Player Matchup

Bellona
Bellona
BeezleBopper636
Bellona
Level 85
God Stats
6W - 17L
1,053 SR
Queue Stats
78W - 85L
1,304 Elo+
Party 1
Tiamat
Tiamat
Juanthom
Tiamat
Level 105
God Stats
1W - 4L
1,179 SR
Queue Stats
30W - 29L
1,130 Elo+
Party 1
Nu Wa
Nu Wa
USPanda29
Nu Wa
Level 61
God Stats
2W - 1L
1,696 SR
Queue Stats
46W - 61L
1,201 Elo+
Party 1
Janus
Janus
XxBigBoiSlothxX
Janus
Level 87
God Stats
1W - 3L
1,508 SR
Queue Stats
94W - 119L
1,166 Elo+
Party 1
Skadi
Skadi
darthdanari
Skadi
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
1,272 Elo+
Party 1
Team Averages
Level 73
1,387 SR
1,215 Elo+

VS

Team Averages
Level 55
1,554 SR
1,431 Elo+
Odin
Odin
GoldenKingV555
Odin
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 77L
1,337 Elo+
Party 3
Cernunnos
Cernunnos
Gooierfungus7
Cernunnos
Level 63
God Stats
3W - 8L
1,303 SR
Queue Stats
92W - 93L
1,340 Elo+
Party 3
Zeus
Zeus
Judeifer
Zeus
Level 68
God Stats
1W - 4L
1,540 SR
Queue Stats
176W - 153L
1,550 Elo+
Party 2
Serqet
Serqet
OneWormyBoi
Serqet
Level 82
God Stats
1W - 3L
1,847 SR
Queue Stats
190W - 167L
1,464 Elo+
Party 2
Guan Yu
Guan Yu
Rigatoni2025
Guan Yu
Level 26
God Stats
5W - 3L
1,578 SR
Queue Stats
38W - 49L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 6
11,563
578
15,706
14,360
12,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Juanthom
Tiamat
18
4 / 1 / 5
11,410
571
11,080
9,017
10,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
USPanda29
Nu Wa
18
1 / 1 / 7
11,086
554
15,590
8,325
2,778
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
4 / 2 / 3
9,939
497
12,455
8,003
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 4 / 6
8,309
415
6,779
10,226
3,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 6
8,048
402
2,071
21,013
10,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
Gooierfungus7
Cernunnos
14
3 / 5 / 3
8,747
437
9,276
19,673
6,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
16
2 / 2 / 1
9,749
487
8,561
11,412
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
13
3 / 5 / 3
8,506
425
7,002
16,903
6,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
Rigatoni2025
Guan Yu
16
0 / 1 / 1
8,779
439
2,618
13,051
12,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
19
Kills
8
8
Deaths
19
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
10
0
6
13
L
0
6
6
0.5
L
Cernunnos
Gooierfungus7
Cernunnos
3
5
3
0.9
W
Tiamat
Juanthom
Tiamat
4
1
5
6.5
L
Zeus
2
2
1
1.25
L
Serqet
3
5
3
0.9
L
Guan Yu
Rigatoni2025
Guan Yu
0
1
1
0.5
W
Nu Wa
USPanda29
Nu Wa
1
1
7
4.5
W
4
2
3
2.75
W
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,610
Damage
29,528
49,931
Taken
82,052
31,340
Mitigated
39,709
17,380
Healing
33,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,706
7,082
0
6,190
14,360
12,565
337
1,620
12,623
0
81,389
L
2,071
430
0
5,983
21,013
10,869
108
11,104
9,909
0
16,381
L
Cernunnos
Gooierfungus7
Cernunnos
9,276
3,326
195
10,940
19,673
6,706
583
9,573
10,100
0
59,219
W
Tiamat
Juanthom
Tiamat
11,080
1,197
0
4,277
9,017
10,092
921
1,394
7,384
77,846
0
L
Zeus
8,561
382
0
3,475
11,412
3,317
0
7,147
4,265
80,662
0
L
Serqet
7,002
2,366
0
6,436
16,903
6,200
0
5,572
11,331
0
40,698
L
Guan Yu
Rigatoni2025
Guan Yu
2,618
591
180
6,109
13,051
12,617
1,209
5,729
7,322
0
46,095
W
Nu Wa
USPanda29
Nu Wa
15,590
4,152
144
2,267
8,325
2,778
1,663
3,309
4,239
91,758
0
W
12,455
731
0
1,969
8,003
2,817
885
784
6,877
70,455
0
W
6,779
2,786
0
2,533
10,226
3,088
1,455
1,069
8,666
0
32,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,307
Gold Earned
43,829
614
Minions Killed
500
0
Camps Cleared
0
1,880,560
Distance Traveled
1,753,138
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,563
578
130
7
0
455,668
2
L
Odin
8,048
402
28
1
0
292,372
1
L
Cernunnos
8,747
437
109
5
0
260,552
1
W
Tiamat
11,410
571
146
7
0
345,872
0
L
Zeus
9,749
487
190
10
0
380,880
5
L
Serqet
8,506
425
62
3
0
403,576
8
L
Guan Yu
8,779
439
111
6
0
415,758
2
W
Nu Wa
11,086
554
161
8
0
356,628
4
W
Janus
9,939
497
124
6
0
374,430
1
W
Skadi
8,309
415
53
3
0
347,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role