Player Matchup

Tiamat
Tiamat
Bxddie Jesus
Tiamat
Level 46
God Stats
1W - 5L
1,244 SR
Queue Stats
622W - 708L
1,394 Elo+
Party 2
Cupid
Cupid
Cristian6521
Cupid
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,223 Elo+
Party 2
Cabrakan
Cabrakan
LeGITxXsaber
Cabrakan
Level 68
God Stats
73W - 62L
1,543 SR
Queue Stats
266W - 276L
1,476 Elo+
Party 2
Cthulhu
Cthulhu
edrhdegucr
Cthulhu
Level 19
God Stats
8W - 18L
1,334 SR
Queue Stats
9W - 18L
1,312 Elo+
Party 2
Set
Set
rockstar4543ty
Set
Level 83
God Stats
6W - 6L
1,517 SR
Queue Stats
71W - 71L
1,458 Elo+
Party 2
Team Averages
Level 48
1,428 SR
1,372 Elo+

VS

Team Averages
Level 88
1,571 SR
1,434 Elo+
Ganesha
Ganesha
BBALLCHICK22
Ganesha
Level 105
God Stats
3W - 7L
1,583 SR
Queue Stats
15W - 26L
1,125 Elo+
Party 3
Tiamat
Tiamat
chryszylla
Tiamat
Level 24
God Stats
10W - 7L
1,521 SR
Queue Stats
36W - 35L
1,513 Elo+
Party 1
Loki
Loki
gypsynomad6
Loki
Level 155
God Stats
1W - 1L
1,728 SR
Queue Stats
67W - 60L
1,724 Elo+
Party 1
Heimdallr
Heimdallr
jcmasters
Heimdallr
Level 126
God Stats
8W - 5L
1,515 SR
Queue Stats
90W - 90L
1,464 Elo+
Party 1
Olorun
Olorun
temp-611331
Olorun
Level 28
God Stats
11W - 11L
1,508 SR
Queue Stats
45W - 53L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 5 / 3
5,697
518
2,638
8,294
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
1 / 8 / 0
4,210
383
1,364
5,984
1,691
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
LeGITxXsaber
Cabrakan
10
2 / 2 / 1
6,163
560
3,985
5,889
3,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
edrhdegucr
Cthulhu
7
0 / 6 / 0
4,712
428
4,076
9,658
4,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
4 / 4 / 1
7,257
660
5,771
10,251
6,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BBALLCHICK22
Ganesha
11
0 / 1 / 15
6,966
633
4,811
7,867
3,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
chryszylla
Tiamat
12
2 / 2 / 2
6,507
592
4,602
5,612
4,196
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 0 / 4
7,445
677
5,034
6,024
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
jcmasters
Heimdallr
11
3 / 3 / 4
6,693
608
4,608
6,494
3,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
12
15 / 1 / 0
7,664
697
9,726
7,562
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
7
Kills
25
25
Deaths
7
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BBALLCHICK22
Ganesha
0
1
15
7.5
L
Tiamat
0
5
3
0.3
L
1
8
0
0.13
L
Cabrakan
LeGITxXsaber
Cabrakan
2
2
1
1.25
W
Tiamat
chryszylla
Tiamat
2
2
2
1.5
L
Cthulhu
edrhdegucr
Cthulhu
0
6
0
0
W
5
0
4
7
W
Heimdallr
jcmasters
Heimdallr
3
3
4
1.67
L
4
4
1
1.13
W
Olorun
15
1
0
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,834
Damage
28,781
40,076
Taken
33,559
18,645
Mitigated
16,768
8,231
Healing
13,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BBALLCHICK22
Ganesha
4,811
1,097
369
2,498
7,867
3,889
621
1,906
5,873
21,363
0
L
Tiamat
2,638
299
0
1,815
8,294
2,830
0
1,038
7,256
22,687
0
L
1,364
897
0
290
5,984
1,691
260
4,116
1,868
0
3,702
L
Cabrakan
LeGITxXsaber
Cabrakan
3,985
381
0
773
5,889
3,216
172
3,519
2,370
23,222
0
W
Tiamat
chryszylla
Tiamat
4,602
739
0
768
5,612
4,196
48
2,310
3,129
27,629
0
L
Cthulhu
edrhdegucr
Cthulhu
4,076
452
53
1,962
9,658
4,063
68
7,759
1,899
18,780
0
W
5,034
1,082
0
2,632
6,024
2,207
0
675
5,305
0
36,538
W
Heimdallr
jcmasters
Heimdallr
4,608
1,902
0
1,250
6,494
3,978
781
2,534
3,708
0
31,999
L
5,771
2,892
0
3,338
10,251
6,845
0
2,707
7,544
0
44,749
W
Olorun
9,726
5,151
678
4,828
7,562
2,498
2,674
2,717
4,845
36,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,039
Gold Earned
35,275
241
Minions Killed
309
0
Camps Cleared
0
1,013,602
Distance Traveled
1,082,399
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,966
633
5
0
0
218,224
2
L
Tiamat
5,697
518
53
5
0
269,153
5
L
Cupid
4,210
383
3
0
0
154,407
1
L
Cabrakan
6,163
560
62
6
0
171,239
1
W
Tiamat
6,507
592
68
6
0
205,165
0
L
Cthulhu
4,712
428
23
2
0
194,958
3
W
Loki
7,445
677
83
8
0
244,276
0
W
Heimdallr
6,693
608
60
5
0
202,471
0
L
Set
7,257
660
100
9
0
223,845
1
W
Olorun
7,664
697
93
8
0
212,263
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role