Player Matchup

Kali
Kali
Gold III
BAND OF ANGELS
Kali
Gold III
Level 154
God Stats
4W - 1L
1,895 SR
Queue Stats
758W - 767L
1,598 MMR
Solo
Janus
Janus
Gold I
Rezagated
Janus
Gold I
Level 101
God Stats
3W - 5L
1,580 SR
Queue Stats
50W - 50L
1,599 MMR
Solo
Chiron
Chiron
Gold I
Sweetness15
Chiron
Gold I
Level 145
God Stats
48W - 43L
1,598 SR
Queue Stats
303W - 283L
1,598 MMR
Party 1
Zhong Kui
Zhong Kui
Silver I
TheMaleficient
Zhong Kui
Silver I
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,594 MMR
Solo
Artio
Artio
Gold I
hermsgerms1
Artio
Gold I
Level 159
God Stats
7W - 2L
1,657 SR
Queue Stats
161W - 144L
1,598 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,646 SR
1,597 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 81
1,555 SR
1,577 MMR
Ganesha
Ganesha
Gold V
 
Ganesha
Gold V
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
BRDailyGingerBR
Ao Kuang
Gold I
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 154L
1,600 MMR
Solo
Hou Yi
Hou Yi
Gold V
FastPass_Jimmy
Hou Yi
Gold V
Level 40
God Stats
9W - 24L
1,447 SR
Queue Stats
43W - 54L
1,605 MMR
Solo
Mulan
Mulan
Gold II
GeauxCosmic
Mulan
Gold II
Level 101
God Stats
76W - 51L
1,766 SR
Queue Stats
1,122W - 1,117L
1,584 MMR
Solo
Agni
Agni
Gold I
YaHateToSeeIt-
Agni
Gold I
Level 66
God Stats
4W - 3L
1,562 SR
Queue Stats
179W - 169L
1,597 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 11
12,652
602
9,615
25,139
10,301
Janus
Rezagated
Janus
19
6 / 2 / 9
12,806
610
12,831
11,669
4,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
20
11 / 2 / 5
14,000
667
15,285
12,274
5,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Zhong Kui
TheMaleficient
Zhong Kui
18
6 / 1 / 12
12,685
604
16,366
16,172
15,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 3 / 8
11,433
544
6,359
23,875
24,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
SetCupidDanzaburouNu Wa

VS

Bans
ScyllaTsukuyomiCu ChulainnOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 4 / 5
8,117
387
5,194
14,777
14,064
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
14
3 / 6 / 1
9,095
433
4,895
19,376
6,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 8 / 2
8,974
427
5,418
18,879
6,502
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 8 / 2
10,446
497
11,401
18,954
13,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
6 / 4 / 3
12,015
572
12,128
15,577
5,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
24
30
Kills
11
12
Deaths
30
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
5
0.63
W
3
4
11
2.13
L
Ao Kuang
3
6
1
0.58
L
0
8
2
0.13
L
2
8
2
0.38
W
Janus
Rezagated
Janus
6
2
9
5.25
W
Chiron
11
2
5
6.75
W
Zhong Kui
TheMaleficient
Zhong Kui
6
1
12
12
L
6
4
3
1.88
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,456
Damage
39,036
89,129
Taken
87,563
60,061
Mitigated
46,807
36,410
Healing
21,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,194
342
0
578
14,777
14,064
0
5,159
9,484
25,194
0
W
9,615
5,864
0
10,892
25,139
10,301
500
6,356
18,697
0
93,299
L
Ao Kuang
4,895
1,141
0
8,108
19,376
6,281
0
8,433
10,831
50,087
0
L
5,418
2,852
0
4,266
18,879
6,502
0
4,991
13,770
0
52,841
L
11,401
2,341
0
5,575
18,954
13,978
0
10,359
8,518
0
60,943
W
Janus
Rezagated
Janus
12,831
1,360
210
3,962
11,669
4,296
1,352
4,118
7,349
105,306
0
W
Chiron
15,285
6,412
1,117
4,776
12,274
5,026
6,383
4,215
7,841
0
105,388
W
Zhong Kui
TheMaleficient
Zhong Kui
16,366
2,712
0
7,094
16,172
15,839
3,596
3,765
12,263
81,045
0
L
12,128
214
0
3,461
15,577
5,982
0
5,961
9,404
85,264
0
W
6,359
659
1,020
7,339
23,875
24,599
660
8,441
15,216
29,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,576
Gold Earned
48,647
637
Minions Killed
483
0
Camps Cleared
0
1,941,139
Distance Traveled
1,657,947
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,117
387
14
1
0
365,285
6
W
Kali
12,652
602
156
7
0
381,103
3
L
Ao Kuang
9,095
433
79
4
0
322,231
1
L
Hou Yi
8,974
427
112
5
0
294,161
4
L
Mulan
10,446
497
124
6
0
317,674
0
W
Janus
12,806
610
175
8
0
421,326
7
W
Chiron
14,000
667
155
7
0
384,483
4
W
Zhong Kui
12,685
604
123
6
0
350,492
4
L
Agni
12,015
572
154
7
0
358,596
11
W
Artio
11,433
544
28
1
0
403,735
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role