Player Matchup

Tiamat
Tiamat
Dpelos
Tiamat
Level 16
God Stats
0W - 2L
1,255 SR
Queue Stats
3W - 8L
1,329 Elo+
Party 2
Yemoja
Yemoja
GrayyV
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
KillFaill
Artemis
Level 7
God Stats
1W - 3L
1,353 SR
Queue Stats
1W - 6L
1,159 Elo+
Party 2
Neith
Neith
Ner0lyk
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,171 Elo+
Party 1
Danzaburou
Danzaburou
SherlockGO
Danzaburou
Level 27
God Stats
2W - 3L
1,725 SR
Queue Stats
14W - 15L
1,129 Elo+
Solo
Team Averages
Level 14
1,467 SR
1,257 Elo+

VS

Team Averages
Level 20
1,445 SR
1,299 Elo+
Set
Set
RogueRibosome
Set
Level 17
God Stats
17W - 17L
1,499 SR
Queue Stats
117W - 101L
1,366 Elo+
Solo
Anhur
Anhur
SarianPlays
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,101 Elo+
Solo
Sun Wukong
Sun Wukong
Victitor_09
Sun Wukong
Level 22
God Stats
10W - 11L
1,561 SR
Queue Stats
163W - 211L
1,317 Elo+
Solo
Eset
Eset
alvaro656
Eset
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 19L
1,324 Elo+
Solo
Ne Zha
Ne Zha
祈愿故人归
Ne Zha
Level 29
God Stats
10W - 12L
1,163 SR
Queue Stats
85W - 80L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dpelos
Tiamat
8
0 / 3 / 0
4,642
422
1,449
4,937
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
GrayyV
Yemoja
7
1 / 4 / 0
5,173
470
2,379
5,860
1,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
KillFaill
Artemis
7
0 / 4 / 0
4,365
397
1,137
6,790
1,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Ner0lyk
Neith
7
1 / 4 / 0
4,851
441
4,494
6,120
1,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SherlockGO
Danzaburou
11
3 / 0 / 0
6,413
583
5,432
4,952
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 2
6,473
588
5,190
5,298
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
4 / 1 / 2
5,504
500
4,846
6,046
1,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Victitor_09
Sun Wukong
8
0 / 3 / 0
4,862
442
2,134
6,201
2,693
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
8
1 / 0 / 5
5,618
511
2,662
3,991
1,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 1 / 2
6,433
585
5,372
6,238
2,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
5
Kills
15
15
Deaths
5
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Dpelos
Tiamat
0
3
0
0
L
Yemoja
GrayyV
Yemoja
1
4
0
0.25
L
Artemis
KillFaill
Artemis
0
4
0
0
L
Neith
Ner0lyk
Neith
1
4
0
0.25
W
7
0
2
8
W
4
1
2
5
L
Danzaburou
SherlockGO
Danzaburou
3
0
0
3
W
Sun Wukong
Victitor_09
Sun Wukong
0
3
0
0
W
Eset
1
0
5
3.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,891
Damage
20,204
28,659
Taken
27,774
8,165
Mitigated
9,441
6,174
Healing
9,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Dpelos
Tiamat
1,449
172
0
1,178
4,937
1,727
0
0
4,937
15,435
0
L
Yemoja
GrayyV
Yemoja
2,379
964
651
740
5,860
1,924
165
835
5,025
13,184
0
L
Artemis
KillFaill
Artemis
1,137
808
0
0
6,790
1,685
57
291
6,499
0
13,899
L
Neith
Ner0lyk
Neith
4,494
3,103
0
1,715
6,120
1,223
360
878
5,242
0
20,980
W
5,190
1,737
0
2,885
5,298
1,838
0
753
4,545
0
34,507
W
4,846
2,857
0
2,459
6,046
1,597
592
1,640
4,406
0
15,253
L
Danzaburou
SherlockGO
Danzaburou
5,432
2,316
0
1,890
4,952
1,606
714
658
4,294
0
32,050
W
Sun Wukong
Victitor_09
Sun Wukong
2,134
557
0
910
6,201
2,693
0
0
6,201
0
17,613
W
Eset
2,662
454
540
1,427
3,991
1,265
196
473
3,518
8,033
0
W
5,372
1,156
0
1,504
6,238
2,048
0
962
5,276
0
34,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,444
Gold Earned
28,890
173
Minions Killed
203
0
Camps Cleared
0
948,408
Distance Traveled
949,107
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,642
422
34
3
0
185,664
2
L
Yemoja
5,173
470
18
2
0
191,247
1
L
Artemis
4,365
397
25
2
0
194,673
1
L
Neith
4,851
441
39
4
0
191,201
2
W
Set
6,473
588
73
7
0
241,156
0
W
Anhur
5,504
500
27
2
0
148,505
2
L
Danzaburou
6,413
583
57
5
0
185,623
0
W
Sun Wukong
4,862
442
39
4
0
173,636
0
W
Eset
5,618
511
8
1
0
202,232
4
W
Ne Zha
6,433
585
56
5
0
183,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role