Player Matchup

Tsukuyomi
Tsukuyomi
CARFERIRIMED
Tsukuyomi
Level 145
God Stats
21W - 20L
1,633 SR
Queue Stats
395W - 392L
1,552 Elo+
Solo
Guan Yu
Guan Yu
Dekxo
Guan Yu
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
239W - 209L
1,605 Elo+
Solo
Yemoja
Yemoja
SmolRose
Yemoja
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
dbr13
Tiamat
Level 68
God Stats
3W - 5L
1,587 SR
Queue Stats
360W - 341L
1,608 Elo+
Solo
Neith
Neith
komagom
Neith
Level 129
God Stats
1W - 2L
1,310 SR
Queue Stats
26W - 28L
1,545 Elo+
Solo
Team Averages
Level 107
1,506 SR
1,562 Elo+

VS

Team Averages
Level 106
1,557 SR
1,677 Elo+
Chaac
Chaac
FREDAND
Chaac
Level 120
God Stats
9W - 9L
1,513 SR
Queue Stats
126W - 133L
1,533 Elo+
Solo
Tiamat
Tiamat
JCTheAllStar31
Tiamat
Level 105
God Stats
23W - 30L
1,440 SR
Queue Stats
260W - 255L
1,544 Elo+
Solo
Nemesis
Nemesis
Saataniiaa
Nemesis
Level 104
God Stats
6W - 8L
1,662 SR
Queue Stats
248W - 275L
1,700 Elo+
Party 1
Zhong Kui
Zhong Kui
greenlobsterdish
Zhong Kui
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 35L
1,815 Elo+
Party 1
Danzaburou
Danzaburou
nohold
Danzaburou
Level 123
God Stats
32W - 19L
1,672 SR
Queue Stats
238W - 127L
1,791 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CARFERIRIMED
Tsukuyomi
20
6 / 3 / 8
13,374
557
15,952
21,614
10,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Dekxo
Guan Yu
18
6 / 2 / 3
12,465
519
21,680
22,349
31,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
SmolRose
Yemoja
18
2 / 3 / 8
11,437
477
7,276
15,879
11,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
dbr13
Tiamat
17
3 / 3 / 3
11,076
462
7,233
16,742
9,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
komagom
Neith
17
1 / 9 / 3
11,519
480
13,136
18,691
7,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FREDAND
Chaac
20
0 / 4 / 3
13,471
561
9,995
24,483
18,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
4 / 6 / 1
13,074
545
20,195
17,205
15,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Saataniiaa
Nemesis
18
0 / 4 / 4
12,321
513
6,786
17,334
7,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
19
5 / 3 / 6
12,953
540
14,830
22,455
19,556
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
nohold
Danzaburou
20
11 / 1 / 4
17,017
709
16,068
17,356
8,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
38
18
Kills
20
20
Deaths
18
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CARFERIRIMED
Tsukuyomi
6
3
8
3.33
L
Guan Yu
Dekxo
Guan Yu
6
2
3
3.75
W
Chaac
FREDAND
Chaac
0
4
3
0.38
W
4
6
1
0.75
W
Nemesis
Saataniiaa
Nemesis
0
4
4
0.5
L
Yemoja
SmolRose
Yemoja
2
3
8
2
L
Tiamat
dbr13
Tiamat
3
3
3
1.5
W
Zhong Kui
5
3
6
2.67
L
Neith
komagom
Neith
1
9
3
0.28
W
Danzaburou
nohold
Danzaburou
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,277
Damage
67,874
95,275
Taken
98,833
69,451
Mitigated
68,550
34,647
Healing
40,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CARFERIRIMED
Tsukuyomi
15,952
3,049
0
8,291
21,614
10,161
1,337
9,598
11,699
0
97,770
L
Guan Yu
Dekxo
Guan Yu
21,680
3,727
1,042
10,428
22,349
31,330
627
3,630
17,844
0
77,795
W
Chaac
FREDAND
Chaac
9,995
1,589
0
14,638
24,483
18,290
2,243
1,450
22,307
0
85,818
W
20,195
2,010
0
5,952
17,205
15,199
1,072
4,299
12,602
73,893
0
W
Nemesis
Saataniiaa
Nemesis
6,786
1,787
0
1,833
17,334
7,358
908
2,280
14,773
0
89,338
L
Yemoja
SmolRose
Yemoja
7,276
1,904
4,121
4,614
15,879
11,792
564
7,953
7,616
43,695
0
L
Tiamat
dbr13
Tiamat
7,233
932
0
3,248
16,742
9,132
783
9,489
6,714
58,602
0
W
Zhong Kui
14,830
1,157
707
9,193
22,455
19,556
660
3,917
18,300
68,140
0
L
Neith
komagom
Neith
13,136
5,740
0
2,903
18,691
7,036
2,904
3,145
15,502
0
83,042
W
Danzaburou
nohold
Danzaburou
16,068
9,607
0
7,878
17,356
8,147
8,043
2,165
15,108
0
164,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,871
Gold Earned
68,836
623
Minions Killed
750
0
Camps Cleared
0
2,234,255
Distance Traveled
2,254,089
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,374
557
157
7
0
505,400
3
L
Guan Yu
12,465
519
141
6
0
462,757
1
W
Chaac
13,471
561
184
8
0
448,116
8
W
Tiamat
13,074
545
128
5
0
421,630
2
W
Nemesis
12,321
513
145
6
0
467,804
1
L
Yemoja
11,437
477
58
2
0
433,210
10
L
Tiamat
11,076
462
127
5
0
437,923
6
W
Zhong Kui
12,953
540
76
3
0
474,456
11
L
Neith
11,519
480
140
6
0
394,965
5
W
Danzaburou
17,017
709
217
9
0
442,083
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role