Player Matchup

Bacchus
Bacchus
JUMUSCA
Bacchus
Level 64
God Stats
3W - 2L
1,301 SR
Queue Stats
14W - 15L
1,500 Elo+
Party 1
Tiamat
Tiamat
Nemisan
Tiamat
Level 79
God Stats
8W - 7L
1,491 SR
Queue Stats
15W - 14L
1,388 Elo+
Party 1
Neith
Neith
Pancitoasesino
Neith
Level 28
God Stats
2W - 3L
1,502 SR
Queue Stats
4W - 5L
1,455 Elo+
Party 1
Team Averages
Level 57
1,431 SR
1,448 Elo+

VS

Team Averages
Level 58
1,545 SR
1,443 Elo+
Tiamat
Tiamat
GrumpyKobold
Tiamat
Level 24
God Stats
1W - 2L
1,635 SR
Queue Stats
17W - 14L
1,330 Elo+
Solo
Izanami
Izanami
SlumpyMumpkins
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Sourtoothpaste
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JUMUSCA
Bacchus
13
7 / 5 / 6
9,860
758
7,768
11,921
4,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Nemisan
Tiamat
14
6 / 2 / 8
10,115
778
11,265
7,813
8,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 8
8,921
686
7,873
10,809
3,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
1 / 5 / 5
8,480
652
7,495
9,645
6,156
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 6 / 4
9,158
704
11,662
13,189
4,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
3 / 6 / 1
8,377
644
4,155
14,643
9,203
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
17
Kills
7
8
Deaths
17
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
5
5
0.7
W
Bacchus
JUMUSCA
Bacchus
7
5
6
2
W
Tiamat
Nemisan
Tiamat
6
2
8
5
W
4
1
8
8
L
3
6
4
0.83
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,906
Damage
23,312
30,543
Taken
37,477
16,600
Mitigated
19,987
6,514
Healing
8,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,495
1,881
0
2,646
9,645
6,156
119
6,138
3,507
23,888
0
W
Bacchus
JUMUSCA
Bacchus
7,768
1,086
444
797
11,921
4,526
490
3,468
8,453
20,813
0
W
Tiamat
Nemisan
Tiamat
11,265
1,380
0
2,998
7,813
8,395
1,101
1,774
6,039
36,672
0
W
7,873
2,642
636
1,639
10,809
3,679
1,801
2,487
8,322
0
29,437
L
11,662
7,817
0
2,731
13,189
4,628
961
7,605
5,584
0
52,158
L
4,155
873
438
2,577
14,643
9,203
62
6,034
8,609
0
21,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,896
Gold Earned
26,015
128
Minions Killed
177
0
Camps Cleared
0
657,092
Distance Traveled
651,842
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,480
652
52
4
0
222,034
4
W
Bacchus
9,860
758
25
2
0
220,902
3
W
Tiamat
10,115
778
71
5
0
221,131
3
W
Neith
8,921
686
32
2
0
215,059
0
L
Izanami
9,158
704
101
8
0
186,402
1
L
Chaac
8,377
644
24
2
0
243,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role