Player Matchup

Anhur
Anhur
Bronze III
Briictom
Anhur
Bronze III
Level 123
God Stats
0W - 5L
1,523 SR
Queue Stats
25W - 54L
1,442 MMR
Solo
Poseidon
Poseidon
Bronze III
Darksider831
Poseidon
Bronze III
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 34L
1,464 MMR
Solo
Cabrakan
Cabrakan
Gold V
IZalux
Cabrakan
Gold V
Level 129
God Stats
14W - 9L
1,500 SR
Queue Stats
240W - 219L
1,457 MMR
Solo
Arachne
Arachne
Bronze IV
KiritoFdo
Arachne
Bronze IV
Level 108
God Stats
1W - 7L
1,412 SR
Queue Stats
24W - 34L
1,397 MMR
Party 2
Achilles
Achilles
Bronze III
SolitarioKirito
Achilles
Bronze III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,500 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 124
1,487 SR
1,452 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 75
1,515 SR
1,451 MMR
Terra
Terra
Silver I
AintNoNextTime
Terra
Silver I
Level 35
God Stats
4W - 1L
1,699 SR
Queue Stats
52W - 37L
1,545 MMR
Party 1
Chronos
Chronos
Gold III
Minek157
Chronos
Gold III
Level 105
God Stats
15W - 9L
1,462 SR
Queue Stats
268W - 261L
1,444 MMR
Solo
Apollo
Apollo
Gold V
PJxBR
Apollo
Gold V
Level 118
God Stats
3W - 2L
1,325 SR
Queue Stats
14W - 12L
1,473 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
WardNextTime
Cu Chulainn
Silver IV
Level 37
God Stats
2W - 4L
1,500 SR
Queue Stats
478W - 487L
1,355 MMR
Party 1
Nu Wa
Nu Wa
Gold V
Zabelmeister
Nu Wa
Gold V
Level 81
God Stats
1W - 0L
1,591 SR
Queue Stats
35W - 39L
1,439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Briictom
Anhur
17
0 / 3 / 0
10,137
483
4,224
18,929
7,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Darksider831
Poseidon
16
3 / 5 / 4
10,554
503
10,812
11,947
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
IZalux
Cabrakan
14
3 / 7 / 4
10,094
481
11,403
19,446
20,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
KiritoFdo
Arachne
17
6 / 3 / 3
11,091
528
10,648
22,894
8,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
17
0 / 8 / 1
10,183
485
6,189
18,638
14,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
PersephoneSetAthenaScyllaTsukuyomi

VS

Bans
DanzaburouKhepriNemesisArtioSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 13
11,546
550
7,318
15,311
14,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Minek157
Chronos
20
8 / 1 / 10
13,100
624
18,905
16,782
7,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
PJxBR
Apollo
16
1 / 4 / 8
10,844
516
11,436
14,804
5,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
WardNextTime
Cu Chulainn
18
5 / 1 / 7
11,342
540
14,788
17,686
14,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
8 / 4 / 8
12,064
574
16,820
11,567
4,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
72
12
Kills
26
26
Deaths
12
12
Assists
46
Player
Kills
Deaths
Assists
KDA
W
4
2
13
5.25
L
Anhur
Briictom
Anhur
0
3
0
0
L
Poseidon
Darksider831
Poseidon
3
5
4
1
L
Cabrakan
IZalux
Cabrakan
3
7
4
0.71
L
Arachne
KiritoFdo
Arachne
6
3
3
2.5
W
Chronos
Minek157
Chronos
8
1
10
13
W
Apollo
PJxBR
Apollo
1
4
8
1.25
L
Achilles
0
8
1
0.06
W
Cu Chulainn
WardNextTime
Cu Chulainn
5
1
7
8.5
W
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,276
Damage
69,267
91,854
Taken
76,150
55,498
Mitigated
45,899
20,726
Healing
26,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,318
820
2,737
5,856
15,311
14,512
130
4,190
11,071
36,512
0
L
Anhur
Briictom
Anhur
4,224
1,965
0
7,154
18,929
7,265
123
4,569
14,184
0
76,294
L
Poseidon
Darksider831
Poseidon
10,812
1,429
0
2,957
11,947
4,345
1,008
8,753
2,921
74,052
0
L
Cabrakan
IZalux
Cabrakan
11,403
1,639
0
1,840
19,446
20,879
0
10,450
8,702
42,650
0
L
Arachne
KiritoFdo
Arachne
10,648
6,087
0
6,074
22,894
8,936
0
12,334
10,068
0
65,194
W
Chronos
Minek157
Chronos
18,905
7,974
0
4,929
16,782
7,093
62
6,970
9,762
125,665
0
W
Apollo
PJxBR
Apollo
11,436
6,494
0
5,057
14,804
5,224
33
4,810
9,994
0
82,636
L
Achilles
6,189
2,236
0
2,701
18,638
14,073
576
7,517
10,302
6,732
62,392
W
Cu Chulainn
WardNextTime
Cu Chulainn
14,788
2,646
0
5,655
17,686
14,914
85
3,032
14,229
8,373
66,710
W
16,820
3,267
168
2,448
11,567
4,156
0
7,589
3,978
85,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,059
Gold Earned
58,896
546
Minions Killed
653
0
Camps Cleared
0
1,913,531
Distance Traveled
2,036,805
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,546
550
51
2
0
417,793
4
L
Anhur
10,137
483
129
6
0
384,617
5
L
Poseidon
10,554
503
145
7
0
387,141
6
L
Cabrakan
10,094
481
55
3
0
390,873
8
L
Arachne
11,091
528
90
4
0
419,195
5
W
Chronos
13,100
624
193
9
0
436,392
3
W
Apollo
10,844
516
128
6
0
382,581
6
L
Achilles
10,183
485
127
6
0
331,705
2
W
Cu Chulainn
11,342
540
122
6
0
422,917
3
W
Nu Wa
12,064
574
159
8
0
377,122
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role