled
1,979,194
33
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,006
579
142
7
0
335,728
8
L
Tyr
9,385
494
129
7
0
356,075
11
W
Cupid
11,460
603
152
8
0
357,873
3
L
Tsukuyomi
9,781
515
108
6
0
390,973
5
W
Nike
11,824
622
138
7
0
434,949
3
W
Nemesis
11,034
581
137
7
0
466,085
4
L
Ra
8,603
453
94
5
0
304,539
5
L
Anhur
10,504
553
126
7
0
314,502
6
L
Cthulhu
9,224
485
38
2
0
368,271
6
W
Ao Kuang
9,578
504
57
3
0
384,559
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role