Player Matchup

Fenrir
Fenrir
CheezyGrits
Fenrir
Level 16
God Stats
3W - 2L
1,515 SR
Queue Stats
7W - 5L
1,510 Elo+
Solo
Tiamat
Tiamat
Hiotler
Tiamat
Level 20
God Stats
13W - 5L
1,555 SR
Queue Stats
54W - 63L
1,463 Elo+
Solo
Merlin
Merlin
LameCochos9000
Merlin
Level 10
God Stats
2W - 1L
1,607 SR
Queue Stats
8W - 5L
1,615 Elo+
Solo
Ao Kuang
Ao Kuang
MCbecorn
Ao Kuang
Level 27
God Stats
6W - 4L
1,848 SR
Queue Stats
312W - 291L
1,569 Elo+
Solo
Danzaburou
Danzaburou
billybobb
Danzaburou
Level 13
God Stats
2W - 0L
1,373 SR
Queue Stats
2W - 0L
1,723 Elo+
Solo
Team Averages
Level 17
1,579 SR
1,576 Elo+

VS

Team Averages
Level 24
1,522 SR
1,652 Elo+
Neith
Neith
CBalco
Neith
Level 6
God Stats
1W - 2L
1,628 SR
Queue Stats
1W - 3L
1,694 Elo+
Party 1
Thanatos
Thanatos
Dingus307
Thanatos
Level 17
God Stats
0W - 1L
1,349 SR
Queue Stats
3W - 6L
1,694 Elo+
Party 1
Ah Puch
Ah Puch
PIGBENIS911
Ah Puch
Level 49
God Stats
0W - 1L
1,434 SR
Queue Stats
2W - 4L
1,694 Elo+
Party 1
Hercules
Hercules
Sharkybrown6
Hercules
Level 20
God Stats
0W - 1L
1,701 SR
Queue Stats
2W - 5L
1,694 Elo+
Party 1
Baron Samedi
Baron Samedi
bestnamehd
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 50L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
7 / 2 / 12
12,844
494
10,489
19,308
15,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
Hiotler
Tiamat
20
4 / 3 / 11
14,342
552
10,663
12,349
12,233
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
12 / 2 / 12
15,161
583
22,490
11,693
4,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
MCbecorn
Ao Kuang
20
7 / 4 / 14
13,533
521
14,526
24,704
10,484
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
billybobb
Danzaburou
17
5 / 8 / 9
11,693
450
7,418
19,753
7,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CBalco
Neith
13
0 / 8 / 7
8,970
345
2,429
11,303
3,404
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Boots

Boots

+6%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Dingus307
Thanatos
16
3 / 10 / 6
10,812
416
7,919
23,077
7,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
PIGBENIS911
Ah Puch
18
5 / 8 / 3
12,215
470
13,494
14,134
4,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Sharkybrown6
Hercules
20
7 / 4 / 7
12,932
497
13,265
18,324
18,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
bestnamehd
Baron Samedi
16
4 / 5 / 4
11,023
424
14,726
18,420
15,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
46
35
Kills
19
19
Deaths
35
58
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
CBalco
Neith
0
8
7
0.44
W
Fenrir
7
2
12
6.5
L
Thanatos
Dingus307
Thanatos
3
10
6
0.6
W
Tiamat
Hiotler
Tiamat
4
3
11
3.17
W
12
2
12
9
W
Ao Kuang
MCbecorn
Ao Kuang
7
4
14
3.5
L
Ah Puch
PIGBENIS911
Ah Puch
5
8
3
0.81
L
Hercules
Sharkybrown6
Hercules
7
4
7
2.63
L
Baron Samedi
bestnamehd
Baron Samedi
4
5
4
1.2
W
Danzaburou
billybobb
Danzaburou
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,586
Damage
51,833
87,807
Taken
85,258
50,415
Mitigated
50,944
33,476
Healing
25,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CBalco
Neith
2,429
1,419
0
237
11,303
3,404
64
3,521
7,638
0
24,590
W
Fenrir
10,489
3,203
361
6,400
19,308
15,540
359
6,097
13,134
0
71,524
L
Thanatos
Dingus307
Thanatos
7,919
2,595
222
12,681
23,077
7,987
0
12,149
10,518
0
58,923
W
Tiamat
Hiotler
Tiamat
10,663
1,139
0
3,922
12,349
12,233
2,432
3,932
8,114
73,114
0
W
22,490
652
144
2,005
11,693
4,949
192
7,263
4,214
107,663
0
W
Ao Kuang
MCbecorn
Ao Kuang
14,526
4,090
0
14,882
24,704
10,484
480
6,475
17,795
94,958
0
L
Ah Puch
PIGBENIS911
Ah Puch
13,494
807
384
2,511
14,134
4,907
440
9,512
4,174
58,672
0
L
Hercules
Sharkybrown6
Hercules
13,265
3,885
0
3,959
18,324
18,792
318
12,006
5,590
248
68,106
L
Baron Samedi
bestnamehd
Baron Samedi
14,726
1,589
125
5,044
18,420
15,854
0
8,533
9,590
70,768
0
W
Danzaburou
billybobb
Danzaburou
7,418
3,135
0
5,762
19,753
7,209
3,093
5,836
13,641
69
63,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,573
Gold Earned
55,952
690
Minions Killed
490
0
Camps Cleared
0
2,298,643
Distance Traveled
2,020,121
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,970
345
46
2
0
371,239
0
W
Fenrir
12,844
494
91
4
0
513,704
6
L
Thanatos
10,812
416
106
4
0
426,922
2
W
Tiamat
14,342
552
184
7
0
415,446
3
W
Merlin
15,161
583
211
8
0
474,787
2
W
Ao Kuang
13,533
521
134
5
0
484,332
0
L
Ah Puch
12,215
470
102
4
0
440,630
7
L
Hercules
12,932
497
140
5
0
471,948
0
L
Baron Samedi
11,023
424
96
4
0
309,382
2
W
Danzaburou
11,693
450
70
3
0
410,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role