Player Matchup

Kuzenbo
Kuzenbo
InTheTheory
Kuzenbo
Level 87
God Stats
1W - 1L
1,706 SR
Queue Stats
8W - 8L
1,497 Elo+
Party 1
Chang'e
Chang'e
brynfield
Chang'e
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,426 Elo+
Party 1
Cernunnos
Cernunnos
xDragonSlayer96x
Cernunnos
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,497 Elo+
Party 1
Team Averages
Level 90
1,569 SR
1,474 Elo+

VS

Team Averages
Level 64
1,632 SR
1,542 Elo+
Chaac
Chaac
Scuirr311y
Chaac
Level 17
God Stats
11W - 12L
1,677 SR
Queue Stats
190W - 117L
1,652 Elo+
Party 2
Tiamat
Tiamat
WorldlierComb69
Tiamat
Level 106
God Stats
110W - 83L
1,684 SR
Queue Stats
312W - 258L
1,637 Elo+
Party 2
Medusa
Medusa
XALABYE
Medusa
Level 68
God Stats
1W - 1L
1,535 SR
Queue Stats
1W - 2L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
InTheTheory
Kuzenbo
11
1 / 3 / 1
7,484
576
5,424
16,985
9,470
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
brynfield
Chang'e
10
0 / 2 / 0
7,125
548
4,133
8,435
2,543
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
9
1 / 4 / 0
7,353
566
2,380
7,999
2,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
3 / 1 / 6
8,728
671
9,076
8,272
7,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 1 / 7
8,678
668
7,836
5,177
5,215
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
XALABYE
Medusa
12
4 / 1 / 5
9,133
703
9,953
6,468
2,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
9
9
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
InTheTheory
Kuzenbo
1
3
1
0.5
W
Chaac
3
1
6
6
W
2
1
7
5.5
W
Medusa
XALABYE
Medusa
4
1
5
6.5
L
Chang'e
brynfield
Chang'e
0
2
0
0
L
Cernunnos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,937
Damage
26,865
33,419
Taken
19,917
14,736
Mitigated
14,908
13,468
Healing
8,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
InTheTheory
Kuzenbo
5,424
2,303
532
4,476
16,985
9,470
9
4,446
12,300
14,194
0
W
Chaac
9,076
1,403
0
3,200
8,272
7,259
0
3,566
4,706
0
20,734
W
7,836
719
626
2,117
5,177
5,215
1,314
1,969
3,208
45,300
0
W
Medusa
XALABYE
Medusa
9,953
3,906
318
2,327
6,468
2,434
1,055
4,140
2,328
0
36,242
L
Chang'e
brynfield
Chang'e
4,133
142
4,372
3,071
8,435
2,543
0
2,512
5,798
20,505
0
L
Cernunnos
2,380
1,401
0
1,017
7,999
2,723
0
909
6,915
0
20,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,962
Gold Earned
26,539
104
Minions Killed
163
0
Camps Cleared
0
634,459
Distance Traveled
715,733
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,484
576
11
1
0
211,916
3
W
Chaac
8,728
671
34
3
0
237,920
2
W
Tiamat
8,678
668
75
6
0
236,981
2
W
Medusa
9,133
703
54
4
0
240,832
0
L
Chang'e
7,125
548
50
4
0
226,739
0
L
Cernunnos
7,353
566
43
3
0
195,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role