Player Matchup

Fenrir
Fenrir
GRIFLORD
Fenrir
Level 29
God Stats
2W - 0L
1,833 SR
Queue Stats
18W - 22L
1,465 Elo+
Party 2
Neith
Neith
Htaedse
Neith
Level 42
God Stats
4W - 2L
1,595 SR
Queue Stats
69W - 61L
1,464 Elo+
Party 1
Tiamat
Tiamat
Im Norton
Tiamat
Level 141
God Stats
4W - 5L
1,575 SR
Queue Stats
49W - 43L
1,486 Elo+
Party 1
Cerberus
Cerberus
TakenDemLips
Cerberus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,479 Elo+
Party 2
Ganesha
Ganesha
WarriorClueless
Ganesha
Level 135
God Stats
13W - 13L
1,546 SR
Queue Stats
86W - 72L
1,480 Elo+
Party 1
Team Averages
Level 73
1,610 SR
1,475 Elo+

VS

Team Averages
Level 71
1,553 SR
1,469 Elo+
Ne Zha
Ne Zha
CRYPTICnorbu
Ne Zha
Level 64
God Stats
0W - 1L
1,615 SR
Queue Stats
44W - 60L
1,549 Elo+
Party 3
Hercules
Hercules
First sin2514
Hercules
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,710 Elo+
Party 3
Cupid
Cupid
MarazmusGX
Cupid
Level 88
God Stats
0W - 3L
1,285 SR
Queue Stats
184W - 222L
1,519 Elo+
Party 3
Tiamat
Tiamat
Rancify
Tiamat
Level 92
God Stats
14W - 16L
1,514 SR
Queue Stats
34W - 35L
1,395 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
oniboy6969
Ah Muzen Cab
Level 63
God Stats
0W - 5L
1,853 SR
Queue Stats
30W - 71L
1,173 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GRIFLORD
Fenrir
15
5 / 1 / 5
9,239
770
7,854
6,457
6,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Htaedse
Neith
16
8 / 1 / 4
10,334
861
8,893
7,973
3,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Im Norton
Tiamat
16
5 / 0 / 8
9,749
812
6,813
5,455
5,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
TakenDemLips
Cerberus
14
1 / 0 / 8
8,254
688
10,234
6,359
5,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 0 / 14
9,284
774
7,106
10,197
10,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
1 / 5 / 0
7,314
610
3,017
8,571
2,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
First sin2514
Hercules
13
0 / 4 / 1
6,964
580
2,653
16,791
10,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
13
0 / 3 / 0
6,838
570
5,216
8,435
2,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
Rancify
Tiamat
14
1 / 3 / 0
8,002
667
7,055
6,966
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
oniboy6969
Ah Muzen Cab
13
0 / 4 / 0
6,939
578
6,659
7,191
2,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
3
19
Kills
2
2
Deaths
19
39
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
5
0
0.2
L
Hercules
First sin2514
Hercules
0
4
1
0.13
W
Fenrir
GRIFLORD
Fenrir
5
1
5
7.5
W
Neith
Htaedse
Neith
8
1
4
10
W
Tiamat
Im Norton
Tiamat
5
0
8
9
L
Cupid
0
3
0
0
L
Tiamat
Rancify
Tiamat
1
3
0
0.33
W
Cerberus
TakenDemLips
Cerberus
1
0
8
5
W
0
0
14
7
L
Ah Muzen Cab
oniboy6969
Ah Muzen Cab
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,900
Damage
24,600
36,441
Taken
47,954
32,086
Mitigated
21,605
13,883
Healing
6,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
3,017
1,624
0
405
8,571
2,982
0
4,195
4,088
0
12,325
L
Hercules
First sin2514
Hercules
2,653
432
0
2,311
16,791
10,745
0
9,145
7,145
0
9,660
W
Fenrir
GRIFLORD
Fenrir
7,854
797
0
389
6,457
6,503
442
1,367
4,929
0
15,570
W
Neith
Htaedse
Neith
8,893
3,917
0
3,851
7,973
3,644
664
1,928
5,861
0
35,004
W
Tiamat
Im Norton
Tiamat
6,813
451
0
1,937
5,455
5,647
862
547
4,849
31,259
0
L
Cupid
5,216
1,764
333
1,209
8,435
2,357
0
3,561
4,706
0
21,273
L
Tiamat
Rancify
Tiamat
7,055
417
126
1,089
6,966
3,098
0
3,011
3,777
28,260
0
W
Cerberus
TakenDemLips
Cerberus
10,234
480
0
3,381
6,359
5,327
697
1,328
4,691
27,419
0
W
7,106
381
0
4,325
10,197
10,965
504
1,454
8,381
23,616
0
L
Ah Muzen Cab
oniboy6969
Ah Muzen Cab
6,659
2,244
0
1,427
7,191
2,423
0
3,469
3,575
0
23,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,860
Gold Earned
36,057
268
Minions Killed
190
7
Camps Cleared
7
1,041,269
Distance Traveled
1,006,446
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,314
610
18
2
0
215,273
0
L
Hercules
6,964
580
15
1
0
207,674
0
W
Fenrir
9,239
770
36
3
0
241,457
0
W
Neith
10,334
861
75
6
3
174,097
1
W
Tiamat
9,749
812
102
9
3
189,833
3
L
Cupid
6,838
570
57
5
4
211,637
0
L
Tiamat
8,002
667
61
5
3
164,986
0
W
Cerberus
8,254
688
50
4
1
220,506
1
W
Ganesha
9,284
774
5
0
0
215,376
4
L
Ah Muzen Cab
6,939
578
39
3
0
206,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role