Player Matchup

Chang'e
Chang'e
Ardvarrkk
Chang'e
Level 88
God Stats
15W - 12L
1,291 SR
Queue Stats
470W - 423L
1,478 Elo+
Party 1
Nemesis
Nemesis
CJCZ2019
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,849 Elo+
Party 2
Mulan
Mulan
HoldMyInhaler
Mulan
Level 21
God Stats
5W - 6L
1,755 SR
Queue Stats
266W - 244L
1,579 Elo+
Party 1
Olorun
Olorun
JPNorth22
Olorun
Level 18
God Stats
8W - 13L
1,333 SR
Queue Stats
65W - 75L
1,432 Elo+
Party 1
Bellona
Bellona
PimpDip
Bellona
Level 7
God Stats
2W - 2L
1,410 SR
Queue Stats
5W - 5L
1,530 Elo+
Party 2
Team Averages
Level 28
1,458 SR
1,574 Elo+

VS

Team Averages
Level 13
1,627 SR
1,664 Elo+
Ganesha
Ganesha
Caderader
Ganesha
Level 7
God Stats
33W - 24L
1,500 SR
Queue Stats
72W - 80L
1,638 Elo+
Solo
Loki
Loki
Jesuriwn
Loki
Level 8
God Stats
0W - 1L
1,896 SR
Queue Stats
16W - 9L
1,775 Elo+
Solo
Zeus
Zeus
PatchWorkPuppet
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 50L
1,658 Elo+
Solo
Tiamat
Tiamat
Trash-this
Tiamat
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
148W - 135L
1,644 Elo+
Solo
Izanami
Izanami
temp-442129
Izanami
Level 29
God Stats
27W - 26L
1,738 SR
Queue Stats
333W - 311L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ardvarrkk
Chang'e
13
3 / 5 / 2
7,304
609
4,221
9,351
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
CJCZ2019
Nemesis
12
5 / 3 / 5
7,558
630
3,454
8,000
2,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
3 / 4 / 9
6,624
552
6,992
11,781
5,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
JPNorth22
Olorun
11
4 / 3 / 3
6,639
553
4,396
6,053
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
PimpDip
Bellona
11
1 / 2 / 1
6,559
547
3,086
5,435
4,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Caderader
Ganesha
9
0 / 4 / 8
6,008
501
2,647
8,641
5,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
12
9 / 2 / 1
7,660
638
6,148
7,451
2,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
5 / 3 / 0
7,562
630
6,994
6,437
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
Trash-this
Tiamat
9
0 / 2 / 2
5,360
447
1,915
4,858
3,115
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
temp-442129
Izanami
9
1 / 5 / 7
5,814
485
6,788
7,254
2,148
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
16
Kills
15
17
Deaths
16
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Ardvarrkk
Chang'e
3
5
2
0.8
W
Nemesis
CJCZ2019
Nemesis
5
3
5
2.5
L
Ganesha
Caderader
Ganesha
0
4
8
1
W
3
4
9
1.88
W
Olorun
JPNorth22
Olorun
4
3
3
1.83
L
Loki
9
2
1
4.75
L
5
3
0
1.67
W
Bellona
PimpDip
Bellona
1
2
1
0.75
L
Tiamat
Trash-this
Tiamat
0
2
2
0.5
L
Izanami
temp-442129
Izanami
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,149
Damage
24,492
40,620
Taken
34,641
16,039
Mitigated
15,151
12,173
Healing
5,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Ardvarrkk
Chang'e
4,221
0
545
3,211
9,351
2,744
649
4,664
4,413
34,417
0
W
Nemesis
CJCZ2019
Nemesis
3,454
1,320
0
2,402
8,000
2,550
0
1,332
6,603
0
30,407
L
Ganesha
Caderader
Ganesha
2,647
124
0
787
8,641
5,249
0
3,162
5,479
11,441
0
W
6,992
2,072
0
2,997
11,781
5,196
0
2,451
9,286
0
18,060
W
Olorun
JPNorth22
Olorun
4,396
2,316
0
2,558
6,053
1,504
0
961
5,092
30,208
0
L
Loki
6,148
2,133
0
459
7,451
2,580
0
1,465
5,888
0
39,395
L
6,994
1,944
0
811
6,437
2,059
398
2,551
3,694
42,214
0
W
Bellona
PimpDip
Bellona
3,086
826
0
460
5,435
4,045
405
1,765
3,670
0
30,282
L
Tiamat
Trash-this
Tiamat
1,915
507
0
1,138
4,858
3,115
0
0
4,588
14,791
0
L
Izanami
temp-442129
Izanami
6,788
4,388
357
2,031
7,254
2,148
128
1,173
6,081
0
34,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,684
Gold Earned
32,404
277
Minions Killed
272
0
Camps Cleared
0
1,055,247
Distance Traveled
999,992
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,304
609
59
5
0
234,884
1
W
Nemesis
7,558
630
63
5
0
221,244
0
L
Ganesha
6,008
501
2
0
0
212,281
1
W
Mulan
6,624
552
27
2
0
209,886
1
W
Olorun
6,639
553
59
5
0
185,868
0
L
Loki
7,660
638
71
6
0
247,499
5
L
Zeus
7,562
630
98
8
0
191,674
0
W
Bellona
6,559
547
69
6
0
203,365
2
L
Tiamat
5,360
447
30
3
0
151,537
1
L
Izanami
5,814
485
71
6
0
197,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role