Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
BiggerJon4202
Jing Wei
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Janus
Janus
CapableCat
Janus
Level 15
God Stats
19W - 18L
1,832 SR
Queue Stats
44W - 45L
1,365 Elo+
Party 2
Arachne
Arachne
KAHDAHJ
Arachne
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
MurkyCow
Odin
Level 18
God Stats
7W - 3L
1,470 SR
Queue Stats
27W - 23L
1,373 Elo+
Party 2
Team Averages
Level 12
1,561 SR
1,448 Elo+

VS

Team Averages
Level 16
1,344 SR
1,283 Elo+
Ares
Ares
Antrakat
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Chummycoot
Tiamat
Level 27
God Stats
2W - 2L
1,465 SR
Queue Stats
14W - 20L
1,138 Elo+
Party 1
Danzaburou
Danzaburou
Chunguswaffen
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,138 Elo+
Party 1
Scylla
Scylla
DinoAloy
Scylla
Level 29
God Stats
19W - 22L
1,100 SR
Queue Stats
125W - 134L
1,516 Elo+
Solo
Amaterasu
Amaterasu
Wondertech1
Amaterasu
Level 3
God Stats
0W - 2L
1,153 SR
Queue Stats
0W - 2L
1,126 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
1 / 3 / 4
5,498
500
1,753
6,156
2,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
BiggerJon4202
Jing Wei
13
6 / 2 / 2
7,434
676
8,091
8,012
2,520
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
9
2 / 2 / 0
5,829
530
4,073
4,690
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
KAHDAHJ
Arachne
9
4 / 1 / 2
6,067
552
2,074
5,888
1,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odin
12
4 / 0 / 1
6,684
608
3,796
4,399
1,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
3 / 6 / 4
6,208
564
4,353
7,761
3,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Chummycoot
Tiamat
7
1 / 5 / 3
4,837
440
4,419
6,904
3,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Chunguswaffen
Danzaburou
5
1 / 2 / 3
4,546
413
1,315
6,173
1,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
DinoAloy
Scylla
10
3 / 1 / 2
5,531
503
4,166
3,177
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
Wondertech1
Amaterasu
7
0 / 3 / 0
4,435
403
557
5,207
2,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
17
Kills
8
8
Deaths
17
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
3
4
1
L
Ares
3
6
4
0.83
W
Jing Wei
BiggerJon4202
Jing Wei
6
2
2
3.5
W
Janus
2
2
0
1
L
Tiamat
Chummycoot
Tiamat
1
5
3
0.5
L
Danzaburou
Chunguswaffen
Danzaburou
1
2
3
1.25
L
Scylla
DinoAloy
Scylla
3
1
2
4
W
Arachne
KAHDAHJ
Arachne
4
1
2
5
W
Odin
4
0
1
4.5
L
Amaterasu
Wondertech1
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,787
Damage
14,810
29,145
Taken
29,222
9,960
Mitigated
11,293
9,615
Healing
5,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,753
375
267
555
6,156
2,598
0
4,076
1,928
11,045
0
L
Ares
4,353
740
0
504
7,761
3,204
0
1,219
6,510
10,304
0
W
Jing Wei
BiggerJon4202
Jing Wei
8,091
7,460
0
4,246
8,012
2,520
561
3,337
4,675
0
50,284
W
Janus
4,073
97
0
72
4,690
1,650
452
2,835
1,637
29,834
0
L
Tiamat
Chummycoot
Tiamat
4,419
490
0
2,068
6,904
3,224
0
1,106
5,712
18,043
0
L
Danzaburou
Chunguswaffen
Danzaburou
1,315
889
54
1,328
6,173
1,375
0
1,676
4,399
0
9,599
L
Scylla
DinoAloy
Scylla
4,166
233
0
750
3,177
894
0
1,465
1,568
23,794
0
W
Arachne
KAHDAHJ
Arachne
2,074
1,495
0
2,392
5,888
1,714
250
1,891
3,898
0
18,568
W
Odin
3,796
1,823
0
2,083
4,399
1,478
657
355
3,944
0
28,636
L
Amaterasu
Wondertech1
Amaterasu
557
0
0
529
5,207
2,596
0
0
5,207
0
10,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,512
Gold Earned
25,557
249
Minions Killed
128
0
Camps Cleared
0
964,001
Distance Traveled
926,297
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,498
500
8
1
0
203,174
1
L
Ares
6,208
564
16
1
0
197,846
0
W
Jing Wei
7,434
676
84
8
0
193,931
1
W
Janus
5,829
530
62
6
0
207,901
3
L
Tiamat
4,837
440
30
3
0
185,391
0
L
Danzaburou
4,546
413
15
1
0
155,204
2
L
Scylla
5,531
503
48
4
0
175,512
3
W
Arachne
6,067
552
45
4
0
163,933
1
W
Odin
6,684
608
50
5
0
195,062
0
L
Amaterasu
4,435
403
19
2
0
212,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role