Player Matchup

Terra
Terra
Catbutzz
Terra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DeputyDoongle
Chiron
Level 30
God Stats
8W - 7L
1,500 SR
Queue Stats
131W - 139L
1,505 Elo+
Party 1
Nox
Nox
RichardStaples
Nox
Level 29
God Stats
11W - 24L
1,251 SR
Queue Stats
104W - 116L
1,490 Elo+
Party 1
Hun Batz
Hun Batz
SoPayed
Hun Batz
Level 28
God Stats
2W - 3L
1,556 SR
Queue Stats
239W - 180L
1,558 Elo+
Solo
Nike
Nike
Vloth
Nike
Level 25
God Stats
1W - 8L
1,301 SR
Queue Stats
99W - 107L
1,569 Elo+
Party 1
Team Averages
Level 28
1,422 SR
1,524 Elo+

VS

Team Averages
Level 39
1,598 SR
1,506 Elo+
Anhur
Anhur
Cbozzz
Anhur
Level 21
God Stats
9W - 6L
1,648 SR
Queue Stats
132W - 122L
1,508 Elo+
Party 2
Hades
Hades
Hokhuu
Hades
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 50L
1,458 Elo+
Solo
Ymir
Ymir
TheBlaziking524
Ymir
Level 15
God Stats
15W - 13L
1,685 SR
Queue Stats
16W - 14L
1,611 Elo+
Party 2
Da Ji
Da Ji
moxiea
Da Ji
Level 143
God Stats
15W - 13L
1,658 SR
Queue Stats
321W - 308L
1,563 Elo+
Party 2
Kukulkan
Kukulkan
wizard5x5
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Catbutzz
Terra
15
1 / 7 / 6
9,689
440
4,834
19,769
18,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
6 / 6 / 0
9,578
435
11,753
16,958
4,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 6 / 2
9,988
454
6,386
12,497
5,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
SoPayed
Hun Batz
15
4 / 11 / 2
9,717
442
14,548
19,691
7,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
Vloth
Nike
14
1 / 6 / 2
9,009
410
11,467
17,458
10,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cbozzz
Anhur
17
4 / 5 / 10
10,679
485
9,572
14,591
4,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
Hokhuu
Hades
20
5 / 1 / 6
13,361
607
14,841
17,054
9,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
3 / 2 / 17
11,160
507
11,436
16,016
15,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
moxiea
Da Ji
20
20 / 1 / 5
13,620
619
20,645
17,114
8,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
wizard5x5
Kukulkan
18
4 / 7 / 6
12,011
546
13,844
11,521
4,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
80
16
Kills
36
36
Deaths
16
12
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Terra
Catbutzz
Terra
1
7
6
0.57
W
Anhur
Cbozzz
Anhur
4
5
10
1.8
L
6
6
0
1
W
Hades
Hokhuu
Hades
5
1
6
8
L
4
6
2
0.83
L
Hun Batz
SoPayed
Hun Batz
4
11
2
0.45
W
3
2
17
5.75
L
Nike
Vloth
Nike
1
6
2
0.33
W
Da Ji
moxiea
Da Ji
20
1
5
22.5
W
Kukulkan
wizard5x5
Kukulkan
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,988
Damage
70,338
86,373
Taken
76,296
46,000
Mitigated
43,451
14,691
Healing
22,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Catbutzz
Terra
4,834
459
1,122
2,970
19,769
18,216
29
7,980
11,744
18,930
0
W
Anhur
Cbozzz
Anhur
9,572
5,150
729
3,307
14,591
4,962
2,568
2,263
12,302
0
68,162
L
11,753
4,203
281
5,108
16,958
4,741
231
7,291
9,527
0
61,810
W
Hades
Hokhuu
Hades
14,841
995
113
9,336
17,054
9,469
4,560
758
15,826
96,095
0
L
6,386
1,400
266
859
12,497
5,419
0
6,734
5,735
35,512
0
L
Hun Batz
SoPayed
Hun Batz
14,548
5,810
0
2,728
19,691
7,401
0
8,203
11,426
0
62,199
W
11,436
2,305
0
2,115
16,016
15,984
734
3,409
12,511
29,021
0
L
Nike
Vloth
Nike
11,467
2,530
0
1,357
17,458
10,223
0
9,069
7,820
395
44,847
W
Da Ji
moxiea
Da Ji
20,645
6,037
0
6,844
17,114
8,579
0
2,235
14,804
0
100,860
W
Kukulkan
wizard5x5
Kukulkan
13,844
2,055
0
288
11,521
4,457
2,266
2,950
8,546
64,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,981
Gold Earned
60,831
375
Minions Killed
632
0
Camps Cleared
0
1,895,399
Distance Traveled
1,999,096
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,689
440
32
1
0
456,046
1
W
Anhur
10,679
485
108
5
0
383,819
0
L
Chiron
9,578
435
81
4
0
359,373
5
W
Hades
13,361
607
197
9
0
392,501
6
L
Nox
9,988
454
73
3
0
383,801
4
L
Hun Batz
9,717
442
103
5
0
356,747
0
W
Ymir
11,160
507
39
2
0
413,908
0
L
Nike
9,009
410
86
4
0
339,432
0
W
Da Ji
13,620
619
143
7
0
463,166
7
W
Kukulkan
12,011
546
145
7
0
345,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role