Player Matchup

Artemis
Artemis
Dimelife3177170
Artemis
Level 19
God Stats
13W - 17L
1,497 SR
Queue Stats
67W - 93L
1,363 Elo+
Solo
Janus
Janus
Medicatedd
Janus
Level 27
God Stats
4W - 3L
1,231 SR
Queue Stats
67W - 64L
1,440 Elo+
Solo
Xbalanque
Xbalanque
T33R-_OCHORPA
Xbalanque
Level 29
God Stats
13W - 7L
1,573 SR
Queue Stats
48W - 49L
1,450 Elo+
Solo
Ao Kuang
Ao Kuang
Woo Oni
Ao Kuang
Level 22
God Stats
60W - 68L
1,434 SR
Queue Stats
262W - 311L
1,390 Elo+
Solo
Tiamat
Tiamat
buddy_BIGTIME
Tiamat
Level 29
God Stats
15W - 14L
1,391 SR
Queue Stats
26W - 43L
1,406 Elo+
Solo
Team Averages
Level 25
1,425 SR
1,410 Elo+

VS

Team Averages
Level 21
1,513 SR
1,500 Elo+
Kukulkan
Kukulkan
BananaDoge6810
Kukulkan
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 2L
1,747 Elo+
Party 2
Hercules
Hercules
Inkthing
Hercules
Level 20
God Stats
3W - 3L
1,483 SR
Queue Stats
8W - 6L
1,325 Elo+
Party 1
Sol
Sol
Leospartic
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,694 Elo+
Solo
Arachne
Arachne
ThuggyDuckling
Arachne
Level 7
God Stats
2W - 2L
1,703 SR
Queue Stats
2W - 3L
1,387 Elo+
Party 2
King Arthur
King Arthur
naglboy48
King Arthur
Level 24
God Stats
20W - 20L
1,378 SR
Queue Stats
23W - 25L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 16
13,453
961
15,001
14,149
7,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
20
6 / 7 / 10
14,351
1,025
22,615
14,251
6,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
T33R-_OCHORPA
Xbalanque
20
6 / 4 / 14
14,783
1,056
25,461
15,622
8,199
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ao Kuang
Woo Oni
Ao Kuang
19
13 / 3 / 4
14,868
1,062
22,949
10,959
5,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
0 / 1 / 9
12,331
881
8,666
9,418
9,914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

197

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
0 / 0 / 0
10,332
738
0
182
42
Hercules
Inkthing
Hercules
20
9 / 7 / 7
15,153
1,082
19,159
38,473
43,795
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
7 / 9 / 7
14,992
1,071
15,669
22,398
8,726
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 0 / 0
10,344
739
0
516
144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
naglboy48
King Arthur
20
3 / 10 / 13
15,441
1,103
23,659
41,921
76,494
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
46
26
Kills
19
19
Deaths
26
53
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
0
0
0
W
1
4
16
2.25
L
Hercules
Inkthing
Hercules
9
7
7
1.79
L
7
9
7
1.17
W
Janus
6
7
10
1.57
W
Xbalanque
T33R-_OCHORPA
Xbalanque
6
4
14
3.25
L
0
0
0
0
W
Ao Kuang
Woo Oni
Ao Kuang
13
3
4
5
W
0
1
9
4.5
L
King Arthur
naglboy48
King Arthur
3
10
13
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,692
Damage
58,487
64,399
Taken
103,490
37,138
Mitigated
129,201
16,353
Healing
13,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
0
0
0
0
182
42
0
0
182
317
0
W
15,001
10,302
0
5,247
14,149
7,391
0
2,458
11,423
0
40,053
L
Hercules
Inkthing
Hercules
19,159
4,294
0
4,070
38,473
43,795
0
22,789
15,212
71
34,310
L
15,669
2,243
717
3,685
22,398
8,726
0
12,526
9,597
40,746
0
W
Janus
22,615
2,079
0
55
14,251
6,123
0
5,139
8,865
46,974
0
W
Xbalanque
T33R-_OCHORPA
Xbalanque
25,461
18,562
1,278
2,837
15,622
8,199
0
3,575
11,879
0
47,291
L
0
0
0
140
516
144
0
242
266
0
1,025
W
Ao Kuang
Woo Oni
Ao Kuang
22,949
7,567
0
3,365
10,959
5,511
0
2,880
7,692
31,414
0
W
8,666
281
0
3,571
9,418
9,914
0
2,685
6,554
31,267
0
L
King Arthur
naglboy48
King Arthur
23,659
1,645
0
4,973
41,921
76,494
0
17,441
24,003
1,123
61,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,786
Gold Earned
66,262
251
Minions Killed
187
5
Camps Cleared
3
1,098,560
Distance Traveled
746,071
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,332
738
0
0
0
11,798
0
W
Artemis
13,453
961
70
5
0
199,287
0
L
Hercules
15,153
1,082
44
3
0
291,664
1
L
Sol
14,992
1,071
70
5
1
168,804
0
W
Janus
14,351
1,025
57
4
2
218,853
0
W
Xbalanque
14,783
1,056
53
4
0
211,346
0
L
Arachne
10,344
739
1
0
1
22,902
0
W
Ao Kuang
14,868
1,062
16
1
2
249,824
0
W
Tiamat
12,331
881
55
4
1
219,250
1
L
King Arthur
15,441
1,103
72
5
1
250,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role