Player Matchup

Discordia
Discordia
Ahugh_Herykok
Discordia
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,556 Elo+
Party 2
Fenrir
Fenrir
TheRealMia_K
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,407 Elo+
Party 2
Hou Yi
Hou Yi
v_UnKNOWN______
Hou Yi
Level 34
God Stats
1W - 1L
1,346 SR
Queue Stats
3W - 1L
1,556 Elo+
Party 2
Team Averages
Level 19
1,449 SR
1,506 Elo+

VS

Team Averages
Level 36
1,417 SR
1,475 Elo+
Tiamat
Tiamat
Shadow7451
Tiamat
Level 69
God Stats
10W - 13L
1,268 SR
Queue Stats
145W - 144L
1,446 Elo+
Party 1
Cerberus
Cerberus
ironhide650
Cerberus
Level 14
God Stats
2W - 5L
1,500 SR
Queue Stats
89W - 79L
1,497 Elo+
Party 1
Ymir
Ymir
nicko1678
Ymir
Level 24
God Stats
17W - 28L
1,484 SR
Queue Stats
405W - 467L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ahugh_Herykok
Discordia
16
7 / 1 / 8
11,138
696
21,596
7,336
2,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
14
7 / 2 / 7
11,291
706
9,754
16,126
9,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 0 / 14
10,737
671
7,793
6,527
2,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Shadow7451
Tiamat
14
1 / 3 / 2
9,437
590
10,981
10,896
7,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
ironhide650
Cerberus
9
1 / 7 / 2
8,463
529
5,789
15,427
14,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ymir
9
1 / 8 / 2
8,175
511
4,215
17,649
18,487
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
18
Kills
3
3
Deaths
18
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
Ahugh_Herykok
Discordia
7
1
8
11
L
Tiamat
Shadow7451
Tiamat
1
3
2
0.67
W
Fenrir
7
2
7
5.25
L
Cerberus
ironhide650
Cerberus
1
7
2
0.29
L
Ymir
1
8
2
0.25
W
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,143
Damage
20,985
29,989
Taken
43,972
13,661
Mitigated
40,544
7,584
Healing
6,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Ahugh_Herykok
Discordia
21,596
1,493
0
418
7,336
2,075
1,110
5,444
1,487
72,874
0
L
Tiamat
Shadow7451
Tiamat
10,981
372
519
2,301
10,896
7,149
0
6,039
4,857
50,157
0
W
Fenrir
9,754
2,780
776
4,177
16,126
9,434
141
9,495
5,810
0
58,325
L
Cerberus
ironhide650
Cerberus
5,789
1,085
0
1,523
15,427
14,908
0
6,876
8,551
14,326
0
L
Ymir
4,215
234
654
1,077
17,649
18,487
0
8,782
8,867
10,316
0
W
7,793
4,544
183
2,030
6,527
2,152
1,828
4,663
1,622
0
24,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,166
Gold Earned
26,075
204
Minions Killed
135
0
Camps Cleared
0
800,463
Distance Traveled
673,487
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,138
696
108
7
0
263,394
2
L
Tiamat
9,437
590
102
6
0
263,552
2
W
Fenrir
11,291
706
70
4
0
279,617
0
L
Cerberus
8,463
529
28
2
0
200,821
1
L
Ymir
8,175
511
5
0
0
209,114
1
W
Hou Yi
10,737
671
26
2
0
257,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role