Player Matchup

Merlin
Merlin
RaisingPoseidon
Merlin
Level 18
God Stats
14W - 13L
1,503 SR
Queue Stats
37W - 37L
1,512 Elo+
Party 2
Achilles
Achilles
SunniEsteel
Achilles
Level 87
God Stats
2W - 4L
1,350 SR
Queue Stats
179W - 191L
1,395 Elo+
Party 2
Danzaburou
Danzaburou
TulsTenebrose
Danzaburou
Level 44
God Stats
6W - 3L
1,465 SR
Queue Stats
14W - 20L
1,256 Elo+
Party 2
Team Averages
Level 50
1,439 SR
1,388 Elo+

VS

Team Averages
Level 60
1,657 SR
1,681 Elo+
Neith
Neith
GGZany
Neith
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,841 Elo+
Party 1
Ares
Ares
Optibro
Ares
Level 29
God Stats
1W - 1L
1,719 SR
Queue Stats
66W - 66L
1,660 Elo+
Party 1
Tiamat
Tiamat
Skidder555
Tiamat
Level 89
God Stats
2W - 3L
1,752 SR
Queue Stats
75W - 83L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 16
10,002
714
8,291
10,535
3,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
SunniEsteel
Achilles
15
7 / 4 / 14
11,365
812
11,533
16,059
15,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
TulsTenebrose
Danzaburou
16
13 / 3 / 7
12,877
920
17,217
11,750
4,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GGZany
Neith
13
5 / 8 / 6
9,867
705
7,970
13,892
5,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Optibro
Ares
13
3 / 7 / 7
10,498
750
11,449
17,190
15,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Skidder555
Tiamat
13
5 / 7 / 4
10,443
746
7,534
11,699
8,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
22
Kills
13
14
Deaths
22
37
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
GGZany
Neith
5
8
6
1
L
Ares
Optibro
Ares
3
7
7
0.93
W
2
7
16
1.43
L
Tiamat
Skidder555
Tiamat
5
7
4
1
W
Achilles
SunniEsteel
Achilles
7
4
14
3.5
W
Danzaburou
TulsTenebrose
Danzaburou
13
3
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,041
Damage
26,953
38,344
Taken
42,781
23,220
Mitigated
29,586
7,174
Healing
5,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
GGZany
Neith
7,970
2,778
0
2,271
13,892
5,777
448
3,091
10,551
0
29,586
L
Ares
Optibro
Ares
11,449
685
0
1,360
17,190
15,209
0
3,315
13,575
25,289
0
W
8,291
865
0
2,335
10,535
3,590
427
4,973
5,520
23,643
0
L
Tiamat
Skidder555
Tiamat
7,534
1,278
0
1,676
11,699
8,600
171
1,956
9,593
31,108
0
W
Achilles
SunniEsteel
Achilles
11,533
4,121
0
2,435
16,059
15,480
603
7,471
8,388
0
33,049
W
Danzaburou
TulsTenebrose
Danzaburou
17,217
10,990
0
2,404
11,750
4,150
1,968
6,372
5,188
0
62,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,244
Gold Earned
30,808
147
Minions Killed
123
0
Camps Cleared
0
736,342
Distance Traveled
606,940
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,867
705
45
3
0
210,794
0
L
Ares
10,498
750
27
2
0
235,716
0
W
Merlin
10,002
714
36
3
0
211,789
0
L
Tiamat
10,443
746
51
4
0
160,430
1
W
Achilles
11,365
812
34
2
0
263,230
0
W
Danzaburou
12,877
920
77
6
0
261,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role