Player Matchup

Chiron
Chiron
Silver II
ItsBigPapa2u
Chiron
Silver II
Level 43
God Stats
3W - 2L
1,341 SR
Queue Stats
167W - 177L
1,145 MMR
Party 1
Hel
Hel
Silver I
Lordofluck219
Hel
Silver I
Level 127
God Stats
47W - 43L
1,783 SR
Queue Stats
203W - 209L
1,204 MMR
Party 1
Sylvanus
Sylvanus
Silver I
VIVAVIAZUS
Sylvanus
Silver I
Level 157
God Stats
453W - 383L
1,566 SR
Queue Stats
656W - 657L
1,168 MMR
Solo
Ymir
Ymir
Silver II
lNathan_B26
Ymir
Silver II
Level 107
God Stats
7W - 4L
1,500 SR
Queue Stats
151W - 161L
1,158 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver V
mbartello
Tsukuyomi
Silver V
Level 124
God Stats
2W - 2L
1,550 SR
Queue Stats
24W - 38L
1,163 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,548 SR
1,168 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,588 SR
1,169 MMR
Sobek
Sobek
Silver IV
Kannen93
Sobek
Silver IV
Level 118
God Stats
15W - 15L
1,652 SR
Queue Stats
35W - 39L
1,181 MMR
Party 3
Bellona
Bellona
Silver II
SaweetCheeks
Bellona
Silver II
Level 84
God Stats
10W - 16L
1,569 SR
Queue Stats
202W - 221L
1,109 MMR
Party 2
Arachne
Arachne
Silver IV
ShutPompano772
Arachne
Silver IV
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,180 MMR
Solo
Izanami
Izanami
Silver IV
TrulyyTragic
Izanami
Silver IV
Level 69
God Stats
21W - 28L
1,719 SR
Queue Stats
92W - 99L
1,248 MMR
Party 2
Baba Yaga
Baba Yaga
Silver II
brennan locs
Baba Yaga
Silver II
Level 157
God Stats
19W - 16L
1,500 SR
Queue Stats
327W - 315L
1,125 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
5 / 4 / 11
14,462
499
17,631
23,519
12,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 1 / 10
14,853
512
27,768
20,756
11,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
VIVAVIAZUS
Sylvanus
19
5 / 5 / 17
14,513
500
19,067
38,863
54,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
5 / 2 / 9
14,851
512
22,430
27,567
21,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
mbartello
Tsukuyomi
20
11 / 3 / 11
15,873
547
31,081
28,026
18,200
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
Cu ChulainnDanzaburouScyllaApolloSet

VS

Bans
King ArthurAchillesNu WaCupidNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Kannen93
Sobek
17
0 / 6 / 10
12,313
425
14,393
41,288
50,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
SaweetCheeks
Bellona
20
4 / 5 / 4
14,699
507
16,384
24,676
28,407
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
2 / 9 / 2
12,892
445
10,075
28,064
10,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
TrulyyTragic
Izanami
20
8 / 8 / 4
14,784
510
28,161
30,530
11,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
brennan locs
Baba Yaga
20
1 / 6 / 5
13,768
475
22,032
23,062
10,683
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
40
34
Kills
15
15
Deaths
34
58
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chiron
5
4
11
2.63
L
Sobek
Kannen93
Sobek
0
6
10
0.83
W
8
1
10
13
L
Bellona
SaweetCheeks
Bellona
4
5
4
1.2
L
2
9
2
0.33
L
Izanami
TrulyyTragic
Izanami
8
8
4
1.25
W
Sylvanus
VIVAVIAZUS
Sylvanus
5
5
17
2.7
L
Baba Yaga
brennan locs
Baba Yaga
1
6
5
0.58
W
5
2
9
4.75
W
Tsukuyomi
mbartello
Tsukuyomi
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,977
Damage
91,045
138,731
Taken
147,620
117,377
Mitigated
112,577
74,094
Healing
39,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
17,631
9,820
2,222
6,699
23,519
12,457
5,887
5,615
17,888
0
98,978
L
Sobek
Kannen93
Sobek
14,393
628
1,087
9,414
41,288
50,680
0
19,454
21,412
42,539
0
W
27,768
400
12,756
12,050
20,756
11,080
1,755
8,290
12,466
105,551
0
L
Bellona
SaweetCheeks
Bellona
16,384
6,328
0
4,599
24,676
28,407
1,163
11,751
12,863
0
91,409
L
10,075
7,277
0
8,230
28,064
10,905
0
10,976
16,812
0
77,461
L
Izanami
TrulyyTragic
Izanami
28,161
22,389
729
10,834
30,530
11,902
968
14,785
15,605
0
98,417
W
Sylvanus
VIVAVIAZUS
Sylvanus
19,067
2,787
9,194
13,075
38,863
54,346
609
9,494
29,369
48,766
0
L
Baba Yaga
brennan locs
Baba Yaga
22,032
741
0
4,923
23,062
10,683
1,554
12,606
9,944
113,353
0
W
22,430
3,138
412
8,891
27,567
21,294
741
7,178
20,389
115,762
0
W
Tsukuyomi
mbartello
Tsukuyomi
31,081
10,182
0
8,795
28,026
18,200
4,616
5,848
22,178
0
141,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,552
Gold Earned
68,456
709
Minions Killed
587
0
Camps Cleared
0
2,689,002
Distance Traveled
2,541,391
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,462
499
141
5
0
495,410
7
L
Sobek
12,313
425
41
1
0
565,709
2
W
Hel
14,853
512
150
5
0
578,039
2
L
Bellona
14,699
507
148
5
0
481,459
7
L
Arachne
12,892
445
102
4
0
506,247
4
L
Izanami
14,784
510
134
5
0
435,734
0
W
Sylvanus
14,513
500
65
2
0
520,825
8
L
Baba Yaga
13,768
475
162
6
0
552,242
8
W
Ymir
14,851
512
172
6
0
484,234
3
W
Tsukuyomi
15,873
547
181
6
0
610,494
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role